From d8f60f3adf3a270ef83a7a81d6108998148f4af0 Mon Sep 17 00:00:00 2001 From: Gleb Mazovetskiy Date: Sun, 19 Jun 2022 08:15:58 +0100 Subject: [PATCH] Fix wide-screen background paths These files are lowercase when in a bundled filesystem. --- Source/interfac.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/interfac.cpp b/Source/interfac.cpp index a168a4433..ab99d1b6b 100644 --- a/Source/interfac.cpp +++ b/Source/interfac.cpp @@ -102,7 +102,7 @@ void InitCutscene(interface_mode uMsg) switch (PickCutscene(uMsg)) { case CutStart: - LoadArt("Gendata\\cutstartw.pcx", &ArtCutsceneWidescreen); + LoadArt("gendata\\cutstartw.pcx", &ArtCutsceneWidescreen); celPath = "Gendata\\Cutstart.cel"; palPath = "Gendata\\Cutstart.pal"; progress_id = 1; @@ -143,13 +143,13 @@ void InitCutscene(interface_mode uMsg) progress_id = 1; break; case CutPortal: - LoadArt("Gendata\\Cutportlw.pcx", &ArtCutsceneWidescreen); + LoadArt("gendata\\cutportlw.pcx", &ArtCutsceneWidescreen); celPath = "Gendata\\Cutportl.cel"; palPath = "Gendata\\Cutportl.pal"; progress_id = 1; break; case CutPortalRed: - LoadArt("Gendata\\Cutportrw.pcx", &ArtCutsceneWidescreen); + LoadArt("gendata\\cutportrw.pcx", &ArtCutsceneWidescreen); celPath = "Gendata\\Cutportr.cel"; palPath = "Gendata\\Cutportr.pal"; progress_id = 1;