diff --git a/Source/monster.cpp b/Source/monster.cpp index abcfc7954..76d59f48c 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -1860,11 +1860,7 @@ void M2MStartKill(int i, int mid) if (monster[mid].MType->mtype == MT_DIABLO) M_DiabloDeath(mid, TRUE); else -#ifndef HELLFIRE - PlayEffect(i, 2); - -#endif - PlayEffect(mid, 2); + PlayEffect(mid, 2); md = (monster[i]._mdir - 4) & 7; if (monster[mid].MType->mtype == MT_GOLEM) @@ -5443,7 +5439,7 @@ BOOLEAN monster_posok(int i, int x, int y) ret = TRUE; mi = dMissile[x][y]; if (mi != 0 && i >= 0) { - fire = FALSE; + fire = FALSE; lightning = FALSE; #ifdef HELLFIRE if (mi > 0) {