From e87b67aa8a2cb93d38d0c9d5b5ead8fa7e9bb8ac Mon Sep 17 00:00:00 2001 From: Andrew James Date: Tue, 2 Nov 2021 18:50:01 +1100 Subject: [PATCH] Remove no-op assignment (#3362) --- Source/objects.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Source/objects.cpp b/Source/objects.cpp index e2c599980..f5255a1d6 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -2273,7 +2273,6 @@ void OperateBookLever(int pnum, int i) Quests[Q_BLOOD]._qvar1 = 1; SpawnQuestItem(IDI_BLDSTONE, { 2 * setpc_x + 25, 2 * setpc_y + 33 }, 0, 1); } - Objects[i]._otype = Objects[i]._otype; if (Objects[i]._otype == OBJ_STEELTOME && Quests[Q_WARLORD]._qvar1 == 0) { Quests[Q_WARLORD]._qactive = QUEST_ACTIVE; Quests[Q_WARLORD]._qlog = true;