From d20eddf48ebadd89ffd97e19efb7129d905fe7e6 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Mon, 28 Dec 2020 01:11:25 +0100 Subject: [PATCH] Unifcy a chunk of Hellfire's code pathts --- Source/automap.cpp | 12 --------- Source/control.cpp | 31 +++++---------------- Source/cursor.cpp | 26 ------------------ Source/cursor.h | 2 -- Source/diablo.cpp | 30 --------------------- Source/diablo.h | 2 -- Source/doom.cpp | 34 ----------------------- Source/drlg_l1.h | 2 -- Source/drlg_l3.cpp | 60 ----------------------------------------- Source/error.cpp | 2 -- Source/gamemenu.cpp | 8 ------ Source/gendung.cpp | 8 ------ Source/gmenu.cpp | 2 -- Source/init.cpp | 4 --- Source/init.h | 2 -- Source/interfac.cpp | 22 --------------- Source/inv.cpp | 2 -- Source/inv.h | 2 -- Source/items.cpp | 34 +++-------------------- Source/items.h | 14 ---------- Source/lighting.cpp | 4 --- Source/objdat.cpp | 2 -- Source/objdat.h | 2 -- Source/objects.cpp | 29 -------------------- Source/objects.h | 2 -- Source/pack.h | 2 -- Source/palette.cpp | 2 -- Source/palette.h | 2 -- Source/player.cpp | 2 -- Source/scrollrt.cpp | 4 --- Source/sync.cpp | 4 --- Source/textdat.cpp | 2 -- Source/themes.cpp | 4 --- SourceX/storm/storm.cpp | 2 -- enums.h | 6 ----- structs.h | 9 ------- 36 files changed, 10 insertions(+), 367 deletions(-) diff --git a/Source/automap.cpp b/Source/automap.cpp index 2e657b674..58c4b24df 100644 --- a/Source/automap.cpp +++ b/Source/automap.cpp @@ -78,27 +78,19 @@ void InitAutomap() switch (leveltype) { case DTYPE_CATHEDRAL: -#ifdef HELLFIRE if (currlevel < 21) pAFile = LoadFileInMem("Levels\\L1Data\\L1.AMP", &dwTiles); else pAFile = LoadFileInMem("NLevels\\L5Data\\L5.AMP", &dwTiles); -#else - pAFile = LoadFileInMem("Levels\\L1Data\\L1.AMP", &dwTiles); -#endif break; case DTYPE_CATACOMBS: pAFile = LoadFileInMem("Levels\\L2Data\\L2.AMP", &dwTiles); break; case DTYPE_CAVES: -#ifdef HELLFIRE if (currlevel < 17) pAFile = LoadFileInMem("Levels\\L3Data\\L3.AMP", &dwTiles); else pAFile = LoadFileInMem("NLevels\\L6Data\\L6.AMP", &dwTiles); -#else - pAFile = LoadFileInMem("Levels\\L3Data\\L3.AMP", &dwTiles); -#endif break; case DTYPE_HELL: pAFile = LoadFileInMem("Levels\\L4Data\\L4.AMP", &dwTiles); @@ -615,7 +607,6 @@ static void DrawAutomapText() if (setlevel) { PrintGameStr(8, nextline, quest_level_names[(BYTE)setlvlnum], COL_GOLD); } else if (currlevel != 0) { -#ifdef HELLFIRE if (currlevel < 17 || currlevel > 20) { if (currlevel < 21 || currlevel > 24) sprintf(desc, "Level: %i", currlevel); @@ -624,9 +615,6 @@ static void DrawAutomapText() } else { sprintf(desc, "Level: Nest %i", currlevel - 16); } -#else - sprintf(desc, "Level: %i", currlevel); -#endif PrintGameStr(8, nextline, desc, COL_GOLD); } } diff --git a/Source/control.cpp b/Source/control.cpp index a77f03a7d..d32e2c995 100644 --- a/Source/control.cpp +++ b/Source/control.cpp @@ -686,22 +686,16 @@ void DrawLifeFlask() double p; int filled; -#ifdef HELLFIRE - if (plr[myplr]._pMaxHP <= 0) { - p = 0.0; - } else { + p = 0.0; + if (plr[myplr]._pMaxHP > 0) { p = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0; } -#else - p = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0; -#endif plr[myplr]._pHPPer = p; filled = plr[myplr]._pHPPer; -#ifndef HELLFIRE if (filled > 80) filled = 80; -#endif + filled = 80 - filled; if (filled > 11) filled = 11; @@ -722,24 +716,17 @@ void UpdateLifeFlask() double p; int filled; -#ifdef HELLFIRE - if (plr[myplr]._pMaxHP <= 0) { - p = 0.0; - } else { + p = 0.0; + if (plr[myplr]._pMaxHP > 0) { p = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0; } -#else - p = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0; -#endif filled = p; plr[myplr]._pHPPer = filled; if (filled > 69) filled = 69; -#ifndef HELLFIRE else if (filled < 0) filled = 0; -#endif if (filled != 69) SetFlaskHeight(pLifeBuff, 16, 85 - filled, 96 + PANEL_X, PANEL_Y); if (filled != 0) @@ -749,10 +736,8 @@ void UpdateLifeFlask() void DrawManaFlask() { int filled = plr[myplr]._pManaPer; -#ifndef HELLFIRE if (filled > 80) filled = 80; -#endif filled = 80 - filled; if (filled > 11) filled = 11; @@ -2010,15 +1995,13 @@ void CheckSBook() force_redraw = 255; } } + if (MouseX >= RIGHT_PANEL + 7 && MouseX < RIGHT_PANEL + 311 && MouseY >= SPANEL_WIDTH && MouseY < 349) { #ifdef HELLFIRE - if (MouseX >= RIGHT_PANEL + 7 && MouseX < RIGHT_PANEL + 312 && MouseY >= 320 && MouseY < 349) { sbooktab = (MouseX - (RIGHT_PANEL + 7)) / 61; - } #else - if (MouseX >= RIGHT_PANEL + 7 && MouseX < RIGHT_PANEL + 311 && MouseY >= SPANEL_WIDTH && MouseY < 349) { /// BUGFIX: change `< 313` to `< 311` (fixed) sbooktab = (MouseX - (RIGHT_PANEL + 7)) / 76; - } #endif + } } const char *get_pieces_str(int nGold) diff --git a/Source/cursor.cpp b/Source/cursor.cpp index 00b0877a6..57aa72af2 100644 --- a/Source/cursor.cpp +++ b/Source/cursor.cpp @@ -19,9 +19,7 @@ int icursW28; int icursH28; /** Cursor images CEL */ BYTE *pCursCels; -#ifdef HELLFIRE BYTE *pCursCels2; -#endif /** inv_item value */ char pcursinvitem; @@ -68,14 +66,12 @@ const int InvItemWidth[] = { 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, -#ifdef HELLFIRE 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 2 * 28, 2 * 28, 1 * 28, 1 * 28, 1 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28 -#endif // clang-format on }; @@ -102,14 +98,12 @@ const int InvItemHeight[] = { 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, -#ifdef HELLFIRE 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 2 * 28, 2 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28 -#endif // clang-format on }; @@ -126,9 +120,7 @@ void InitCursor() void FreeCursor() { MemFreeDbg(pCursCels); -#ifdef HELLFIRE MemFreeDbg(pCursCels2); -#endif ClearCursor(); } @@ -427,15 +419,9 @@ void CheckCursMove() cursmx = mx; cursmy = my; } -#ifdef HELLFIRE if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM && !(monster[pcursmonst]._mFlags & MFLAG_BERSERK)) { pcursmonst = -1; } -#else - if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM) { - pcursmonst = -1; - } -#endif if (pcursmonst != -1) { return; } @@ -501,15 +487,9 @@ void CheckCursMove() cursmx = mx; cursmy = my; } -#ifdef HELLFIRE if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM && !(monster[pcursmonst]._mFlags & MFLAG_BERSERK)) { pcursmonst = -1; } -#else - if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM) { - pcursmonst = -1; - } -#endif } else { if (!flipflag && mx + 1 < MAXDUNX && dMonster[mx + 1][my] > 0) { pcursmonst = dMonster[mx + 1][my] - 1; @@ -677,15 +657,9 @@ void CheckCursMove() cursmx = mx; cursmy = my; } -#ifdef HELLFIRE if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM && !(monster[pcursmonst]._mFlags & MFLAG_BERSERK)) { pcursmonst = -1; } -#else - if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM) { - pcursmonst = -1; - } -#endif } DEVILUTION_END_NAMESPACE diff --git a/Source/cursor.h b/Source/cursor.h index bc3bc481d..98bef6870 100644 --- a/Source/cursor.h +++ b/Source/cursor.h @@ -18,9 +18,7 @@ extern int pcursmonst; extern int icursW28; extern int icursH28; extern BYTE *pCursCels; -#ifdef HELLFIRE extern BYTE *pCursCels2; -#endif extern int icursH; extern char pcursinvitem; extern int icursW; diff --git a/Source/diablo.cpp b/Source/diablo.cpp index e3ac78085..4ca785a80 100644 --- a/Source/diablo.cpp +++ b/Source/diablo.cpp @@ -48,14 +48,12 @@ int setseed; int debugmonsttypes; int PauseMode; bool forceSpawn; -#ifdef HELLFIRE BOOLEAN UseTheoQuest; BOOLEAN UseCowFarmer; BOOLEAN UseNestArt; BOOLEAN UseBardTest; BOOLEAN UseBarbarianTest; BOOLEAN UseMultiTest; -#endif int sgnTimeoutCurs; char sgbMouseDown; int color_cycle_timer; @@ -619,7 +617,6 @@ BOOL TryIconCurs() return TRUE; } -#ifdef HELLFIRE if (pcurs == CURSOR_OIL) { if (pcursinvitem != -1) DoOil(myplr, pcursinvitem); @@ -628,7 +625,6 @@ BOOL TryIconCurs() return TRUE; } -#endif if (pcurs == CURSOR_TELEPORT) { if (pcursmonst != -1) NetSendCmdParam3(TRUE, CMD_TSPELLID, pcursmonst, plr[myplr]._pTSpell, GetSpellLevel(myplr, plr[myplr]._pTSpell)); @@ -741,14 +737,10 @@ static void RightMouseDown() } else if (stextflag == STORE_NONE) { if (spselflag) { SetSpell(); -#ifdef HELLFIRE - } else if ((!sbookflag || MouseX <= RIGHT_PANEL) && (MouseY >= SPANEL_HEIGHT || (!TryIconCurs() && (pcursinvitem == -1 || !UseInvItem(myplr, pcursinvitem))))) { -#else } else if (MouseY >= SPANEL_HEIGHT || (!sbookflag || MouseX <= RIGHT_PANEL) && !TryIconCurs() && (pcursinvitem == -1 || !UseInvItem(myplr, pcursinvitem))) { -#endif if (pcurs == CURSOR_HAND) { if (pcursinvitem == -1 || !UseInvItem(myplr, pcursinvitem)) CheckPlrSpell(); @@ -1481,21 +1473,17 @@ void LoadLvlGFX() pSpecialCels = LoadFileInMem("Levels\\TownData\\TownS.CEL", NULL); break; case DTYPE_CATHEDRAL: -#ifdef HELLFIRE if (currlevel < 21) { -#endif pDungeonCels = LoadFileInMem("Levels\\L1Data\\L1.CEL", NULL); pMegaTiles = LoadFileInMem("Levels\\L1Data\\L1.TIL", NULL); pLevelPieces = LoadFileInMem("Levels\\L1Data\\L1.MIN", NULL); pSpecialCels = LoadFileInMem("Levels\\L1Data\\L1S.CEL", NULL); -#ifdef HELLFIRE } else { pDungeonCels = LoadFileInMem("NLevels\\L5Data\\L5.CEL", NULL); pMegaTiles = LoadFileInMem("NLevels\\L5Data\\L5.TIL", NULL); pLevelPieces = LoadFileInMem("NLevels\\L5Data\\L5.MIN", NULL); pSpecialCels = LoadFileInMem("NLevels\\L5Data\\L5S.CEL", NULL); } -#endif break; case DTYPE_CATACOMBS: pDungeonCels = LoadFileInMem("Levels\\L2Data\\L2.CEL", NULL); @@ -1504,19 +1492,15 @@ void LoadLvlGFX() pSpecialCels = LoadFileInMem("Levels\\L2Data\\L2S.CEL", NULL); break; case DTYPE_CAVES: -#ifdef HELLFIRE if (currlevel < 17) { -#endif pDungeonCels = LoadFileInMem("Levels\\L3Data\\L3.CEL", NULL); pMegaTiles = LoadFileInMem("Levels\\L3Data\\L3.TIL", NULL); pLevelPieces = LoadFileInMem("Levels\\L3Data\\L3.MIN", NULL); -#ifdef HELLFIRE } else { pDungeonCels = LoadFileInMem("NLevels\\L6Data\\L6.CEL", NULL); pMegaTiles = LoadFileInMem("NLevels\\L6Data\\L6.TIL", NULL); pLevelPieces = LoadFileInMem("NLevels\\L6Data\\L6.MIN", NULL); } -#endif pSpecialCels = LoadFileInMem("Levels\\L1Data\\L1S.CEL", NULL); break; case DTYPE_HELL: @@ -1556,15 +1540,11 @@ void CreateLevel(int lvldir) CreateL5Dungeon(glSeedTbl[currlevel], lvldir); InitL1Triggers(); Freeupstairs(); -#ifdef HELLFIRE if (currlevel < 21) { LoadRndLvlPal(1); } else { LoadRndLvlPal(5); } -#else - LoadRndLvlPal(1); -#endif break; case DTYPE_CATACOMBS: CreateL2Dungeon(glSeedTbl[currlevel], lvldir); @@ -1576,15 +1556,11 @@ void CreateLevel(int lvldir) CreateL3Dungeon(glSeedTbl[currlevel], lvldir); InitL3Triggers(); Freeupstairs(); -#ifdef HELLFIRE if (currlevel < 17) { LoadRndLvlPal(3); } else { LoadRndLvlPal(6); } -#else - LoadRndLvlPal(3); -#endif break; case DTYPE_HELL: CreateL4Dungeon(glSeedTbl[currlevel], lvldir); @@ -1699,9 +1675,7 @@ void LoadGameLevel(BOOL firstflag, int lvldir) IncProgress(); InitObjects(); InitItems(); -#ifdef HELLFIRE if (currlevel < 17) -#endif CreateThemeRooms(); IncProgress(); glMid3Seed[currlevel] = GetRndSeed(); @@ -1815,7 +1789,6 @@ void LoadGameLevel(BOOL firstflag, int lvldir) ProcessVisionList(); } -#ifdef HELLFIRE if (currlevel >= 21) { if (currlevel == 21) { items_427ABA(CornerStone.x, CornerStone.y); @@ -1824,7 +1797,6 @@ void LoadGameLevel(BOOL firstflag, int lvldir) objects_454BA8(); } } -#endif #ifdef HELLFIRE if (currlevel >= 17) @@ -1929,12 +1901,10 @@ void diablo_color_cyc_logic() if (leveltype == DTYPE_HELL) { lighting_color_cycling(); -#ifdef HELLFIRE } else if (currlevel >= 21) { palette_update_crypt(); } else if (currlevel >= 17) { palette_update_hive(); -#endif } else if (leveltype == DTYPE_CAVES) { palette_update_caves(); } diff --git a/Source/diablo.h b/Source/diablo.h index 3d9f49330..791c92e80 100644 --- a/Source/diablo.h +++ b/Source/diablo.h @@ -37,14 +37,12 @@ extern BOOL monstdebug; /** unused */ extern int debugmonsttypes; extern int PauseMode; -#ifdef HELLFIRE extern BOOLEAN UseTheoQuest; extern BOOLEAN UseCowFarmer; extern BOOLEAN UseNestArt; extern BOOLEAN UseBardTest; extern BOOLEAN UseBarbarianTest; extern BOOLEAN UseMultiTest; -#endif extern char sgbMouseDown; extern int ticks_per_sec; extern WORD tick_delay; diff --git a/Source/doom.cpp b/Source/doom.cpp index dbd0a3949..7b0541e16 100644 --- a/Source/doom.cpp +++ b/Source/doom.cpp @@ -44,38 +44,21 @@ int doom_get_frame_from_time() void doom_cleanup() { -#ifdef HELLFIRE if (pDoomCel != NULL) { MemFreeDbg(pDoomCel); pDoomCel = NULL; } -#else - MemFreeDbg(pDoomCel); -#endif } -#ifdef HELLFIRE static BOOLEAN doom_alloc_cel() -#else -static void doom_alloc_cel() -#endif { -#ifdef HELLFIRE doom_cleanup(); pDoomCel = DiabloAllocPtr(0x39000); return pDoomCel ? TRUE : FALSE; -#else - pDoomCel = DiabloAllocPtr(0x38000); -#endif } -#ifdef HELLFIRE static BOOLEAN doom_load_graphics() -#else -static void doom_load_graphics() -#endif { -#ifdef HELLFIRE BOOLEAN ret; ret = FALSE; @@ -83,21 +66,10 @@ static void doom_load_graphics() if (LoadFileWithMem(tempstr, pDoomCel)) ret = TRUE; return ret; -#else - if (doom_quest_time == 31) { - strcpy(tempstr, "Items\\Map\\MapZDoom.CEL"); - } else if (doom_quest_time < 10) { - sprintf(tempstr, "Items\\Map\\MapZ000%i.CEL", doom_quest_time); - } else { - sprintf(tempstr, "Items\\Map\\MapZ00%i.CEL", doom_quest_time); - } - LoadFileWithMem(tempstr, pDoomCel); -#endif } void doom_init() { -#ifdef HELLFIRE if (doom_alloc_cel()) { doom_quest_time = doom_get_frame_from_time() == 31 ? 31 : 0; if (doom_load_graphics()) { @@ -106,12 +78,6 @@ void doom_init() doom_close(); } } -#else - doomflag = TRUE; - doom_alloc_cel(); - doom_quest_time = doom_get_frame_from_time() == 31 ? 31 : 0; - doom_load_graphics(); -#endif } void doom_close() diff --git a/Source/drlg_l1.h b/Source/drlg_l1.h index e5af13454..d042fb12d 100644 --- a/Source/drlg_l1.h +++ b/Source/drlg_l1.h @@ -24,7 +24,6 @@ void DRLG_Init_Globals(); void LoadL1Dungeon(const char *sFileName, int vx, int vy); void LoadPreL1Dungeon(const char *sFileName, int vx, int vy); void CreateL5Dungeon(DWORD rseed, int entry); -#ifdef HELLFIRE void drlg_l1_set_crypt_room(int rx1, int ry1); void drlg_l1_set_corner_room(int rx1, int ry1); void drlg_l1_crypt_pattern1(int rndper); @@ -34,7 +33,6 @@ void drlg_l1_crypt_pattern4(int rndper); void drlg_l1_crypt_pattern5(int rndper); void drlg_l1_crypt_pattern6(int rndper); void drlg_l1_crypt_pattern7(int rndper); -#endif #ifdef __cplusplus } diff --git a/Source/drlg_l3.cpp b/Source/drlg_l3.cpp index 025d0a8dc..6013d7681 100644 --- a/Source/drlg_l3.cpp +++ b/Source/drlg_l3.cpp @@ -36,7 +36,6 @@ const BYTE L3UP[] = { 0, 0, 0, // clang-format on }; -#ifdef HELLFIRE const BYTE L6UP[] = { // clang-format off 3, 3, // width, height @@ -50,7 +49,6 @@ const BYTE L6UP[] = { 0, 0, 0, // clang-format on }; -#endif /** Miniset: Stairs down. */ const BYTE L3DOWN[] = { // clang-format off @@ -65,7 +63,6 @@ const BYTE L3DOWN[] = { 0, 0, 0, // clang-format on }; -#ifdef HELLFIRE const BYTE L6DOWN[] = { // clang-format off 3, 3, // width, height @@ -79,7 +76,6 @@ const BYTE L6DOWN[] = { 0, 0, 0, // clang-format on }; -#endif /** Miniset: Stairs up to town. */ const BYTE L3HOLDWARP[] = { // clang-format off @@ -94,7 +90,6 @@ const BYTE L3HOLDWARP[] = { 0, 0, 0, // clang-format on }; -#ifdef HELLFIRE const BYTE L6HOLDWARP[] = { // clang-format off 3, 3, // width, height @@ -108,7 +103,6 @@ const BYTE L6HOLDWARP[] = { 0, 0, 0, // clang-format on }; -#endif /** Miniset: Stalagmite white stalactite 1. */ const BYTE L3TITE1[] = { // clang-format off @@ -534,7 +528,6 @@ const BYTE L3ANVIL[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // clang-format on }; -#ifdef HELLFIRE const BYTE byte_48A76C[] = { 1, 1, 8, 25 }; const BYTE byte_48A770[] = { 1, 1, 8, 26 }; const BYTE byte_48A774[] = { 1, 1, 8, 27 }; @@ -840,7 +833,6 @@ const BYTE byte_48A9C8[] = { 7, 7, 7, 7, // clang-format on }; -#endif static void InitL3Dungeon() { @@ -1749,7 +1741,6 @@ static void DRLG_L3PlaceRndSet(const BYTE *miniset, int rndper) } } -#ifdef HELLFIRE BOOLEAN drlg_l3_hive_rnd_piece(const BYTE *miniset, int rndper) { int sx, sy, sw, sh, xx, yy, ii, kk; @@ -1808,7 +1799,6 @@ BOOLEAN drlg_l3_hive_rnd_piece(const BYTE *miniset, int rndper) return placed; } -#endif static BOOL WoodVertU(int i, int y) { @@ -2359,54 +2349,39 @@ static void DRLG_L3(int entry) } while (!found); DRLG_L3MakeMegas(); if (entry == ENTRY_MAIN) { -#ifdef HELLFIRE if (currlevel < 17) { -#endif genok = DRLG_L3PlaceMiniSet(L3UP, 1, 1, -1, -1, TRUE, 0); -#ifdef HELLFIRE } else { if (currlevel != 17) genok = DRLG_L3PlaceMiniSet(L6UP, 1, 1, -1, -1, TRUE, 0); else genok = DRLG_L3PlaceMiniSet(L6HOLDWARP, 1, 1, -1, -1, TRUE, 6); } -#endif if (!genok) { -#ifdef HELLFIRE if (currlevel < 17) { -#endif genok = DRLG_L3PlaceMiniSet(L3DOWN, 1, 1, -1, -1, FALSE, 1); -#ifdef HELLFIRE } else { if (currlevel != 20) genok = DRLG_L3PlaceMiniSet(L6DOWN, 1, 1, -1, -1, FALSE, 1); } -#endif if (!genok && currlevel == 9) { genok = DRLG_L3PlaceMiniSet(L3HOLDWARP, 1, 1, -1, -1, FALSE, 6); } } } else if (entry == ENTRY_PREV) { -#ifdef HELLFIRE if (currlevel < 17) { -#endif genok = DRLG_L3PlaceMiniSet(L3UP, 1, 1, -1, -1, FALSE, 0); -#ifdef HELLFIRE } else { if (currlevel != 17) genok = DRLG_L3PlaceMiniSet(L6UP, 1, 1, -1, -1, FALSE, 0); else genok = DRLG_L3PlaceMiniSet(L6HOLDWARP, 1, 1, -1, -1, FALSE, 6); } -#endif if (!genok) { -#ifdef HELLFIRE if (currlevel < 17) { -#endif genok = DRLG_L3PlaceMiniSet(L3DOWN, 1, 1, -1, -1, TRUE, 1); ViewX += 2; ViewY -= 2; -#ifdef HELLFIRE } else { if (currlevel != 20) { genok = DRLG_L3PlaceMiniSet(L6DOWN, 1, 1, -1, -1, TRUE, 1); @@ -2414,35 +2389,26 @@ static void DRLG_L3(int entry) ViewY -= 2; } } -#endif if (!genok && currlevel == 9) { genok = DRLG_L3PlaceMiniSet(L3HOLDWARP, 1, 1, -1, -1, FALSE, 6); } } } else { -#ifdef HELLFIRE if (currlevel < 17) { -#endif genok = DRLG_L3PlaceMiniSet(L3UP, 1, 1, -1, -1, FALSE, 0); -#ifdef HELLFIRE } else { if (currlevel != 17) genok = DRLG_L3PlaceMiniSet(L6UP, 1, 1, -1, -1, FALSE, 0); else genok = DRLG_L3PlaceMiniSet(L6HOLDWARP, 1, 1, -1, -1, TRUE, 6); } -#endif if (!genok) { -#ifdef HELLFIRE if (currlevel < 17) { -#endif genok = DRLG_L3PlaceMiniSet(L3DOWN, 1, 1, -1, -1, FALSE, 1); -#ifdef HELLFIRE } else { if (currlevel != 20) genok = DRLG_L3PlaceMiniSet(L6DOWN, 1, 1, -1, -1, FALSE, 1); } -#endif if (!genok && currlevel == 9) { genok = DRLG_L3PlaceMiniSet(L3HOLDWARP, 1, 1, -1, -1, TRUE, 6); } @@ -2452,11 +2418,8 @@ static void DRLG_L3(int entry) genok = DRLG_L3Anvil(); } } while (genok == TRUE); -#ifdef HELLFIRE if (currlevel < 17) { -#endif DRLG_L3Pool(); -#ifdef HELLFIRE } else { lavapool += drlg_l3_hive_rnd_piece(byte_48A998, 30); lavapool += drlg_l3_hive_rnd_piece(byte_48A9C8, 40); @@ -2465,21 +2428,14 @@ static void DRLG_L3(int entry) if (lavapool < 3) lavapool = FALSE; } -#endif } while (!lavapool); -#ifdef HELLFIRE if (currlevel < 17) -#endif DRLG_L3PoolFix(); -#ifdef HELLFIRE if (currlevel < 17) -#endif FixL3Warp(); -#ifdef HELLFIRE if (currlevel < 17) { -#endif DRLG_L3PlaceRndSet(L3ISLE1, 70); DRLG_L3PlaceRndSet(L3ISLE2, 70); DRLG_L3PlaceRndSet(L3ISLE3, 30); @@ -2487,7 +2443,6 @@ static void DRLG_L3(int entry) DRLG_L3PlaceRndSet(L3ISLE1, 100); DRLG_L3PlaceRndSet(L3ISLE2, 100); DRLG_L3PlaceRndSet(L3ISLE5, 90); -#ifdef HELLFIRE } else { DRLG_L3PlaceRndSet(L6ISLE1, 70); DRLG_L3PlaceRndSet(L6ISLE2, 70); @@ -2497,15 +2452,10 @@ static void DRLG_L3(int entry) DRLG_L3PlaceRndSet(L6ISLE2, 100); DRLG_L3PlaceRndSet(L6ISLE5, 90); } -#endif -#ifdef HELLFIRE if (currlevel < 17) -#endif FixL3HallofHeroes(); -#ifdef HELLFIRE if (currlevel < 17) -#endif DRLG_L3River(); if (QuestStatus(Q_ANVIL)) { @@ -2517,14 +2467,10 @@ static void DRLG_L3(int entry) } } -#ifdef HELLFIRE if (currlevel < 17) -#endif DRLG_PlaceThemeRooms(5, 10, 7, 0, 0); -#ifdef HELLFIRE if (currlevel < 17) { -#endif DRLG_L3Wood(); DRLG_L3PlaceRndSet(L3TITE1, 10); DRLG_L3PlaceRndSet(L3TITE2, 10); @@ -2553,7 +2499,6 @@ static void DRLG_L3(int entry) DRLG_L3PlaceRndSet(L3XTRA3, 25); DRLG_L3PlaceRndSet(L3XTRA4, 25); DRLG_L3PlaceRndSet(L3XTRA5, 25); -#ifdef HELLFIRE } else { DRLG_L3PlaceRndSet(byte_48A76C, 20); DRLG_L3PlaceRndSet(byte_48A770, 20); @@ -2604,7 +2549,6 @@ static void DRLG_L3(int entry) DRLG_L3PlaceRndSet(byte_48A7FC, 25); DRLG_L3PlaceRndSet(byte_48A800, 25); } -#endif for (j = 0; j < DMAXY; j++) { for (i = 0; i < DMAXX; i++) { @@ -2679,9 +2623,7 @@ void CreateL3Dungeon(DWORD rseed, int entry) DRLG_L3(entry); DRLG_L3Pass3(); -#ifdef HELLFIRE if (currlevel < 17) { -#endif for (j = 0; j < MAXDUNY; j++) { for (i = 0; i < MAXDUNX; i++) { if (dPiece[i][j] >= 56 && dPiece[i][j] <= 147) { @@ -2695,7 +2637,6 @@ void CreateL3Dungeon(DWORD rseed, int entry) } } } -#ifdef HELLFIRE } else { for (j = 0; j < MAXDUNY; j++) { for (i = 0; i < MAXDUNX; i++) { @@ -2705,7 +2646,6 @@ void CreateL3Dungeon(DWORD rseed, int entry) } } } -#endif DRLG_SetPC(); } diff --git a/Source/error.cpp b/Source/error.cpp index ede379dbd..4ab5d1594 100644 --- a/Source/error.cpp +++ b/Source/error.cpp @@ -58,7 +58,6 @@ const char *const MsgStrings[] = { "You must be at least level 13 to use this.", "You must be at least level 17 to use this.", "Arcane knowledge gained!", -#ifdef HELLFIRE "That which does not kill you...", "Knowledge is power.", "Give and you shall receive.", @@ -70,7 +69,6 @@ const char *const MsgStrings[] = { "You feel wiser.", "You feel refreshed.", "That which can break will.", -#endif }; void InitDiabloMsg(char e) diff --git a/Source/gamemenu.cpp b/Source/gamemenu.cpp index 13a929e83..57d128a6c 100644 --- a/Source/gamemenu.cpp +++ b/Source/gamemenu.cpp @@ -9,9 +9,7 @@ DEVILUTION_BEGIN_NAMESPACE -#ifdef HELLFIRE BOOL jogging_opt = TRUE; -#endif /** Contains the game menu items of the single player menu. */ TMenuItem sgSingleMenu[] = { @@ -70,13 +68,11 @@ const char *const sound_toggle_names[] = { "Sound", "Sound Disabled", }; -#ifdef HELLFIRE char *jogging_toggle_names[] = { "Jog", "Walk", }; char *jogging_title = "Fast Walk"; -#endif /** Specifies the menu names for colour cycling disabled and enabled. */ const char *const color_cycling_toggle_names[] = { "Color Cycling Off", "Color Cycling On" }; @@ -238,14 +234,12 @@ static void gamemenu_get_sound() gamemenu_sound_music_toggle(sound_toggle_names, &sgOptionsMenu[1], sound_get_or_set_sound_volume(1)); } -#ifdef HELLFIRE static void gamemenu_jogging() { gmenu_slider_steps(&sgOptionsMenu[3], 2); gmenu_slider_set(&sgOptionsMenu[3], 0, 1, jogging_opt); sgOptionsMenu[3].pszStr = jogging_toggle_names[!jogging_opt ? 1 : 0]; } -#endif static void gamemenu_get_gamma() { @@ -382,7 +376,6 @@ void gamemenu_sound_volume(BOOL bActivate) gamemenu_get_sound(); } -#ifdef HELLFIRE void gamemenu_loadjog(BOOL bActivate) { if (gbMaxPlayers == 1) { @@ -392,7 +385,6 @@ void gamemenu_loadjog(BOOL bActivate) gamemenu_jogging(); } } -#endif void gamemenu_gamma(BOOL bActivate) { diff --git a/Source/gendung.cpp b/Source/gendung.cpp index 7640991d5..3a0c10d91 100644 --- a/Source/gendung.cpp +++ b/Source/gendung.cpp @@ -177,27 +177,19 @@ void FillSolidBlockTbls() #endif break; case DTYPE_CATHEDRAL: -#ifdef HELLFIRE if (currlevel < 17) pSBFile = LoadFileInMem("Levels\\L1Data\\L1.SOL", &dwTiles); else pSBFile = LoadFileInMem("NLevels\\L5Data\\L5.SOL", &dwTiles); -#else - pSBFile = LoadFileInMem("Levels\\L1Data\\L1.SOL", &dwTiles); -#endif break; case DTYPE_CATACOMBS: pSBFile = LoadFileInMem("Levels\\L2Data\\L2.SOL", &dwTiles); break; case DTYPE_CAVES: -#ifdef HELLFIRE if (currlevel < 17) pSBFile = LoadFileInMem("Levels\\L3Data\\L3.SOL", &dwTiles); else pSBFile = LoadFileInMem("NLevels\\L6Data\\L6.SOL", &dwTiles); -#else - pSBFile = LoadFileInMem("Levels\\L3Data\\L3.SOL", &dwTiles); -#endif break; case DTYPE_HELL: pSBFile = LoadFileInMem("Levels\\L4Data\\L4.SOL", &dwTiles); diff --git a/Source/gmenu.cpp b/Source/gmenu.cpp index 6a7c6d58b..85c39eb53 100644 --- a/Source/gmenu.cpp +++ b/Source/gmenu.cpp @@ -12,10 +12,8 @@ BOOLEAN mouseNavigation; BYTE *PentSpin_cel; TMenuItem *sgpCurrItem; BYTE *BigTGold_cel; -#ifdef HELLFIRE int LogoAnim_tick; BYTE LogoAnim_frame; -#endif int PentSpin_tick; void (*dword_63447C)(TMenuItem *); TMenuItem *sgpCurrentMenu; diff --git a/Source/init.cpp b/Source/init.cpp index 227e33450..f3ce0887f 100644 --- a/Source/init.cpp +++ b/Source/init.cpp @@ -27,7 +27,6 @@ HANDLE diabdat_mpq; HANDLE patch_rt_mpq; /** Indicate if we only have access to demo data */ bool gbIsSpawn; -#ifdef HELLFIRE HANDLE hfmonk_mpq; HANDLE hfbard_mpq; HANDLE hfbarb_mpq; @@ -35,7 +34,6 @@ HANDLE hfmusic_mpq; HANDLE hfvoice_mpq; HANDLE hfopt1_mpq; HANDLE hfopt2_mpq; -#endif namespace { @@ -82,7 +80,6 @@ void init_cleanup() SFileCloseArchive(hellfire_mpq); hellfire_mpq = NULL; } -#ifdef HELLFIRE if (hfmonk_mpq) { SFileCloseArchive(hfmonk_mpq); hfmonk_mpq = NULL; @@ -111,7 +108,6 @@ void init_cleanup() SFileCloseArchive(hfopt2_mpq); hfopt2_mpq = NULL; } -#endif NetClose(); } diff --git a/Source/init.h b/Source/init.h index 3fe75fed6..c6a3c4acf 100644 --- a/Source/init.h +++ b/Source/init.h @@ -19,7 +19,6 @@ extern WNDPROC CurrentProc; extern HANDLE diabdat_mpq; extern bool gbIsSpawn; extern HANDLE patch_rt_mpq; -#ifdef HELLFIRE extern HANDLE hfmonk_mpq; extern HANDLE hfbard_mpq; extern HANDLE hfbarb_mpq; @@ -27,7 +26,6 @@ extern HANDLE hfmusic_mpq; extern HANDLE hfvoice_mpq; extern HANDLE hfopt1_mpq; extern HANDLE hfopt2_mpq; -#endif void init_cleanup(); void init_archives(); diff --git a/Source/interfac.cpp b/Source/interfac.cpp index 06339b063..ecb032a88 100644 --- a/Source/interfac.cpp +++ b/Source/interfac.cpp @@ -34,19 +34,15 @@ static void InitCutscene(unsigned int uMsg) progress_id = 1; break; case DTYPE_CATHEDRAL: -#ifdef HELLFIRE if (currlevel < 17) { -#endif sgpBackCel = LoadFileInMem("Gendata\\Cutl1d.CEL", NULL); LoadPalette("Gendata\\Cutl1d.pal"); progress_id = 0; -#ifdef HELLFIRE } else { sgpBackCel = LoadFileInMem("Nlevels\\cutl5.CEL", NULL); LoadPalette("Nlevels\\cutl5.pal"); progress_id = 1; } -#endif break; case DTYPE_CATACOMBS: sgpBackCel = LoadFileInMem("Gendata\\Cut2.CEL", NULL); @@ -54,19 +50,15 @@ static void InitCutscene(unsigned int uMsg) progress_id = 2; break; case DTYPE_CAVES: -#ifdef HELLFIRE if (currlevel < 17) { -#endif sgpBackCel = LoadFileInMem("Gendata\\Cut3.CEL", NULL); LoadPalette("Gendata\\Cut3.pal"); progress_id = 1; -#ifdef HELLFIRE } else { sgpBackCel = LoadFileInMem("Nlevels\\cutl6.CEL", NULL); LoadPalette("Nlevels\\cutl6.pal"); progress_id = 1; } -#endif break; case DTYPE_HELL: if (currlevel < 15) { @@ -99,19 +91,15 @@ static void InitCutscene(unsigned int uMsg) progress_id = 1; break; case DTYPE_CATHEDRAL: -#ifdef HELLFIRE if (currlevel < 17) { -#endif sgpBackCel = LoadFileInMem("Gendata\\Cutl1d.CEL", NULL); LoadPalette("Gendata\\Cutl1d.pal"); progress_id = 0; -#ifdef HELLFIRE } else { sgpBackCel = LoadFileInMem("Nlevels\\cutl5.CEL", NULL); LoadPalette("Nlevels\\cutl5.pal"); progress_id = 1; } -#endif break; case DTYPE_CATACOMBS: sgpBackCel = LoadFileInMem("Gendata\\Cut2.CEL", NULL); @@ -119,19 +107,15 @@ static void InitCutscene(unsigned int uMsg) progress_id = 2; break; case DTYPE_CAVES: -#ifdef HELLFIRE if (currlevel < 17) { -#endif sgpBackCel = LoadFileInMem("Gendata\\Cut3.CEL", NULL); LoadPalette("Gendata\\Cut3.pal"); progress_id = 1; -#ifdef HELLFIRE } else { sgpBackCel = LoadFileInMem("Nlevels\\cutl6.CEL", NULL); LoadPalette("Nlevels\\cutl6.pal"); progress_id = 1; } -#endif break; case DTYPE_HELL: sgpBackCel = LoadFileInMem("Gendata\\Cut4.CEL", NULL); @@ -199,7 +183,6 @@ static void InitCutscene(unsigned int uMsg) LoadPalette("Gendata\\Cuttt.pal"); progress_id = 1; break; -#ifdef HELLFIRE case DTYPE_CATHEDRAL: if (plr[myplr].plrlevel < 17) { sgpBackCel = LoadFileInMem("Gendata\\Cutl1d.CEL", NULL); @@ -211,26 +194,21 @@ static void InitCutscene(unsigned int uMsg) progress_id = 1; } break; -#endif case DTYPE_CATACOMBS: sgpBackCel = LoadFileInMem("Gendata\\Cut2.CEL", NULL); LoadPalette("Gendata\\Cut2.pal"); progress_id = 2; break; case DTYPE_CAVES: -#ifdef HELLFIRE if (plr[myplr].plrlevel < 17) { -#endif sgpBackCel = LoadFileInMem("Gendata\\Cut3.CEL", NULL); LoadPalette("Gendata\\Cut3.pal"); progress_id = 1; -#ifdef HELLFIRE } else { sgpBackCel = LoadFileInMem("Nlevels\\Cutl6.CEL", NULL); LoadPalette("Nlevels\\Cutl6.pal"); progress_id = 1; } -#endif break; case DTYPE_HELL: sgpBackCel = LoadFileInMem("Gendata\\Cut4.CEL", NULL); diff --git a/Source/inv.cpp b/Source/inv.cpp index b59f8da10..082522e24 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -1698,7 +1698,6 @@ void RemoveInvItem(int pnum, int iv) CalcPlrScrolls(pnum); } -#ifdef HELLFIRE /** * @brief This destroyes all items except gold */ @@ -1739,7 +1738,6 @@ BOOL inv_diablo_to_hellfire(int pnum) CalcPlrItemVals(pnum, FALSE); return FALSE; } -#endif void RemoveSpdBarItem(int pnum, int iv) { diff --git a/Source/inv.h b/Source/inv.h index bc0e91897..240aeba96 100644 --- a/Source/inv.h +++ b/Source/inv.h @@ -27,9 +27,7 @@ int SwapItem(ItemStruct *a, ItemStruct *b); void CheckInvSwap(int pnum, BYTE bLoc, int idx, WORD wCI, int seed, BOOL bId); void inv_update_rem_item(int pnum, BYTE iv); void RemoveInvItem(int pnum, int iv); -#ifdef HELLFIRE BOOL inv_diablo_to_hellfire(int pnum); -#endif void RemoveSpdBarItem(int pnum, int iv); void CheckInvItem(); void CheckInvScrn(); diff --git a/Source/items.cpp b/Source/items.cpp index 5f67b5b52..1eac16bbf 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -4,9 +4,7 @@ * Implementation of item functionality. */ #include "all.h" -#ifdef HELLFIRE #include "../3rdParty/Storm/Source/storm.h" -#endif DEVILUTION_BEGIN_NAMESPACE @@ -18,20 +16,15 @@ ItemGetRecordStruct itemrecord[MAXITEMS]; /** Contains the items on ground in the current game. */ ItemStruct item[MAXITEMS + 1]; BOOL itemhold[3][3]; -#ifdef HELLFIRE CornerStoneStruct CornerStone; -#endif BYTE *itemanims[ITEMTYPES]; BOOL UniqueItemFlag[128]; -#ifdef HELLFIRE int auricGold = 10000; -#endif int numitems; int gnNumGetRecords; /* data */ -#ifdef HELLFIRE int OilLevels[] = { 1, 10, 1, 10, 4, 1, 5, 17, 1, 10 }; int OilValues[] = { 500, 2500, 500, 2500, 1500, 100, 2500, 15000, 500, 2500 }; int OilMagic[] = { @@ -59,7 +52,6 @@ char OilNames[10][25] = { "Oil of Imperviousness" }; int MaxGold = GOLD_MAX_LIMIT; -#endif /** Maps from item_cursor_graphic to in-memory item type. */ BYTE ItemCAnimTbl[] = { @@ -299,9 +291,7 @@ int ItemInvSnds[] = { IS_ILARM, #endif }; -#ifdef HELLFIRE char *off_4A5AC4 = "SItem"; -#endif /** Specifies the current Y-coordinate used for validation of items on ground. */ int idoppely = 16; /** Maps from Griswold premium item number to a quality level delta as added to the base quality level. */ @@ -331,7 +321,6 @@ int premiumlvladd[SMITH_PREMIUM_ITEMS] = { // clang-format on }; -#ifdef HELLFIRE int get_ring_max_value(int i) { int j, res; @@ -518,7 +507,6 @@ int items_get_currlevel() return lvl; } -#endif void InitItemGFX() { @@ -599,7 +587,6 @@ void AddInitItems() } } -#ifdef HELLFIRE static void items_42390F() { int x, y, id; @@ -623,7 +610,6 @@ static void items_42390F() } SpawnQuestItem(id, x, y, 0, 1); } -#endif void InitItems() { @@ -785,8 +771,8 @@ void CalcPlrItemVals(int p, BOOL Loadgfx) #ifdef HELLFIRE if (plr[p]._pClass == PC_MONK) { - mind = max(mind, plr[p]._pLevel >> 1); - maxd = max(maxd, plr[p]._pLevel); + mind = std::max(mind, plr[p]._pLevel >> 1); + maxd = std::max(maxd, (int)plr[p]._pLevel); } #endif } @@ -1865,7 +1851,6 @@ void GetStaffSpell(int i, int lvl, BOOL onlygood) } } -#ifdef HELLFIRE void GetOilType(int i, int max_lvl) { int cnt, t, j, r; @@ -1894,7 +1879,6 @@ void GetOilType(int i, int max_lvl) item[i]._ivalue = OilValues[t]; item[i]._iIvalue = OilValues[t]; } -#endif void GetItemAttrs(int i, int idata, int lvl) { @@ -3232,7 +3216,6 @@ void RecreateEar(int ii, WORD ic, int iseed, int Id, int dur, int mdur, int ch, item[ii]._iSeed = iseed; } -#ifdef HELLFIRE void items_427A72() { PkItemStruct id; @@ -3284,7 +3267,6 @@ void items_427ABA(int x, int y) } } } -#endif void SpawnQuestItem(int itemid, int x, int y, int randarea, int selflag) { @@ -3372,7 +3354,6 @@ void SpawnRock() } } -#ifdef HELLFIRE void SpawnRewardItem(int itemid, int xx, int yy) { int i; @@ -3408,7 +3389,6 @@ void SpawnTheodore(int xx, int yy) { SpawnRewardItem(IDI_THEODORE, xx, yy); } -#endif void RespawnItem(int i, BOOL FlipFlag) { @@ -3498,13 +3478,7 @@ void ProcessItems() void FreeItemGFX() { -#ifdef HELLFIRE - DWORD i; -#else - int i; -#endif - - for (i = 0; i < ITEMTYPES; i++) { + for (int i = 0; i < ITEMTYPES; i++) { MemFreeDbg(itemanims[i]); } } @@ -3640,7 +3614,6 @@ void DoRecharge(int pnum, int cii) SetCursor_(CURSOR_HAND); } -#ifdef HELLFIRE static BOOL OilItem(ItemStruct *x, PlayerStruct *p) { int dur, r; @@ -3774,7 +3747,6 @@ void DoOil(int pnum, int cii) } } } -#endif void PrintItemOil(char IDidx) { diff --git a/Source/items.h b/Source/items.h index 597a76be2..f21c84585 100644 --- a/Source/items.h +++ b/Source/items.h @@ -17,16 +17,11 @@ extern BOOL uitemflag; extern int itemavail[MAXITEMS]; extern ItemGetRecordStruct itemrecord[MAXITEMS]; extern ItemStruct item[MAXITEMS + 1]; -#ifdef HELLFIRE extern CornerStoneStruct CornerStone; -#endif extern BOOL UniqueItemFlag[128]; -#ifdef HELLFIRE extern int auricGold; -#endif extern int numitems; -#ifdef HELLFIRE int get_ring_max_value(int i); int get_bow_max_value(int i); int get_staff_max_value(int i); @@ -37,7 +32,6 @@ int get_armor_max_value(int i); int get_mace_max_value(int i); int get_amulet_max_value(int i); int get_axe_max_value(int i); -#endif void InitItemGFX(); void InitItems(); void CalcPlrItemVals(int p, BOOL Loadgfx); @@ -64,18 +58,14 @@ void CreateRndUseful(int pnum, int x, int y, BOOL sendmsg); void CreateTypeItem(int x, int y, BOOL onlygood, int itype, int imisc, BOOL sendmsg, BOOL delta); void RecreateItem(int ii, int idx, WORD icreateinfo, int iseed, int ivalue); void RecreateEar(int ii, WORD ic, int iseed, int Id, int dur, int mdur, int ch, int mch, int ivalue, int ibuff); -#ifdef HELLFIRE void items_427A72(); void items_427ABA(int x, int y); -#endif void SpawnQuestItem(int itemid, int x, int y, int randarea, int selflag); void SpawnRock(); -#ifdef HELLFIRE void SpawnRewardItem(int itemid, int xx, int yy); void SpawnMapOfDoom(int xx, int yy); void SpawnRuneBomb(int xx, int yy); void SpawnTheodore(int xx, int yy); -#endif void RespawnItem(int i, BOOL FlipFlag); void DeleteItem(int ii, int i); void ProcessItems(); @@ -85,9 +75,7 @@ void GetItemStr(int i); void CheckIdentify(int pnum, int cii); void DoRepair(int pnum, int cii); void DoRecharge(int pnum, int cii); -#ifdef HELLFIRE void DoOil(int pnum, int cii); -#endif void PrintItemPower(char plidx, ItemStruct *x); void DrawUniqueInfo(); void PrintItemDetails(ItemStruct *x); @@ -120,9 +108,7 @@ void PutItemRecord(int nSeed, WORD wCI, int nIndex); /* data */ -#ifdef HELLFIRE extern int MaxGold; -#endif extern BYTE ItemCAnimTbl[]; extern int ItemInvSnds[]; diff --git a/Source/lighting.cpp b/Source/lighting.cpp index 5e8ef3439..ad2d91ba1 100644 --- a/Source/lighting.cpp +++ b/Source/lighting.cpp @@ -919,7 +919,6 @@ void MakeLightTable() } tbl += 224; } -#ifdef HELLFIRE if (currlevel >= 17) { tbl = pLightTbl; for (i = 0; i < lights; i++) { @@ -933,7 +932,6 @@ void MakeLightTable() *tbl++ = 1; tbl += 240; } -#endif trn = LoadFileInMem("PlrGFX\\Infra.TRN", NULL); for (i = 0; i < 256; i++) { @@ -984,7 +982,6 @@ void MakeLightTable() } } -#ifdef HELLFIRE if (currlevel >= 17) { for (j = 0; j < 16; j++) { fa = (sqrt((double)(16 - j))) / 128; @@ -999,7 +996,6 @@ void MakeLightTable() } } } -#endif for (j = 0; j < 8; j++) { for (i = 0; i < 8; i++) { for (k = 0; k < 16; k++) { diff --git a/Source/objdat.cpp b/Source/objdat.cpp index 1988662db..1de6c54fe 100644 --- a/Source/objdat.cpp +++ b/Source/objdat.cpp @@ -320,7 +320,6 @@ const char *const ObjMasterLoadList[] = { "Mushptch", "LzStand" }; -#ifdef HELLFIRE /** Maps from object_graphic_id to object CEL name (Hellfire Crypt overwrite). */ char *ObjCryptLoadList[] = { "L1Braz", @@ -439,6 +438,5 @@ char *ObjHiveLoadList[] = { "Mushptch", "LzStand", }; -#endif DEVILUTION_END_NAMESPACE diff --git a/Source/objdat.h b/Source/objdat.h index ae411e850..ad216a82a 100644 --- a/Source/objdat.h +++ b/Source/objdat.h @@ -15,10 +15,8 @@ extern "C" { extern int ObjTypeConv[]; extern ObjDataStruct AllObjects[]; extern const char *const ObjMasterLoadList[]; -#ifdef HELLFIRE extern char *ObjCryptLoadList[]; extern char *ObjHiveLoadList[]; -#endif #ifdef __cplusplus } diff --git a/Source/objects.cpp b/Source/objects.cpp index 170d20274..530cedb9b 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -198,7 +198,6 @@ const char *const StoryBookName[] = { "The Realms Beyond", "Tale of the Three", "The Black King", -#ifdef HELLFIRE "Journal: The Ensorcellment", "Journal: The Meeting", "Journal: The Tirade", @@ -206,7 +205,6 @@ const char *const StoryBookName[] = { "Journal: NA-KRUL", "Journal: The End", "A Spellbook", -#endif }; /** Specifies the speech IDs of each dungeon type narrator book, for each player class. */ int StoryText[3][3] = { @@ -223,22 +221,15 @@ void InitObjectGFX() memset(fileload, FALSE, sizeof(fileload)); -#ifdef HELLFIRE int lvl = currlevel; if (currlevel >= 21 && currlevel <= 24) lvl -= 20; else if (currlevel >= 17 && currlevel <= 20) lvl -= 8; -#endif for (i = 0; AllObjects[i].oload != -1; i++) { if (AllObjects[i].oload == 1 -#ifdef HELLFIRE && (int)lvl >= AllObjects[i].ominlvl && (int)lvl <= AllObjects[i].omaxlvl) { -#else - && (int)currlevel >= AllObjects[i].ominlvl - && (int)currlevel <= AllObjects[i].omaxlvl) { -#endif fileload[AllObjects[i].ofindex] = TRUE; } if (AllObjects[i].otheme != THEME_NONE) { @@ -258,12 +249,10 @@ void InitObjectGFX() if (fileload[i]) { ObjFileList[numobjfiles] = i; sprintf(filestr, "Objects\\%s.CEL", ObjMasterLoadList[i]); -#ifdef HELLFIRE if (currlevel >= 17 && currlevel < 21) sprintf(filestr, "Objects\\%s.CEL", ObjHiveLoadList[i]); else if (currlevel >= 21) sprintf(filestr, "Objects\\%s.CEL", ObjCryptLoadList[i]); -#endif pObjCels[numobjfiles] = LoadFileInMem(filestr, NULL); numobjfiles++; } @@ -567,7 +556,6 @@ void AddL1Objs(int x1, int y1, int x2, int y2) } } -#ifdef HELLFIRE void add_crypt_objs(int x1, int y1, int x2, int y2) { int i, j, pn; @@ -583,7 +571,6 @@ void add_crypt_objs(int x1, int y1, int x2, int y2) } } -#endif void AddL2Objs(int x1, int y1, int x2, int y2) { int i, j, pn; @@ -1429,11 +1416,7 @@ void AddShrine(int i) { int val; DIABOOL slist[NUM_SHRINETYPE]; -#ifdef HELLFIRE - unsigned int j; -#else int j; -#endif object[i]._oPreFlag = TRUE; for (j = 0; j < NUM_SHRINETYPE; j++) { if (currlevel < shrinemin[j] || currlevel > shrinemax[j]) { @@ -1566,17 +1549,9 @@ void AddStoryBook(int i) object[i]._oVar1 = random_(0, 3); if (currlevel == 4) object[i]._oVar2 = StoryText[object[i]._oVar1][0]; -#ifdef HELLFIRE - if (currlevel == 8) -#else else if (currlevel == 8) -#endif object[i]._oVar2 = StoryText[object[i]._oVar1][1]; -#ifdef HELLFIRE - if (currlevel == 12) -#else else if (currlevel == 12) -#endif object[i]._oVar2 = StoryText[object[i]._oVar1][2]; object[i]._oVar3 = (currlevel >> 2) + 3 * object[i]._oVar1 - 1; object[i]._oAnimFrame = 5 - 2 * object[i]._oVar1; @@ -2986,14 +2961,12 @@ void OperateLever(int pnum, int i) } } } -#ifdef HELLFIRE if (currlevel == 24) { operate_lv24_lever(); IsUberLeverActivated = 1; mapflag = FALSE; quests[Q_NAKRUL]._qactive = 3; } -#endif if (mapflag) ObjChangeMap(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4); if (pnum == myplr) @@ -5230,13 +5203,11 @@ void GetObjectStr(int i) break; case OBJ_BARREL: case OBJ_BARRELEX: -#ifdef HELLFIRE if (currlevel > 16 && currlevel < 21) // for hive levels strcpy(infostr, "Pod"); //Then a barrel is called a pod else if (currlevel > 20 && currlevel < 25) // for crypt levels strcpy(infostr, "Urn"); //Then a barrel is called an urn else -#endif strcpy(infostr, "Barrel"); break; case OBJ_SKELBOOK: diff --git a/Source/objects.h b/Source/objects.h index cb09076aa..16a0cda1a 100644 --- a/Source/objects.h +++ b/Source/objects.h @@ -29,11 +29,9 @@ void SetBookMsg(int i, int msg); void GetRndObjLoc(int randarea, int *xx, int *yy); void AddMushPatch(); void AddSlainHero(); -#ifdef HELLFIRE void objects_44D8C5(int ot, int v2, int ox, int oy); void objects_44DA68(int a1, int a2); void objects_454AF0(int a1, int a2, int a3); -#endif void AddObject(int ot, int ox, int oy); void Obj_Trap(int i); void ProcessObjects(); diff --git a/Source/pack.h b/Source/pack.h index 623d22125..0398c65d5 100644 --- a/Source/pack.h +++ b/Source/pack.h @@ -14,10 +14,8 @@ extern "C" { void PackPlayer(PkPlayerStruct *pPack, int pnum, BOOL manashield); void UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOL killok); -#ifdef HELLFIRE void PackItem(PkItemStruct *id, ItemStruct *is); void UnPackItem(PkItemStruct *is, ItemStruct *id); -#endif /* rdata */ #ifdef __cplusplus diff --git a/Source/palette.cpp b/Source/palette.cpp index a947adaf0..0792e7ff5 100644 --- a/Source/palette.cpp +++ b/Source/palette.cpp @@ -115,7 +115,6 @@ void LoadRndLvlPal(int l) } else { rv = random_(0, 4) + 1; sprintf(szFileName, "Levels\\L%iData\\L%i_%i.PAL", l, l, rv); -#ifdef HELLFIRE if (l == 5) { sprintf(szFileName, "NLevels\\L5Data\\L5Base.PAL"); } @@ -125,7 +124,6 @@ void LoadRndLvlPal(int l) } sprintf(szFileName, "NLevels\\L%iData\\L%iBase%i.PAL", 6, 6, rv); } -#endif LoadPalette(szFileName); } } diff --git a/Source/palette.h b/Source/palette.h index 4fdc052fe..f648cfb11 100644 --- a/Source/palette.h +++ b/Source/palette.h @@ -31,10 +31,8 @@ void SetFadeLevel(DWORD fadeval); void PaletteFadeIn(int fr); void PaletteFadeOut(int fr); void palette_update_caves(); -#ifdef HELLFIRE void palette_update_crypt(); void palette_update_hive(); -#endif void palette_update_quest_palette(int n); BOOL palette_get_color_cycling(); BOOL palette_set_color_cycling(BOOL enabled); diff --git a/Source/player.cpp b/Source/player.cpp index 18fe81383..56704fc3a 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -4614,7 +4614,6 @@ void PlayDungMsgs() } } -#ifdef HELLFIRE int get_max_strength(int i) { return MaxStats[i][ATTRIB_STR]; @@ -4629,6 +4628,5 @@ int get_max_dexterity(int i) { return MaxStats[i][ATTRIB_DEX]; } -#endif DEVILUTION_END_NAMESPACE diff --git a/Source/scrollrt.cpp b/Source/scrollrt.cpp index 9c1d97d2c..bc6fbccfb 100644 --- a/Source/scrollrt.cpp +++ b/Source/scrollrt.cpp @@ -207,16 +207,13 @@ static void scrollrt_draw_cursor_item() if (!plr[myplr].HoldItem._iStatFlag) { col = PAL16_RED + 5; } -#ifdef HELLFIRE if (pcurs <= 179) { -#endif CelBlitOutline(col, mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW); if (col != PAL16_RED + 5) { CelClippedDrawSafe(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW); } else { CelDrawLightRedSafe(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 1); } -#ifdef HELLFIRE } else { CelBlitOutline(col, mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels2, pcurs - 179, cursW); if (col != PAL16_RED + 5) { @@ -225,7 +222,6 @@ static void scrollrt_draw_cursor_item() CelDrawLightRedSafe(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels2, pcurs - 179, cursW, 0); } } -#endif } else { CelClippedDrawSafe(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW); } diff --git a/Source/sync.cpp b/Source/sync.cpp index c13c0861b..00a4eb971 100644 --- a/Source/sync.cpp +++ b/Source/sync.cpp @@ -200,11 +200,7 @@ static void sync_monster(int pnum, const TSyncMonster *p) ndx = p->_mndx; -#ifdef HELLFIRE if (monster[ndx]._mhitpoints <= 0) { -#else - if (monster[ndx]._mhitpoints == 0) { -#endif return; } diff --git a/Source/textdat.cpp b/Source/textdat.cpp index a3e062b0c..d7d956e37 100644 --- a/Source/textdat.cpp +++ b/Source/textdat.cpp @@ -513,7 +513,6 @@ const TextDataStruct alltext[] = { 1, 3, PS_NAR9 }, { "Thank goodness you've returned!\nMuch has changed since you lived here, my friend. All was peaceful until the dark riders came and destroyed our village. Many were cut down where they stood, and those who took up arms were slain or dragged away to become slaves - or worse. The church at the edge of town has been desecrated and is being used for dark rituals. The screams that echo in the night are inhuman, but some of our townsfolk may yet survive. Follow the path that lies between my tavern and the blacksmith shop to find the church and save who you can. \n \nPerhaps I can tell you more if we speak again. Good luck.|", 1, 5, TSFX_TAVERN0 }, -#ifdef HELLFIRE { "Beyond the Hall of Heroes lies the Chamber of Bone. Eternal death awaits any who would seek to steal the treasures secured within this room. So speaks the Lord of Terror, and so it is written. |", 1, 5, PS_MONK1 }, { "...and so, locked beyond the Gateway of Blood and past the Hall of Fire, Valor awaits for the Hero of Light to awaken... |", @@ -646,7 +645,6 @@ const TextDataStruct alltext[] = { { "In Spiritu Sanctum. |", 1, 5, PS_ROGUE54 }, { "Praedictum Otium. |", 1, 5, PS_ROGUE55 }, { "Efficio Obitus Ut Inimicus. |", 1, 5, PS_ROGUE56 }, -#endif }; /** unused */ const DWORD gdwAllTextEntries = 259; diff --git a/Source/themes.cpp b/Source/themes.cpp index 6527cd208..68ae7874f 100644 --- a/Source/themes.cpp +++ b/Source/themes.cpp @@ -494,11 +494,7 @@ void HoldThemeRooms() void PlaceThemeMonsts(int t, int f) { int xp, yp; -#ifdef HELLFIRE int scattertypes[138]; -#else - int scattertypes[111]; -#endif int numscattypes, mtype, i; numscattypes = 0; diff --git a/SourceX/storm/storm.cpp b/SourceX/storm/storm.cpp index 678ebad0c..be736c3c0 100644 --- a/SourceX/storm/storm.cpp +++ b/SourceX/storm/storm.cpp @@ -152,7 +152,6 @@ BOOL SFileOpenFile(const char *filename, HANDLE *phFile) result = SFileOpenFileEx((HANDLE)0, path.c_str(), 0xFFFFFFFF, phFile); } -#ifdef HELLFIRE if (!result) { result = SFileOpenFileEx((HANDLE)hfopt2_mpq, filename, 0, phFile); } @@ -177,7 +176,6 @@ BOOL SFileOpenFile(const char *filename, HANDLE *phFile) if (!result) { result = SFileOpenFileEx((HANDLE)hellfire_mpq, filename, 0, phFile); } -#endif if (!result && patch_rt_mpq) { result = SFileOpenFileEx((HANDLE)patch_rt_mpq, filename, 0, phFile); } diff --git a/enums.h b/enums.h index 47813c8da..d814fbb1f 100644 --- a/enums.h +++ b/enums.h @@ -203,9 +203,7 @@ typedef enum item_cursor_graphic { ICURS_EAR_WARRIOR = 20, ICURS_EAR_ROGUE = 21, ICURS_BLOOD_STONE = 25, -#ifdef HELLFIRE ICURS_OIL = 30, -#endif ICURS_ELIXIR_OF_VITALITY = 31, ICURS_POTION_OF_HEALING = 32, ICURS_POTION_OF_FULL_REJUVENATION = 33, @@ -1521,7 +1519,6 @@ typedef enum missile_graphic_id { MFILE_SCBSEXPC, MFILE_SCUBMISD, MFILE_SCBSEXPD, -#ifdef HELLFIRE MFILE_SPAWNS, MFILE_REFLECT, MFILE_LICH, @@ -1535,7 +1532,6 @@ typedef enum missile_graphic_id { MFILE_BONEDEMON, MFILE_EXORA1, MFILE_EXBL3, -#endif MFILE_NULL, MFILE_NONE = 0xFF, // BUGFIX: should be `MFILE_NONE = MFILE_SCBSEXPD+1`, i.e. MFILE_NULL, since there would otherwise be an out-of-bounds in SetMissAnim when accessing misfiledata for any of the missiles that have MFILE_NONE as mFileNum in missiledata. } missile_graphic_id; @@ -2761,9 +2757,7 @@ typedef enum _mainmenu_selections { MAINMENU_SINGLE_PLAYER = 1, MAINMENU_MULTIPLAYER, MAINMENU_REPLAY_INTRO, -#ifdef HELLFIRE MAINMENU_SHOW_SUPPORT, -#endif MAINMENU_SHOW_CREDITS, MAINMENU_EXIT_DIABLO, MAINMENU_ATTRACT_MODE, diff --git a/structs.h b/structs.h index 684a6a7cb..a0bb5bf2d 100644 --- a/structs.h +++ b/structs.h @@ -536,13 +536,8 @@ typedef struct CMonster { TSnd *Snds[4][2]; int width; int width2; -#ifdef HELLFIRE - int mMinHP; - int mMaxHP; -#else unsigned char mMinHP; unsigned char mMaxHP; -#endif BOOL has_special; unsigned char mAFNum; char mdeadval; @@ -868,13 +863,11 @@ typedef struct TCmdDamage { DWORD dwDam; } TCmdDamage; -#ifdef HELLFIRE typedef struct TCmdMonDamage { BYTE bCmd; WORD wMon; DWORD dwDam; } TCmdMonDamage; -#endif typedef struct TCmdPlrInfoHdr { BYTE bCmd; @@ -1050,14 +1043,12 @@ typedef struct QuestData { const char *_qlstr; } QuestData; -#ifdef HELLFIRE typedef struct CornerStoneStruct { int x; int y; BOOL activated; ItemStruct item; } CornerStoneStruct; -#endif ////////////////////////////////////////////////// // gamemenu/gmenu