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[hellfire] Fix Bard and Barbarian talking to cows

Also fix monk pain sound during Blodboil spell
pull/973/head
Anders Jenbo 5 years ago
parent
commit
f1dcc93365
  1. 2
      Source/missiles.cpp
  2. 6
      Source/towners.cpp

2
Source/missiles.cpp

@ -3290,7 +3290,7 @@ void AddBlodboil(int mi, int sx, int sy, int dx, int dy, int midir, char mienemy
PS_WARR70, PS_WARR70,
PS_ROGUE70, PS_ROGUE70,
PS_MAGE70, PS_MAGE70,
PS_MAGE70, // BUGFIX: PS_MONK70? PS_MONK70, // BUGFIX: PS_MONK70? (fixed)
PS_ROGUE70, PS_ROGUE70,
PS_WARR70 PS_WARR70
}; };

6
Source/towners.cpp

@ -25,9 +25,9 @@ TownerStruct towner[NUM_TOWNERS];
* ref: enum plr_class * ref: enum plr_class
*/ */
const int snSFX[3][NUM_CLASSES] = { const int snSFX[3][NUM_CLASSES] = {
{ PS_WARR52, PS_ROGUE52, PS_MAGE52, PS_MONK52, 0 }, // BUGFIX: add warrior sounds for barbarian instead of 0 - walk sound { PS_WARR52, PS_ROGUE52, PS_MAGE52, PS_MONK52, PS_ROGUE52, PS_WARR52 }, // BUGFIX: add warrior sounds for barbarian instead of 0 - walk sound (fixed)
{ PS_WARR49, PS_ROGUE49, PS_MAGE49, PS_MONK49, 0 }, { PS_WARR49, PS_ROGUE49, PS_MAGE49, PS_MONK49, PS_ROGUE49, PS_WARR49 },
{ PS_WARR50, PS_ROGUE50, PS_MAGE50, PS_MONK50, 0 }, { PS_WARR50, PS_ROGUE50, PS_MAGE50, PS_MONK50, PS_ROGUE50, PS_WARR50 },
}; };
/* data */ /* data */

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