Browse Source

Clean up loadsave.cpp

pull/100/head
Anders Jenbo 7 years ago
parent
commit
fe788c4027
  1. 6
      Source/loadsave.cpp
  2. 2
      Source/loadsave.h

6
Source/loadsave.cpp

@ -1,6 +1,6 @@
#include "diablo.h"
unsigned char *tbuff;
BYTE *tbuff;
void LoadGame(BOOL firstflag)
{
@ -171,7 +171,6 @@ void LoadGame(BOOL firstflag)
SetCursor_(CURSOR_HAND);
gbProcessPlayers = TRUE;
}
// 5CF31D: using guessed type char setlevel;
char BLoad()
{
@ -415,7 +414,6 @@ void SaveGame()
pfile_rename_temp_to_perm();
pfile_write_hero();
}
// 5CF31D: using guessed type char setlevel;
void BSave(char v)
{
@ -602,7 +600,6 @@ void SaveLevel()
else
plr[myplr]._pSLvlVisited[setlvlnum] = 1;
}
// 5CF31D: using guessed type char setlevel;
void LoadLevel()
{
@ -697,4 +694,3 @@ void LoadLevel()
mem_free_dbg(LoadBuff);
}
// 642A18: using guessed type int dolighting;

2
Source/loadsave.h

@ -2,7 +2,7 @@
#ifndef __LOADSAVE_H__
#define __LOADSAVE_H__
extern unsigned char *tbuff;
extern BYTE *tbuff;
void LoadGame(BOOL firstflag);
char BLoad();

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