From dadf418fe080b7f1d456e12d11f30f943bdd16a9 Mon Sep 17 00:00:00 2001 From: qndel Date: Tue, 29 Jun 2021 19:15:01 +0200 Subject: [PATCH] fix typo (#2266) --- Source/lighting.cpp | 16 ++++++++-------- Source/lighting.h | 2 +- Source/loadsave.cpp | 4 ++-- 3 files changed, 11 insertions(+), 11 deletions(-) diff --git a/Source/lighting.cpp b/Source/lighting.cpp index bc8d95287..e5b4f2085 100644 --- a/Source/lighting.cpp +++ b/Source/lighting.cpp @@ -1005,7 +1005,7 @@ void ChangeLightRadius(int i, int r) LightList[i]._lunflag = true; LightList[i].position.old = LightList[i].position.tile; - LightList[i].oldRadious = LightList[i]._lradius; + LightList[i].oldRadius = LightList[i]._lradius; LightList[i]._lradius = r; dolighting = true; } @@ -1018,7 +1018,7 @@ void ChangeLightXY(int i, Point position) LightList[i]._lunflag = true; LightList[i].position.old = LightList[i].position.tile; - LightList[i].oldRadious = LightList[i]._lradius; + LightList[i].oldRadius = LightList[i]._lradius; LightList[i].position.tile = position; dolighting = true; } @@ -1031,7 +1031,7 @@ void ChangeLightOff(int i, Point position) LightList[i]._lunflag = true; LightList[i].position.old = LightList[i].position.tile; - LightList[i].oldRadious = LightList[i]._lradius; + LightList[i].oldRadius = LightList[i]._lradius; LightList[i].position.offset = position; dolighting = true; } @@ -1044,7 +1044,7 @@ void ChangeLight(int i, Point position, int r) LightList[i]._lunflag = true; LightList[i].position.old = LightList[i].position.tile; - LightList[i].oldRadious = LightList[i]._lradius; + LightList[i].oldRadius = LightList[i]._lradius; LightList[i].position.tile = position; LightList[i]._lradius = r; dolighting = true; @@ -1063,7 +1063,7 @@ void ProcessLightList() DoUnLight(LightList[j].position.tile.x, LightList[j].position.tile.y, LightList[j]._lradius); } if (LightList[j]._lunflag) { - DoUnLight(LightList[j].position.old.x, LightList[j].position.old.y, LightList[j].oldRadious); + DoUnLight(LightList[j].position.old.x, LightList[j].position.old.y, LightList[j].oldRadius); LightList[j]._lunflag = false; } } @@ -1130,7 +1130,7 @@ void ChangeVisionRadius(int id, int r) if (VisionList[i]._lid == id) { VisionList[i]._lunflag = true; VisionList[i].position.old = VisionList[i].position.tile; - VisionList[i].oldRadious = VisionList[i]._lradius; + VisionList[i].oldRadius = VisionList[i]._lradius; VisionList[i]._lradius = r; dovision = true; } @@ -1143,7 +1143,7 @@ void ChangeVisionXY(int id, Point position) if (VisionList[i]._lid == id) { VisionList[i]._lunflag = true; VisionList[i].position.old = VisionList[i].position.tile; - VisionList[i].oldRadious = VisionList[i]._lradius; + VisionList[i].oldRadius = VisionList[i]._lradius; VisionList[i].position.tile = position; dovision = true; } @@ -1158,7 +1158,7 @@ void ProcessVisionList() DoUnVision(VisionList[i].position.tile, VisionList[i]._lradius); } if (VisionList[i]._lunflag) { - DoUnVision(VisionList[i].position.old, VisionList[i].oldRadious); + DoUnVision(VisionList[i].position.old, VisionList[i].oldRadius); VisionList[i]._lunflag = false; } } diff --git a/Source/lighting.h b/Source/lighting.h index 180fba9f8..c286d1d48 100644 --- a/Source/lighting.h +++ b/Source/lighting.h @@ -32,7 +32,7 @@ struct LightListStruct { int _lid; bool _ldel; bool _lunflag; - int oldRadious; + int oldRadius; bool _lflags; }; diff --git a/Source/loadsave.cpp b/Source/loadsave.cpp index 01c9d7bd0..77b831c0f 100644 --- a/Source/loadsave.cpp +++ b/Source/loadsave.cpp @@ -784,7 +784,7 @@ static void LoadLighting(LoadHelper *file, LightListStruct *pLight) file->skip(4); // Unused pLight->position.old.x = file->nextLE(); pLight->position.old.y = file->nextLE(); - pLight->oldRadious = file->nextLE(); + pLight->oldRadius = file->nextLE(); pLight->position.offset.x = file->nextLE(); pLight->position.offset.y = file->nextLE(); pLight->_lflags = file->nextBool32(); @@ -1824,7 +1824,7 @@ static void SaveLighting(SaveHelper *file, LightListStruct *pLight) file->skip(4); // Unused file->writeLE(pLight->position.old.x); file->writeLE(pLight->position.old.y); - file->writeLE(pLight->oldRadious); + file->writeLE(pLight->oldRadius); file->writeLE(pLight->position.offset.x); file->writeLE(pLight->position.offset.y); file->writeLE(pLight->_lflags ? 1 : 0);