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Fix issue #2002

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galaxyhaxz 8 years ago committed by GitHub
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  1. 17
      TODO

17
TODO

@ -12,17 +12,16 @@
2000 - Generation of Cathedral/Catacombs is slightly inaccurate
2001 - White pixels on monsters/cathedral/catacombs (palette entry 256?)
2002 - Swapping items in inventory sometimes deletes the item
2003 - Some spells don't use any mana or charges when they should
2004 - Some tiles are drawn fully lit when they should be transparent (world.cpp)
2005 - Objects should darken with radius instead of being fully lit
2006 - Automap sometimes draws incorrectly, check 'engine_draw_automap_pixels'
2002 - Some spells don't use any mana or charges when they should
2003 - Some tiles are drawn fully lit when they should be transparent (world.cpp)
2004 - Objects should darken with radius instead of being fully lit
2005 - Automap sometimes draws incorrectly, check 'engine_draw_automap_pixels'
*Bad args ECX/EDX for 'engine_draw_pixel' (engine.cpp)
2007 - After being in the dungeon for awhile, the 'Control Panel' will sometimes
2006 - After being in the dungeon for awhile, the 'Control Panel' will sometimes
corrupt and be filled with glitched colors (likely a buffer overflow)
2008 - Some CEL functions were written in ASM and have been disabled (engine.cpp)
2009 - Timed messages are broken and have been disabled (tmsg.cpp)
2010 - Server commands are broken and have been disabled (msgcmd.cpp)
2007 - Some CEL functions were written in ASM and have been disabled (engine.cpp)
2008 - Timed messages are broken and have been disabled (tmsg.cpp)
2009 - Server commands are broken and have been disabled (msgcmd.cpp)
3000 - Critical sections should be constructors using CCritSect
3001 - Function 'DRLG_L4TransFix', decompile and check (Test: seed 2349839 level 13)

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