diff --git a/Source/control.cpp b/Source/control.cpp index 46a249eb0..fd5ff1ffa 100644 --- a/Source/control.cpp +++ b/Source/control.cpp @@ -1274,7 +1274,7 @@ void InitControlPan() pMultiBtns = LoadFileInMem("CtrlPan\\P8But2.CEL", NULL); pTalkBtns = LoadFileInMem("CtrlPan\\TalkButt.CEL", NULL); sgbPlrTalkTbl = 0; - sgszTalkMsg[0] = 0; + sgszTalkMsg[0] = '\0'; for (i = 0; i < MAX_PLRS; i++) whisper[i] = TRUE; for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++) @@ -2720,7 +2720,7 @@ void control_type_message() } talkflag = TRUE; - sgszTalkMsg[0] = 0; + sgszTalkMsg[0] = '\0'; frame = 1; for (i = 0; i < 3; i++) { talkbtndown[i] = FALSE; diff --git a/Source/effects.cpp b/Source/effects.cpp index 477f442f1..2ffb2d95e 100644 --- a/Source/effects.cpp +++ b/Source/effects.cpp @@ -1021,14 +1021,14 @@ BOOL calc_snd_position(int x, int y, int *plVolume, int *plPan) x -= plr[myplr]._px; y -= plr[myplr]._py; - pan = (x - y) << 8; + pan = (x - y) * 256; *plPan = pan; if (abs(pan) > 6400) return FALSE; volume = abs(x) > abs(y) ? abs(x) : abs(y); - volume <<= 6; + volume *= 64; *plVolume = volume; if (volume >= 6400) diff --git a/Source/gamemenu.cpp b/Source/gamemenu.cpp index 76cec1a83..27bb701e7 100644 --- a/Source/gamemenu.cpp +++ b/Source/gamemenu.cpp @@ -35,8 +35,8 @@ TMenuItem sgOptionsMenu[] = { { GMENU_ENABLED | GMENU_SLIDER, NULL, &gamemenu_sound_volume }, { GMENU_ENABLED | GMENU_SLIDER, "Gamma", &gamemenu_gamma }, { GMENU_ENABLED , NULL, &gamemenu_color_cycling }, - { GMENU_ENABLED , "Previous Menu", &gamemenu_previous }, - { GMENU_ENABLED , NULL, NULL } + { GMENU_ENABLED , "Previous Menu", &gamemenu_previous }, + { GMENU_ENABLED , NULL, NULL }, // clang-format on }; /** Specifies the menu names for music enabled and disabled. */ diff --git a/Source/monstdat.cpp b/Source/monstdat.cpp index fb86ee003..cd49c6977 100644 --- a/Source/monstdat.cpp +++ b/Source/monstdat.cpp @@ -123,6 +123,9 @@ MonsterData monsterdata[] = { // clang-format on }; +/** + * Map between .DUN file value and monster type enum + */ BYTE MonstConvTbl[] = { MT_NZOMBIE, MT_BZOMBIE,