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Fix some compiler warnings

pull/1930/head
Anders Jenbo 5 years ago
parent
commit
e3c0c0a216
  1. 2
      Source/DiabloUI/text.cpp
  2. 2
      Source/engine/render/text_render.cpp
  3. 2
      Source/palette.cpp

2
Source/DiabloUI/text.cpp

@ -18,7 +18,7 @@ void WordWrapArtStr(char *text, std::size_t width, std::size_t size)
{
const std::size_t textLength = strlen(text);
std::size_t lineStart = 0;
int lineWidth = 0;
std::size_t lineWidth = 0;
for (std::size_t i = 0; i < textLength; i++) {
if (text[i] == '\n') { // Existing line break, scan next line
lineStart = i + 1;

2
Source/engine/render/text_render.cpp

@ -214,7 +214,7 @@ void WordWrapGameString(char *text, size_t width, size_t size)
{
const size_t textLength = strlen(text);
size_t lineStart = 0;
int lineWidth = 0;
size_t lineWidth = 0;
for (unsigned i = 0; i < textLength; i++) {
if (text[i] == '\n') { // Existing line break, scan next line
lineStart = i + 1;

2
Source/palette.cpp

@ -131,7 +131,7 @@ void LoadPalette(const char *pszFileName)
LoadFileInMem(pszFileName, PalData);
for (int i = 0; i < PalData.size(); i++) {
for (unsigned i = 0; i < PalData.size(); i++) {
orig_palette[i].r = PalData[i].r;
orig_palette[i].g = PalData[i].g;
orig_palette[i].b = PalData[i].b;

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