From f0a6561b097518320b0a5eed29553f1640364df7 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Mon, 12 Apr 2021 23:12:25 +0200 Subject: [PATCH] :memo: Add hellfire bugfixes to 1.2.1 --- docs/CHANGELOG.md | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/docs/CHANGELOG.md b/docs/CHANGELOG.md index 050e02380..f460cf2b9 100644 --- a/docs/CHANGELOG.md +++ b/docs/CHANGELOG.md @@ -7,12 +7,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. ## DevilutionX 1.2.1 ### Bugfixes #### Gameplay -- Items with negative AC morphing in multiplayer (originally a Hellfire bug) - Gharbad not having to go out of vision before progressing his quest -- Hellfire: Some monsters having lower than intended HP -- Hellfire: Auric Amulet not taking effect in most scenarios +- Diablo: Items with negative AC morphing in multiplayer - Diablo: Griswold and Wirt selling unusually expensive items - Diablo: Gold not going directly to inventory +- Hellfire: Some monsters having lower than intended HP +- Hellfire: Auric Amulet not taking effect in most scenarios #### Graphics / Audio - Windows: Glitchy audio #### Controls @@ -22,6 +22,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Windows: Some systems getting a sensor permission error - Windows: Stability issues and item morphing in Hellfire +### Bugfixes for original Hellfire bugs +#### Gameplay +- Rage/Search/Lightningwall not factoring in the hero level for the first player +- Sparkling Shrine dealing an incorrect amount of damage +- Items with negative AC morphing in multiplayer + ## DevilutionX 1.2.0 ### Features #### Gameplay