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Undo style changes

pull/172/head
Alex Sweet 7 years ago committed by Anders Jenbo
parent
commit
e1bc0c40eb
  1. 43
      structs.h

43
structs.h

@ -1,5 +1,3 @@
#pragma once
//////////////////////////////////////////////////
// control
//////////////////////////////////////////////////
@ -174,7 +172,7 @@ typedef struct ItemStruct {
typedef struct PlayerStruct {
int _pmode;
char walkpath[25];
uint8_t plractive;
BOOLEAN plractive;
int destAction;
int destParam1;
int destParam2;
@ -372,8 +370,8 @@ typedef struct TextDataStruct {
typedef struct MissileData {
unsigned char mName;
void (*mAddProc)(int, int, int, int, int, int, char, int, int);
void (*mProc)(int);
void(* mAddProc)(int, int, int, int, int, int, char, int, int);
void(* mProc)(int);
BOOL mDraw;
unsigned char mType;
unsigned char mResist;
@ -971,6 +969,7 @@ typedef struct TBuffer {
//////////////////////////////////////////////////
// quests
//////////////////////////////////////////////////
#pragma pack(push, 4)
typedef struct QuestStruct {
unsigned char _qlevel;
@ -1009,7 +1008,7 @@ typedef struct QuestData {
typedef struct TMenuItem {
DWORD dwFlags;
char *pszStr;
void (*fnMenu)(BOOL); /* fix, should have one arg */
void(* fnMenu)(BOOL); /* fix, should have one arg */
} TMenuItem;
// TPDEF PTR FCN VOID TMenuUpdateFcn
@ -1321,21 +1320,21 @@ typedef struct _SNETUIDATA {
int size;
int uiflags;
HWND parentwindow;
void (*artcallback)();
void (*authcallback)();
void (*createcallback)();
void (*drawdesccallback)();
void (*selectedcallback)();
void (*messageboxcallback)();
void (*soundcallback)();
void (*statuscallback)();
void (*getdatacallback)();
void (*categorycallback)();
void (*categorylistcallback)();
void (*newaccountcallback)();
void (*profilecallback)();
void(* artcallback)();
void(* authcallback)();
void(* createcallback)();
void(* drawdesccallback)();
void(* selectedcallback)();
void(* messageboxcallback)();
void(* soundcallback)();
void(* statuscallback)();
void(* getdatacallback)();
void(* categorycallback)();
void(* categorylistcallback)();
void(* newaccountcallback)();
void(* profilecallback)();
int profilefields;
void (*profilebitmapcallback)();
void(* profilebitmapcallback)();
int(__stdcall *selectnamecallback)(
const struct _SNETPROGRAMDATA *,
const struct _SNETPLAYERDATA *,
@ -1345,8 +1344,8 @@ typedef struct _SNETUIDATA {
char *, DWORD, /* character name will be copied here */
char *, DWORD, /* character "description" will be copied here (used to advertise games) */
BOOL * /* new character? - unsure about this */
);
void (*changenamecallback)();
);
void(* changenamecallback)();
} _SNETUIDATA;
typedef struct _SNETVERSIONDATA {

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