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@ -778,7 +778,7 @@ void LoadDiabMonsts() |
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void DeleteMonster(int i) |
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void DeleteMonster(int i) |
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{ |
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{ |
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auto monster = Monsters[ActiveMonsters[i]]; |
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const auto &monster = Monsters[ActiveMonsters[i]]; |
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if ((monster._mFlags & MFLAG_BERSERK) != 0) { |
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if ((monster._mFlags & MFLAG_BERSERK) != 0) { |
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AddUnLight(monster.mlid); |
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AddUnLight(monster.mlid); |
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} |
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} |
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