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@ -2875,12 +2875,6 @@ void MI_Projectile(Missile &missile)
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case MissileID::Acid: |
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AddMissile(missile.position.tile, dst, dir, MissileID::AcidSplat, missile._micaster, missile._misource, 0, 0, &missile); |
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break; |
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//case MissileID::BoneSpirit:
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// SetMissDir(missile, 8);
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// missile._mirange = 7;
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// missile._miDelFlag = false;
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// PutMissile(missile);
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// return;
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case MissileID::OrangeFlare: |
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AddMissile(missile.position.tile, dst, dir, MissileID::OrangeExplosion, missile._micaster, missile._misource, 0, 0, &missile); |
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break; |
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@ -2911,14 +2905,6 @@ void MI_Projectile(Missile &missile)
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} |
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PutMissile(missile); |
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} |
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/*} else if (missile._mirange == 0) {
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if (missile._mlid != NO_LIGHT) |
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AddUnLight(missile._mlid); |
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missile._miDelFlag = true; |
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PlaySfxLoc(LS_BSIMPCT, missile.position.tile); |
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PutMissile(missile); |
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} else |
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PutMissile(missile);*/ |
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} |
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void MI_Lightball(Missile &missile) |
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