Browse Source

Now binary exact!

pull/4/head
Dennis Duda 8 years ago
parent
commit
e9d8931567
  1. 5
      Source/player.cpp

5
Source/player.cpp

@ -3731,7 +3731,7 @@ BOOL __fastcall PM_DoRangeAttack(int pnum)
PlaySfxLoc(PS_BFIRE, plr[pnum].WorldX, plr[pnum].WorldY);
if ( WeaponDur(pnum, 40) || plr[pnum]._pAnimFrame >= plr[pnum]._pAFrames ) {
if ( WeaponDur(pnum, 40) ) {
StartStand(pnum, plr[pnum]._pdir);
ClearPlrPVars(pnum);
return TRUE;
@ -3742,9 +3742,10 @@ BOOL __fastcall PM_DoRangeAttack(int pnum)
StartStand(pnum, plr[pnum]._pdir);
ClearPlrPVars(pnum);
return TRUE;
} else {
return FALSE;
}
return FALSE;
}
void __fastcall ShieldDur(int pnum)

Loading…
Cancel
Save