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@ -766,15 +766,15 @@ void __fastcall AddL1Objs(int x1, int y1, int x2, int y2)
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{ |
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int i, j, pn; |
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for (i = y1; i < y2; i++) { |
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for (j = x1; j < x2; j++) { |
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pn = dPiece[j][i]; |
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for (j = y1; j < y2; j++) { |
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for (i = x1; i < x2; i++) { |
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pn = dPiece[i][j]; |
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if (pn == 270) |
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AddObject(OBJ_L1LIGHT, j, i); |
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AddObject(OBJ_L1LIGHT, i, j); |
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if (pn == 44 || pn == 51 || pn == 214) |
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AddObject(OBJ_L1LDOOR, j, i); |
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AddObject(OBJ_L1LDOOR, i, j); |
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if (pn == 46 || pn == 56) |
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AddObject(OBJ_L1RDOOR, j, i); |
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AddObject(OBJ_L1RDOOR, i, j); |
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} |
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} |
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} |
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@ -783,39 +783,28 @@ void __fastcall AddL2Objs(int x1, int y1, int x2, int y2)
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{ |
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int i, j, pn; |
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for (i = y1; i < y2; i++) { |
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for (j = x1; j < x2; j++) { |
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pn = dPiece[j][i]; |
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for (j = y1; j < y2; j++) { |
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for (i = x1; i < x2; i++) { |
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pn = dPiece[i][j]; |
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if (pn == 13 || pn == 541) |
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AddObject(OBJ_L2LDOOR, j, i); |
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AddObject(OBJ_L2LDOOR, i, j); |
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if (pn == 17 || pn == 542) |
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AddObject(OBJ_L2RDOOR, j, i); |
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AddObject(OBJ_L2RDOOR, i, j); |
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} |
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} |
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} |
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void __fastcall AddL3Objs(int x1, int y1, int x2, int y2) |
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{ |
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int v4; // edi
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int *v5; // esi
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int v6; // ebx
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int x; // [esp+0h] [ebp-8h]
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int y; // [esp+4h] [ebp-4h]
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x = x1; |
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for (y = y1; y < y2; ++y) { |
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v4 = x; |
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if (x < x2) { |
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v5 = (int *)((char *)dPiece + 4 * (y + 112 * x)); |
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do { |
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v6 = *v5; |
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if (*v5 == 531) |
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AddObject(OBJ_L3LDOOR, v4, y); |
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if (v6 == 534) |
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AddObject(OBJ_L3RDOOR, v4, y); |
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++v4; |
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v5 += 112; |
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} while (v4 < x2); |
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int i, j, pn; |
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for (j = y1; j < y2; j++) { |
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for (i = x1; i < x2; i++) { |
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pn = dPiece[i][j]; |
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if (pn == 531) |
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AddObject(OBJ_L3LDOOR, i, j); |
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if (pn == 534) |
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AddObject(OBJ_L3RDOOR, i, j); |
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} |
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} |
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} |
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