diff --git a/CMake/Assets.cmake b/CMake/Assets.cmake index e96c6d96d..8b6b636f8 100644 --- a/CMake/Assets.cmake +++ b/CMake/Assets.cmake @@ -177,6 +177,7 @@ set(devilutionx_assets levels/towndata/automap.dun levels/towndata/automap.amp nlevels/cutl5w.clx + nlevels/cutl6w.clx nlevels/l5data/cornerstone.dun nlevels/l5data/uberroom.dun ui_art/diablo.pal diff --git a/Packaging/resources/assets/nlevels/cutl6w.clx b/Packaging/resources/assets/nlevels/cutl6w.clx new file mode 100644 index 000000000..bd4dbce34 Binary files /dev/null and b/Packaging/resources/assets/nlevels/cutl6w.clx differ diff --git a/Source/interfac.cpp b/Source/interfac.cpp index fab1f5d6f..5ab75db59 100644 --- a/Source/interfac.cpp +++ b/Source/interfac.cpp @@ -158,6 +158,7 @@ void LoadCutsceneBackground(interface_mode uMsg) progress_id = 1; break; case CutLevel6: + ArtCutsceneWidescreen = LoadOptionalClx("nlevels\\cutl6w.clx"); celPath = "nlevels\\cutl6"; palPath = "nlevels\\cutl6.pal"; progress_id = 1;