diff --git a/Source/objects.cpp b/Source/objects.cpp index b69ea476c..490d31f3f 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -1080,6 +1080,8 @@ void AddDoor(Object &door) case OBJ_L3RDOOR: ObjSetMicro(door.position, 533); break; + default: + break; } } @@ -2048,6 +2050,8 @@ void OperateDoor(const Player &player, Object &door) case OBJ_L5LDOOR: OperateL5LDoor(door, true); break; + default: + break; } } if (dpx <= 1 && dpy == 1) { @@ -2064,6 +2068,8 @@ void OperateDoor(const Player &player, Object &door) case OBJ_L5RDOOR: OperateL5RDoor(door, true); break; + default: + break; } } } @@ -2081,7 +2087,7 @@ bool AreAllLeversActivated(int leverId) return true; } -void DeltaOperateLever(Object &object) +void UpdateLeverState(Object &object) { if (object._oSelFlag == 0) { return; @@ -2110,7 +2116,7 @@ void OperateLever(Object &object, bool sendmsg) PlaySfxLoc(IS_LEVER, object.position); - DeltaOperateLever(object); + UpdateLeverState(object); if (currlevel == 24) { PlaySfxLoc(IS_CROPEN, { UberRow, UberCol }); @@ -3646,50 +3652,7 @@ void SyncOperateDoor(int cmd, Object &door) case OBJ_L5RDOOR: OperateL5RDoor(door, false); break; - } -} - -void DeltaSyncDoor(Object &door) -{ - door._oAnimFrame += 2; - door._oPreFlag = true; - door._oVar4 = DOOR_OPEN; - door._oSelFlag = 2; - - switch (door._otype) { - case OBJ_L1LDOOR: - ObjSetMicro(door.position, door._oVar1 == 214 ? 407 : 392); - dSpecial[door.position.x][door.position.y] = 7; - DoorSet(door.position + Direction::NorthEast, true); - break; - case OBJ_L1RDOOR: - ObjSetMicro(door.position, 394); - dSpecial[door.position.x][door.position.y] = 8; - DoorSet(door.position + Direction::NorthWest, false); - break; - case OBJ_L2LDOOR: - ObjSetMicro(door.position, 12); - dSpecial[door.position.x][door.position.y] = 5; - break; - case OBJ_L2RDOOR: - ObjSetMicro(door.position, 16); - dSpecial[door.position.x][door.position.y] = 6; - break; - case OBJ_L3LDOOR: - ObjSetMicro(door.position, 537); - break; - case OBJ_L3RDOOR: - ObjSetMicro(door.position, 540); - break; - case OBJ_L5LDOOR: - ObjSetMicro(door.position, 205); - dSpecial[door.position.x][door.position.y] = 1; - CryptDoorSet(door.position + Direction::NorthEast, true); - break; - case OBJ_L5RDOOR: - ObjSetMicro(door.position, 208); - dSpecial[door.position.x][door.position.y] = 2; - CryptDoorSet(door.position + Direction::NorthWest, false); + default: break; } } @@ -3843,6 +3806,8 @@ void SyncPedestal(const Object &pedestal, Point origin, int width) void OpenDoor(Object &door) { + door._oPreFlag = true; + door._oVar4 = DOOR_OPEN; door._oMissFlag = true; door._oSelFlag = 2; @@ -3881,6 +3846,8 @@ void OpenDoor(Object &door) dSpecial[door.position.x][door.position.y] = 2; CryptDoorSet(door.position + Direction::NorthWest, false); break; + default: + break; } } @@ -3904,6 +3871,8 @@ void CloseDoor(Object &door) case OBJ_L3RDOOR: ObjSetMicro(door.position, 533); break; + default: + break; } } @@ -4843,12 +4812,13 @@ void DeltaSyncOpObject(Object &object) case OBJ_L3RDOOR: case OBJ_L5LDOOR: case OBJ_L5RDOOR: - DeltaSyncDoor(object); + object._oAnimFrame += 2; + OpenDoor(object); break; case OBJ_LEVER: case OBJ_L5LEVER: case OBJ_SWITCHSKL: - DeltaOperateLever(object); + UpdateLeverState(object); break; case OBJ_CHEST1: case OBJ_CHEST2: