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@ -1275,7 +1275,7 @@ else if (towner[t]._ttype == TOWN_FARMER)
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case 3: |
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qt = TEXT_FARMER4; |
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SpawnRewardItem(IDI_AURIC, towner[t]._tx + 1, towner[t]._ty); |
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quests[Q_FARMER]._qactive = QUEST_INIT; |
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quests[Q_FARMER]._qactive = 10; |
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quests[Q_FARMER]._qlog = FALSE; |
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t2 = 1; |
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break; |
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