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@ -1,6 +1,6 @@
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#include "diablo.h" |
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unsigned char *tbuff; |
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BYTE *tbuff; |
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void LoadGame(BOOL firstflag) |
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{ |
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@ -171,7 +171,6 @@ void LoadGame(BOOL firstflag)
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SetCursor_(CURSOR_HAND); |
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gbProcessPlayers = TRUE; |
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} |
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// 5CF31D: using guessed type char setlevel;
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char BLoad() |
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{ |
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@ -415,7 +414,6 @@ void SaveGame()
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pfile_rename_temp_to_perm(); |
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pfile_write_hero(); |
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} |
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// 5CF31D: using guessed type char setlevel;
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void BSave(char v) |
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{ |
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@ -602,7 +600,6 @@ void SaveLevel()
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else |
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plr[myplr]._pSLvlVisited[setlvlnum] = 1; |
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} |
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// 5CF31D: using guessed type char setlevel;
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void LoadLevel() |
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{ |
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@ -697,4 +694,3 @@ void LoadLevel()
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mem_free_dbg(LoadBuff); |
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} |
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// 642A18: using guessed type int dolighting;
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