From f4b43c478a5b6e86563d55d9b544ebd8694cc328 Mon Sep 17 00:00:00 2001 From: Gleb Mazovetskiy Date: Sun, 6 Mar 2022 21:39:15 +0100 Subject: [PATCH] Fix reflect icon offset (#4133) Regression introduced in f4bce388754948927a010f483bbf643e69019847 --- Source/scrollrt.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/scrollrt.cpp b/Source/scrollrt.cpp index 54ed5c179..6ce5d34c3 100644 --- a/Source/scrollrt.cpp +++ b/Source/scrollrt.cpp @@ -455,7 +455,7 @@ void DrawMonster(const Surface &out, Point tilePosition, Point targetBufferPosit */ void DrawPlayerIconHelper(const Surface &out, int pnum, missile_graphic_id missileGraphicId, Point position, bool lighting) { - position.x += CalculateWidth2(static_cast(Players[pnum].AnimInfo.celSprite->Width()) - MissileSpriteData[missileGraphicId].animWidth2); + position.x += CalculateWidth2(Players[pnum].AnimInfo.celSprite->Width()) - MissileSpriteData[missileGraphicId].animWidth2; const CelSprite cel = MissileSpriteData[missileGraphicId].Sprite();