From f6a4eaf0bc1bf6355f796e164cb06bbf58b03e45 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Thu, 21 Jan 2021 05:20:00 +0100 Subject: [PATCH] Apply 1.09 fixes to Hellfire monsters --- Source/monster.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Source/monster.cpp b/Source/monster.cpp index 063398221..4547f12e4 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -2526,10 +2526,8 @@ BOOL M_DoHeal(int i) commitment((DWORD)i < MAXMONSTERS, i); Monst = &monster[i]; if (monster[i]._mFlags & MFLAG_NOHEAL) { -#ifndef HELLFIRE Monst->_mFlags &= ~MFLAG_ALLOW_SPECIAL; Monst->_mmode = MM_SATTACK; -#endif return FALSE; } @@ -3896,9 +3894,7 @@ void MAI_Garg(int i) } if (Monst->_mhitpoints < (Monst->_mmaxhp >> 1)) -#ifndef HELLFIRE if (!(Monst->_mFlags & MFLAG_NOHEAL)) -#endif Monst->_mgoal = MGOAL_RETREAT; if (Monst->_mgoal == MGOAL_RETREAT) { if (abs(dx) >= Monst->_mint + 2 || abs(dy) >= Monst->_mint + 2) {