|
|
|
@ -458,7 +458,7 @@ void TalkToWitch(Player &player, Towner & /*witch*/) |
|
|
|
|
|
|
|
|
|
|
|
void TalkToBarmaid(Player &player, Towner & /*barmaid*/) |
|
|
|
void TalkToBarmaid(Player &player, Towner & /*barmaid*/) |
|
|
|
{ |
|
|
|
{ |
|
|
|
if (!player._pLvlVisited[21] && HasInventoryItemWithId(player, IDI_MAPOFDOOM)) { |
|
|
|
if (!player._pLvlVisited[21] && HasInventoryItemWithId(player, IDI_MAPOFDOOM) && Quests[Q_GRAVE]._qmsg != TEXT_GRAVE8) { |
|
|
|
Quests[Q_GRAVE]._qactive = QUEST_ACTIVE; |
|
|
|
Quests[Q_GRAVE]._qactive = QUEST_ACTIVE; |
|
|
|
Quests[Q_GRAVE]._qlog = true; |
|
|
|
Quests[Q_GRAVE]._qlog = true; |
|
|
|
Quests[Q_GRAVE]._qmsg = TEXT_GRAVE8; |
|
|
|
Quests[Q_GRAVE]._qmsg = TEXT_GRAVE8; |
|
|
|
|