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@ -10,7 +10,7 @@ void *pSTextBoxCels;
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int premiumlevel; // idb
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int talker; // weak
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STextStruct stext[24]; |
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char stextsize; // weak
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char stextsize; |
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int stextsmax; // weak
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int InStoreFlag; // idb
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ItemStruct storehold[48]; |
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@ -101,7 +101,7 @@ void SetupTownStores()
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SetRndSeed(glSeedTbl[currlevel] * GetTickCount()); |
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if (gbMaxPlayers == 1) { |
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l = 0; |
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for (i = 0; i < 17; i++) { |
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for (i = 0; i < NUMLEVELS; i++) { |
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if (plr[myplr]._pLvlVisited[i]) |
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l = i; |
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} |
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@ -234,7 +234,6 @@ void PrintSString(int x, int y, unsigned char cjustflag, char *str, int col, int
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CelDecodeOnly(v22, v6 + 205, (BYTE *)pCelBuff, InStoreFlag, 12); |
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} |
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} |
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// 6A09E0: using guessed type char stextsize;
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// 6A8A28: using guessed type int stextsel;
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// 457BD6: using guessed type char valstr[32];
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@ -284,7 +283,6 @@ void DrawSLine(int y)
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memcpy(dst, src, 768 - line); |
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#endif |
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} |
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// 6A09E0: using guessed type char stextsize;
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void DrawSArrows(int y1, int y2) |
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{ |
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@ -320,8 +318,6 @@ void DrawSTextHelp()
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stextsel = -1; |
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stextsize = 1; |
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} |
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// 6A09E0: using guessed type char stextsize;
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// 6A8A28: using guessed type int stextsel;
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void ClearSText(int s, int e) |
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{ |
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@ -439,26 +435,23 @@ void StoreAutoPlace()
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} |
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} |
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} |
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// 48E9A8: using guessed type int AP2x2Tbl[10];
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void S_StartSmith() |
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{ |
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stextsize = 0; |
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stextscrl = FALSE; |
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AddSText(0, 1, 1u, "Welcome to the", COL_GOLD, 0); |
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AddSText(0, 3, 1u, "Blacksmith's shop", COL_GOLD, 0); |
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AddSText(0, 7, 1u, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 10, 1u, "Talk to Griswold", COL_BLUE, 1); |
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AddSText(0, 12, 1u, "Buy basic items", COL_WHITE, 1); |
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AddSText(0, 14, 1u, "Buy premium items", COL_WHITE, 1); |
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AddSText(0, 16, 1u, "Sell items", COL_WHITE, 1); |
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AddSText(0, 18, 1u, "Repair items", COL_WHITE, 1); |
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AddSText(0, 20, 1u, "Leave the shop", COL_WHITE, 1); |
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AddSText(0, 1, 1, "Welcome to the", COL_GOLD, 0); |
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AddSText(0, 3, 1, "Blacksmith's shop", COL_GOLD, 0); |
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AddSText(0, 7, 1, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 10, 1, "Talk to Griswold", COL_BLUE, 1); |
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AddSText(0, 12, 1, "Buy basic items", COL_WHITE, 1); |
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AddSText(0, 14, 1, "Buy premium items", COL_WHITE, 1); |
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AddSText(0, 16, 1, "Sell items", COL_WHITE, 1); |
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AddSText(0, 18, 1, "Repair items", COL_WHITE, 1); |
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AddSText(0, 20, 1, "Leave the shop", COL_WHITE, 1); |
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AddSLine(5); |
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storenumh = 20; |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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void S_ScrollSBuy(int idx) |
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{ |
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@ -496,9 +489,6 @@ void S_ScrollSBuy(int idx)
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if (!stext[stextsel]._ssel && stextsel != 22) |
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stextsel = stextdown; |
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} |
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// 69F108: using guessed type int stextup;
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// 6A8A28: using guessed type int stextsel;
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// 6AA700: using guessed type int stextdown;
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void PrintStoreItem(ItemStruct *x, int l, char iclr) |
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{ |
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@ -576,15 +566,14 @@ void S_StartSBuy()
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AddSText(0, 22, 1, "Back", COL_WHITE, 0); |
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OffsetSTextY(22, 6); |
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storenumh = 0; |
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for (i = 0; smithitem[i]._itype != ITYPE_NONE; i++) |
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for (i = 0; smithitem[i]._itype != ITYPE_NONE; i++) { |
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storenumh++; |
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} |
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stextsmax = storenumh - 4; |
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if (stextsmax < 0) |
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stextsmax = 0; |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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// 6A09E4: using guessed type int stextsmax;
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void S_ScrollSPBuy(int idx) |
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{ |
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@ -672,11 +661,6 @@ BOOL S_StartSPBuy()
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return TRUE; |
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} |
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// 69F10C: using guessed type int storenumh;
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// 69FB38: using guessed type int talker;
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// 6A09E0: using guessed type char stextsize;
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// 6A09E4: using guessed type int stextsmax;
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// 6A8A28: using guessed type int stextsel;
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BOOL SmithSellOk(int i) |
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{ |
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@ -735,10 +719,6 @@ void S_ScrollSSell(int idx)
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if (stextsmax < 0) |
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stextsmax = 0; |
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} |
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// 69F108: using guessed type int stextup;
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// 69F10C: using guessed type int storenumh;
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// 6A09E4: using guessed type int stextsmax;
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// 6AA700: using guessed type int stextdown;
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void S_StartSSell() |
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{ |
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@ -789,9 +769,6 @@ void S_StartSSell()
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OffsetSTextY(22, 6); |
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} |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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// 6A09E4: using guessed type int stextsmax;
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BOOL SmithRepairOk(int i) |
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{ |
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@ -886,24 +863,21 @@ void AddStoreHoldRepair(ItemStruct *itm, int i)
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storehidx[storenumh] = i; |
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storenumh++; |
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} |
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// 69F10C: using guessed type int storenumh;
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void S_StartWitch() |
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{ |
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stextsize = 0; |
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stextscrl = FALSE; |
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AddSText(0, 2, 1u, "Witch's shack", COL_GOLD, 0); |
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AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1u, "Talk to Adria", COL_BLUE, 1); |
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AddSText(0, 14, 1u, "Buy items", COL_WHITE, 1); |
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AddSText(0, 16, 1u, "Sell items", COL_WHITE, 1); |
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AddSText(0, 18, 1u, "Recharge staves", COL_WHITE, 1); |
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AddSText(0, 20, 1u, "Leave the shack", COL_WHITE, 1); |
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AddSText(0, 2, 1, "Witch's shack", COL_GOLD, 0); |
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AddSText(0, 9, 1, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1, "Talk to Adria", COL_BLUE, 1); |
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AddSText(0, 14, 1, "Buy items", COL_WHITE, 1); |
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AddSText(0, 16, 1, "Sell items", COL_WHITE, 1); |
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AddSText(0, 18, 1, "Recharge staves", COL_WHITE, 1); |
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AddSText(0, 20, 1, "Leave the shack", COL_WHITE, 1); |
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AddSLine(5); |
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storenumh = 20; |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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void S_ScrollWBuy(int idx) |
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{ |
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@ -1055,9 +1029,6 @@ void S_StartWSell()
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OffsetSTextY(22, 6); |
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} |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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// 6A09E4: using guessed type int stextsmax;
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BOOL WitchRechargeOk(int i) |
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{ |
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@ -1080,8 +1051,6 @@ void AddStoreHoldRecharge(ItemStruct itm, int i)
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storehidx[storenumh] = i; |
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storenumh++; |
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} |
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// 69F108: using guessed type int stextup;
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// 69F10C: using guessed type int storenumh;
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void S_StartWRecharge() |
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{ |
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@ -1133,20 +1102,19 @@ void S_StartWRecharge()
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void S_StartNoMoney() |
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{ |
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StartStore((unsigned char)stextshold); |
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StartStore(stextshold); |
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stextscrl = FALSE; |
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stextsize = 1; |
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ClearSText(5, 23); |
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AddSText(0, 14, 1u, "You do not have enough gold", COL_WHITE, 1); |
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AddSText(0, 14, 1, "You do not have enough gold", COL_WHITE, 1); |
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} |
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// 6A09E0: using guessed type char stextsize;
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void S_StartNoRoom() |
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{ |
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StartStore((unsigned char)stextshold); |
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StartStore(stextshold); |
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stextscrl = FALSE; |
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ClearSText(5, 23); |
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AddSText(0, 14, 1u, "You do not have enough room in inventory", COL_WHITE, 1); |
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AddSText(0, 14, 1, "You do not have enough room in inventory", COL_WHITE, 1); |
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} |
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void S_StartConfirm() |
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@ -1210,9 +1178,9 @@ void S_StartConfirm()
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strcpy(tempstr, "Are you sure you want to repair this item?"); |
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break; |
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} |
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AddSText(0, 15, 1u, tempstr, COL_WHITE, 0); |
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AddSText(0, 18, 1u, "Yes", COL_WHITE, 1); |
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AddSText(0, 20, 1u, "No", COL_WHITE, 1); |
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AddSText(0, 15, 1, tempstr, COL_WHITE, 0); |
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AddSText(0, 18, 1, "Yes", COL_WHITE, 1); |
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AddSText(0, 20, 1, "No", COL_WHITE, 1); |
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} |
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void S_StartBoy() |
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@ -1233,16 +1201,15 @@ void S_StartBoy()
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AddSText(0, 18, 1, "Say goodbye", COL_WHITE, 1); |
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} |
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} |
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// 6A09E0: using guessed type char stextsize;
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void S_StartBBoy() |
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{ |
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int iclr; // esi
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int iclr; |
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stextsize = 1; |
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stextscrl = FALSE; |
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sprintf(tempstr, "I have this item for sale : Your gold : %i", plr[myplr]._pGold); |
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AddSText(0, 1, 1u, tempstr, COL_GOLD, 0); |
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AddSText(0, 1, 1, tempstr, COL_GOLD, 0); |
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AddSLine(3); |
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AddSLine(21); |
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iclr = COL_WHITE; |
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@ -1258,27 +1225,24 @@ void S_StartBBoy()
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AddSTextVal(10, boyitem._iIvalue + (boyitem._iIvalue >> 1)); |
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PrintStoreItem(&boyitem, 11, iclr); |
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AddSText(0, 22, 1u, "Leave", COL_WHITE, 1); |
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AddSText(0, 22, 1, "Leave", COL_WHITE, 1); |
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OffsetSTextY(22, 6); |
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} |
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// 6A09E0: using guessed type char stextsize;
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void S_StartHealer() |
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{ |
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stextsize = 0; |
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stextscrl = FALSE; |
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AddSText(0, 1, 1u, "Welcome to the", COL_GOLD, 0); |
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AddSText(0, 3, 1u, "Healer's home", COL_GOLD, 0); |
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AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1u, "Talk to Pepin", COL_BLUE, 1); |
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AddSText(0, 14, 1u, "Receive healing", COL_WHITE, 1); |
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AddSText(0, 16, 1u, "Buy items", COL_WHITE, 1); |
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AddSText(0, 18, 1u, "Leave Healer's home", COL_WHITE, 1); |
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AddSText(0, 1, 1, "Welcome to the", COL_GOLD, 0); |
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AddSText(0, 3, 1, "Healer's home", COL_GOLD, 0); |
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AddSText(0, 9, 1, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1, "Talk to Pepin", COL_BLUE, 1); |
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AddSText(0, 14, 1, "Receive healing", COL_WHITE, 1); |
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AddSText(0, 16, 1, "Buy items", COL_WHITE, 1); |
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AddSText(0, 18, 1, "Leave Healer's home", COL_WHITE, 1); |
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AddSLine(5); |
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storenumh = 20; |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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void S_ScrollHBuy(int idx) |
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{ |
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|
@ -1305,9 +1269,6 @@ void S_ScrollHBuy(int idx)
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if (!stext[stextsel]._ssel && stextsel != 22) |
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stextsel = stextdown; |
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} |
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// 69F108: using guessed type int stextup;
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// 6A8A28: using guessed type int stextsel;
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// 6AA700: using guessed type int stextdown;
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void S_StartHBuy() |
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{ |
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|
@ -1364,8 +1325,6 @@ void AddStoreHoldId(ItemStruct itm, int i)
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storehidx[storenumh] = i; |
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storenumh++; |
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} |
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|
// 69F108: using guessed type int stextup;
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// 69F10C: using guessed type int storenumh;
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void S_StartSIdentify() |
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{ |
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|
@ -1436,13 +1395,10 @@ void S_StartSIdentify()
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|
|
OffsetSTextY(22, 6); |
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} |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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// 6A09E4: using guessed type int stextsmax;
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void S_StartIdShow() |
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{ |
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char iclr; // [esp+4h] [ebp-4h]
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char iclr; |
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StartStore(stextshold); |
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stextscrl = FALSE; |
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@ -1454,10 +1410,10 @@ void S_StartIdShow()
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if (!plr[myplr].HoldItem._iStatFlag) |
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iclr = COL_RED; |
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AddSText(0, 7, 1u, "This item is:", COL_WHITE, 0); |
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AddSText(0, 7, 1, "This item is:", COL_WHITE, 0); |
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AddSText(20, 11, 0, plr[myplr].HoldItem._iIName, iclr, 0); |
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PrintStoreItem(&plr[myplr].HoldItem, 12, iclr); |
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AddSText(0, 18, 1u, "Done", COL_WHITE, 1); |
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AddSText(0, 18, 1, "Done", COL_WHITE, 1); |
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} |
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void S_StartTalk() |
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@ -1499,49 +1455,43 @@ void S_StartTavern()
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{ |
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stextsize = 0; |
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stextscrl = FALSE; |
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AddSText(0, 1, 1u, "Welcome to the", COL_GOLD, 0); |
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AddSText(0, 3, 1u, "Rising Sun", COL_GOLD, 0); |
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AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1u, "Talk to Ogden", COL_BLUE, 1); |
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AddSText(0, 18, 1u, "Leave the tavern", COL_WHITE, 1); |
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AddSText(0, 1, 1, "Welcome to the", COL_GOLD, 0); |
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AddSText(0, 3, 1, "Rising Sun", COL_GOLD, 0); |
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AddSText(0, 9, 1, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1, "Talk to Ogden", COL_BLUE, 1); |
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AddSText(0, 18, 1, "Leave the tavern", COL_WHITE, 1); |
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AddSLine(5); |
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storenumh = 20; |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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void S_StartBarMaid() |
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{ |
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stextsize = 0; |
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stextscrl = FALSE; |
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AddSText(0, 2, 1u, "Gillian", COL_GOLD, 0); |
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AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1u, "Talk to Gillian", COL_BLUE, 1); |
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AddSText(0, 18, 1u, "Say goodbye", COL_WHITE, 1); |
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AddSText(0, 2, 1, "Gillian", COL_GOLD, 0); |
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AddSText(0, 9, 1, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1, "Talk to Gillian", COL_BLUE, 1); |
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AddSText(0, 18, 1, "Say goodbye", COL_WHITE, 1); |
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AddSLine(5); |
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storenumh = 20; |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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void S_StartDrunk() |
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{ |
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stextsize = 0; |
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stextscrl = FALSE; |
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AddSText(0, 2, 1u, "Farnham the Drunk", COL_GOLD, 0); |
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AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1u, "Talk to Farnham", COL_BLUE, 1); |
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AddSText(0, 18, 1u, "Say Goodbye", COL_WHITE, 1); |
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AddSText(0, 2, 1, "Farnham the Drunk", COL_GOLD, 0); |
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AddSText(0, 9, 1, "Would you like to:", COL_GOLD, 0); |
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AddSText(0, 12, 1, "Talk to Farnham", COL_BLUE, 1); |
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AddSText(0, 18, 1, "Say Goodbye", COL_WHITE, 1); |
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AddSLine(5); |
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storenumh = 20; |
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} |
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// 69F10C: using guessed type int storenumh;
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// 6A09E0: using guessed type char stextsize;
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void StartStore(char s) |
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{ |
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char t; // bl
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int i; // ecx
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char t; |
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int i; |
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for (t = s;; t = STORE_SMITH) { |
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sbookflag = 0; |
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@ -1638,10 +1588,6 @@ void StartStore(char s)
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break; |
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} |
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} |
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// 4B8968: using guessed type int sbookflag;
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// 69F10C: using guessed type int storenumh;
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// 6A8A28: using guessed type int stextsel;
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// 6AA705: using guessed type char stextflag;
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void DrawSText() |
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{ |
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@ -1695,7 +1641,6 @@ LABEL_19:
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DrawSArrows(4, 20); |
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InStoreFlag = (InStoreFlag & 7) + 1; |
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} |
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// 6A09E0: using guessed type char stextsize;
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// 6AA705: using guessed type char stextflag;
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void STextESC() |
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