@ -492,7 +492,7 @@ void CreateL4Dungeon(DWORD rseed, int entry)
void DRLG_L4(int entry)
{
int i, j, spi, spj;
int i, j, spi, spj, ar;
BOOL doneflag;
do {
@ -501,8 +501,11 @@ void DRLG_L4(int entry)
InitL4Dungeon();
L4firstRoom();
L4FixRim();
} while (GetArea() < 173);
uShape();
ar = GetArea();
if (ar >= 173) {
}
} while (ar < 173);
L4makeDungeon();
L4makeDmt();
L4tileFix();