From f9ee3763e45e5d78c0fe7ee85569774dac628c35 Mon Sep 17 00:00:00 2001 From: Gleb Mazovetskiy Date: Sat, 17 Apr 2021 03:22:41 +0100 Subject: [PATCH] =?UTF-8?q?=F0=9F=A7=B9=20DiabloUI/selconn.cpp:=20Move=20t?= =?UTF-8?q?o=20anonymous=20namespace?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Source/DiabloUI/selconn.cpp | 13 +++++++++---- Source/DiabloUI/selconn.h | 7 ------- 2 files changed, 9 insertions(+), 11 deletions(-) delete mode 100644 Source/DiabloUI/selconn.h diff --git a/Source/DiabloUI/selconn.cpp b/Source/DiabloUI/selconn.cpp index 16f6902e8..b13f936e3 100644 --- a/Source/DiabloUI/selconn.cpp +++ b/Source/DiabloUI/selconn.cpp @@ -1,5 +1,3 @@ -#include "selconn.h" - #include "DiabloUI/diabloui.h" #include "DiabloUI/text.h" #include "stores.h" @@ -7,6 +5,9 @@ namespace devilution { +int provider; +namespace { + char selconn_MaxPlayers[21]; char selconn_Description[64]; char selconn_Gateway[129]; @@ -14,13 +15,15 @@ bool selconn_ReturnValue = false; bool selconn_EndMenu = false; GameData *selconn_GameData; -int provider; - std::vector vecConnItems; std::vector vecSelConnDlg; #define DESCRIPTION_WIDTH 205 +void selconn_Esc(); +void selconn_Focus(int value); +void selconn_Select(int value); + void selconn_Load() { LoadBackgroundArt("ui_art\\selconn.pcx"); @@ -124,6 +127,8 @@ void selconn_Select(int value) selconn_Load(); } +} // namespace + int UiSelectProvider(GameData *gameData) { selconn_GameData = gameData; diff --git a/Source/DiabloUI/selconn.h b/Source/DiabloUI/selconn.h deleted file mode 100644 index 3b6c46c8c..000000000 --- a/Source/DiabloUI/selconn.h +++ /dev/null @@ -1,7 +0,0 @@ -namespace devilution { - -void selconn_Esc(); -void selconn_Focus(int value); -void selconn_Select(int value); - -} // namespace devilution