From edb6badd43cfa341d3efd5a77dabee8be9d0a0c1 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Fri, 17 Jan 2020 21:05:44 +0100 Subject: [PATCH] Fix spawn --- Source/towners.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/towners.cpp b/Source/towners.cpp index 32493b211..73d488357 100644 --- a/Source/towners.cpp +++ b/Source/towners.cpp @@ -834,7 +834,6 @@ void TalkToTowner(int p, int t) PlaySFX(PS_ROGUE8); } else if (plr[p]._pClass == PC_SORCERER && !effect_is_playing(PS_MAGE8)) { PlaySFX(PS_MAGE8); -#endif #ifdef HELLFIRE } else if (plr[p]._pClass == PC_MONK && !effect_is_playing(PS_MONK8)) { PlaySFX(PS_MONK8); @@ -844,6 +843,7 @@ void TalkToTowner(int p, int t) PlaySFX(PS_WARR8); #endif } +#endif towner[t]._tMsgSaid = TRUE; } else if (quests[QTYPE_BUTCH]._qactive == 3 && quests[QTYPE_BUTCH]._qvar1 == 1) { quests[QTYPE_BUTCH]._qvar1 = 1;