diff --git a/Source/inv.cpp b/Source/inv.cpp index eca1a7e5c..b5f948694 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -1774,15 +1774,6 @@ bool TryInvPut() return CanPut(myPlayer.position.tile); } -void DrawInvMsg(const char *msg) -{ - uint32_t dwTicks = SDL_GetTicks(); - if (dwTicks - sgdwLastTime >= 5000) { - sgdwLastTime = dwTicks; - ErrorPlrMsg(msg); - } -} - static bool PutItem(PlayerStruct &player, Point &position) { if (numitems >= MAXITEMS) diff --git a/Source/inv.h b/Source/inv.h index 9da8f82d1..85daebe12 100644 --- a/Source/inv.h +++ b/Source/inv.h @@ -111,7 +111,6 @@ int FindGetItem(int idx, uint16_t ci, int iseed); void SyncGetItem(Point position, int idx, uint16_t ci, int iseed); bool CanPut(Point position); bool TryInvPut(); -void DrawInvMsg(const char *msg); int InvPutItem(PlayerStruct &player, Point position); int SyncPutItem(PlayerStruct &player, Point position, int idx, uint16_t icreateinfo, int iseed, int Id, int dur, int mdur, int ch, int mch, int ivalue, DWORD ibuff, int toHit, int maxDam, int minStr, int minMag, int minDex, int ac); char CheckInvHLight();