diff --git a/Source/scrollrt.cpp b/Source/scrollrt.cpp index 54ed5c179..6ce5d34c3 100644 --- a/Source/scrollrt.cpp +++ b/Source/scrollrt.cpp @@ -455,7 +455,7 @@ void DrawMonster(const Surface &out, Point tilePosition, Point targetBufferPosit */ void DrawPlayerIconHelper(const Surface &out, int pnum, missile_graphic_id missileGraphicId, Point position, bool lighting) { - position.x += CalculateWidth2(static_cast(Players[pnum].AnimInfo.celSprite->Width()) - MissileSpriteData[missileGraphicId].animWidth2); + position.x += CalculateWidth2(Players[pnum].AnimInfo.celSprite->Width()) - MissileSpriteData[missileGraphicId].animWidth2; const CelSprite cel = MissileSpriteData[missileGraphicId].Sprite();