@ -37,6 +37,7 @@
#include "error.h"
#include "gamemenu.h"
#include "gmenu.h"
#include "hwcursor.hpp"
#include "help.h"
#include "init.h"
#include "lighting.h"
@ -942,6 +943,8 @@ void DiabloInit()
if (!gbIsHellfire) {
// Reinitalize the UI Elements cause we changed the game
UiInitialize();
if (IsHardwareCursor())
SetHardwareCursor(CursorInfo::UnknownCursor());
}