From c6d33532a10e236a002208e877fdff575940740b Mon Sep 17 00:00:00 2001 From: Sergey Semushin Date: Sun, 5 May 2019 12:17:35 +0300 Subject: [PATCH] Fix SaveItemPower generating +damage from enemies items instead of -damage. Found by @Manuel-K --- Source/items.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/items.cpp b/Source/items.cpp index cb33e23bb..aec8dfc11 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -1471,10 +1471,10 @@ void SaveItemPower(int i, int power, int param1, int param2, int minval, int max item[i]._iPLDex -= r; item[i]._iPLVit -= r; break; - case IPL_GETHIT: + case IPL_GETHIT_CURSE: item[i]._iPLGetHit += r; break; - case IPL_GETHIT_CURSE: + case IPL_GETHIT: item[i]._iPLGetHit -= r; break; case IPL_LIFE: