diff --git a/Source/items.cpp b/Source/items.cpp index 0fb414d7e..67ce111ee 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -3424,9 +3424,11 @@ void SpawnItem(MonsterStruct &monster, Point position, bool sendmsg) GetSuperItemSpace(position, ii); int uper = monster._uniqtype != 0 ? 15 : 1; - int8_t mLevel = monster.MData->mLevel; + int8_t mLevel = monster.mLevel; if (!gbIsHellfire && monster.MType->mtype == MT_DIABLO) mLevel -= 15; + if (mLevel > CF_LEVEL) + mLevel = CF_LEVEL; SetupAllItems(item, idx, AdvanceRndSeed(), mLevel, uper, onlygood, false, false);