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Resolve conflicts

pull/25/head
Andrew Dunstan 8 years ago committed by Robin Eklind
parent
commit
e34be64ef4
  1. 12
      Source/loadsave.cpp

12
Source/loadsave.cpp

@ -7,13 +7,13 @@ unsigned char *tbuff;
void __fastcall LoadGame(BOOL firstflag)
{
int i, j;
int dwLen;
DWORD dwLen;
char szName[MAX_PATH];
FreeGameMem();
pfile_remove_temp_files();
pfile_get_game_name(szName);
unsigned char *LoadBuff = (unsigned char *)pfile_read(szName, &dwLen);
BYTE *LoadBuff = pfile_read(szName, &dwLen);
tbuff = LoadBuff;
if(ILoad() != 'RETL')
@ -281,8 +281,8 @@ void __cdecl SaveGame()
int i, j;
char szName[MAX_PATH];
int dwLen = codec_get_encoded_len(FILEBUFF);
unsigned char *SaveBuff = DiabloAllocPtr(dwLen);
DWORD dwLen = codec_get_encoded_len(FILEBUFF);
BYTE *SaveBuff = DiabloAllocPtr(dwLen);
tbuff = SaveBuff;
ISave('RETL');
@ -612,11 +612,11 @@ void __cdecl SaveLevel()
void __cdecl LoadLevel()
{
int i, j;
int dwLen;
DWORD dwLen;
char szName[MAX_PATH];
GetPermLevelNames(szName);
unsigned char *LoadBuff = (unsigned char *)pfile_read(szName, &dwLen);
BYTE *LoadBuff = pfile_read(szName, &dwLen);
tbuff = LoadBuff;
if(leveltype) {

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