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@ -197,8 +197,7 @@ void SyncMonster(int pnum, const TSyncMonster &monsterSync)
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} |
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decode_enemy(monster, enemyId); |
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monster.mWhoHit = monsterSync.mWhoHit; |
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monster._mhitpoints = monsterSync._mhitpoints; |
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monster.mWhoHit |= monsterSync.mWhoHit; |
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} |
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bool IsEnemyIdValid(const Monster &monster, int enemyId) |
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