diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 1b9344441..2ff3af0ee 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -811,7 +811,7 @@ BOOL PlayerMHit(int pnum, int m, int dist, int mind, int maxd, int mtype, BOOLEA if ((resper <= 0 || gbIsHellfire) && blk < blkper) { direction dir = plr[pnum]._pdir; if (m != -1) { - tac = GetDirection(plr[pnum]._px, plr[pnum]._py, monster[m]._mx, monster[m]._my); + dir = GetDirection(plr[pnum]._px, plr[pnum]._py, monster[m]._mx, monster[m]._my); } *blocked = true; StartPlrBlock(pnum, dir);