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@ -4032,6 +4032,7 @@ void SetPlrStr(int p, int v)
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plr[p]._pBaseStr = v; |
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CalcPlrInv(p, TRUE); |
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#ifndef HELLFIRE |
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if (plr[p]._pClass == PC_ROGUE) { |
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dm = plr[p]._pLevel * (plr[p]._pStrength + plr[p]._pDexterity) / 200; |
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} else { |
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@ -4039,6 +4040,7 @@ void SetPlrStr(int p, int v)
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} |
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plr[p]._pDamageMod = dm; |
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#endif |
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} |
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void SetPlrMag(int p, int v) |
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