|
|
|
|
@ -17,23 +17,4 @@ DEVILUTION_BEGIN_NAMESPACE
|
|
|
|
|
#include "enums.h" |
|
|
|
|
#include "structs.h" |
|
|
|
|
|
|
|
|
|
// If defined, use copy protection [Default -> Defined]
|
|
|
|
|
#if !defined(_DEBUG) && !defined(SPAWN) |
|
|
|
|
//#define COPYPROT
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
// If defined, don't reload for debuggers [Default -> Undefined]
|
|
|
|
|
// Note that with patch 1.03 the command line was hosed, this is required to pass arguments to the game
|
|
|
|
|
#ifdef _DEBUG |
|
|
|
|
#define DEBUGGER |
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
// If defined, don't fry the CPU [Default -> Undefined]
|
|
|
|
|
//#ifdef _DEBUG
|
|
|
|
|
#define SLEEPFIX |
|
|
|
|
//#endif
|
|
|
|
|
|
|
|
|
|
// If defined, fix palette glitch in Windows Vista+ [Default -> Undefined]
|
|
|
|
|
//#define COLORFIX
|
|
|
|
|
|
|
|
|
|
#endif |
|
|
|
|
|