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@ -11,7 +11,6 @@ namespace devilution {
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int GetManaAmount(int id, spell_id sn); |
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void UseMana(int id, spell_id sn); |
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uint64_t GetSpellBitmask(int spellId); |
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bool CheckSpell(int id, spell_id sn, spell_type st, bool manaonly); |
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void EnsureValidReadiedSpell(PlayerStruct &player); |
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void CastSpell(int id, int spl, int sx, int sy, int dx, int dy, int spllvl); |
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@ -20,4 +19,17 @@ void DoHealOther(int pnum, int rid);
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int GetSpellBookLevel(spell_id s); |
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int GetSpellStaffLevel(spell_id s); |
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/**
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* @brief Gets a value that represents the specified spellID in 64bit bitmask format. |
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* For example: |
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* - spell ID 1: 0000.0000.0000.0000.0000.0000.0000.0000.0000.0000.0000.0000.0000.0000.0000.0001 |
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* - spell ID 43: 0000.0000.0000.0000.0000.0100.0000.0000.0000.0000.0000.0000.0000.0000.0000.0000 |
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* @param spellId The id of the spell to get a bitmask for. |
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* @return A 64bit bitmask representation for the specified spell. |
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*/ |
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constexpr uint64_t GetSpellBitmask(int spellId) |
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{ |
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return 1ULL << (spellId - 1); |
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} |
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} // namespace devilution
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