diff --git a/Source/stores.cpp b/Source/stores.cpp index 52fd378aa..9fb966184 100644 --- a/Source/stores.cpp +++ b/Source/stores.cpp @@ -1,37 +1,37 @@ #include "diablo.h" -int stextup; // weak -int storenumh; // weak -int stextlhold; // weak +int stextup; +int storenumh; +int stextlhold; ItemStruct boyitem; -int stextshold; // idb +int stextshold; ItemStruct premiumitem[6]; void *pSTextBoxCels; -int premiumlevel; // idb -int talker; // weak +int premiumlevel; +int talker; STextStruct stext[24]; char stextsize; -int stextsmax; // weak -int InStoreFlag; // idb +int stextsmax; +int InStoreFlag; ItemStruct storehold[48]; -int gossipstart; // weak +int gossipstart; ItemStruct witchitem[20]; BOOL stextscrl; -int numpremium; // idb +int numpremium; ItemStruct healitem[20]; ItemStruct golditem; char storehidx[48]; void *pSTextSlidCels; -int stextvhold; // weak -int stextsel; // weak -char stextscrldbtn; // weak -int gossipend; // weak +int stextvhold; +int stextsel; +char stextscrldbtn; +int gossipend; BYTE *pCelBuff; -int stextsval; // idb -int boylevel; // weak +int stextsval; +int boylevel; ItemStruct smithitem[20]; -int stextdown; // weak -char stextscrlubtn; // weak +int stextdown; +char stextscrlubtn; char stextflag; int SStringY[24] = { @@ -1634,7 +1634,7 @@ void STextESC() case STORE_TAVERN: case STORE_DRUNK: case STORE_BARMAID: - stextflag = 0; + stextflag = STORE_NONE; break; case STORE_GOSSIP: StartStore(stextshold); @@ -1689,11 +1689,6 @@ void STextESC() } } } -// 646D00: using guessed type char qtextflag; -// 69F110: using guessed type int stextlhold; -// 6A8A24: using guessed type int stextvhold; -// 6A8A28: using guessed type int stextsel; -// 6AA705: using guessed type char stextflag; void STextUp() { @@ -1806,7 +1801,7 @@ void S_SmithEnter() case 10: talker = 0; stextlhold = 10; - stextshold = 1; + stextshold = STORE_SMITH; gossipstart = QUEST_GRISWOLD2; gossipend = QUEST_GRISWOLD13; StartStore(STORE_GOSSIP); @@ -1946,7 +1941,7 @@ void S_SBuyEnter() } else { stextlhold = stextsel; stextvhold = stextsval; - stextshold = 2; + stextshold = STORE_SBUY; idx = stextsval + ((stextsel - stextup) >> 2); if (plr[myplr]._pGold < smithitem[idx]._iIvalue) { StartStore(STORE_NOMONEY); @@ -1999,7 +1994,7 @@ void S_SPBuyEnter() StartStore(STORE_SMITH); stextsel = 14; } else { - stextshold = 18; + stextshold = STORE_SPBUY; stextlhold = stextsel; stextvhold = stextsval; xx = stextsval + ((stextsel - stextup) >> 2); @@ -2139,7 +2134,7 @@ void S_SSellEnter() } else { stextlhold = stextsel; idx = stextsval + ((stextsel - stextup) >> 2); - stextshold = 3; + stextshold = STORE_SSELL; stextvhold = stextsval; plr[myplr].HoldItem = storehold[idx]; @@ -2182,7 +2177,7 @@ void S_SRepairEnter() StartStore(STORE_SMITH); stextsel = 18; } else { - stextshold = 4; + stextshold = STORE_SREPAIR; stextlhold = stextsel; stextvhold = stextsval; idx = stextsval + ((stextsel - stextup) >> 2); @@ -2200,7 +2195,7 @@ void S_WitchEnter() case 12: stextlhold = 12; talker = 6; - stextshold = 5; + stextshold = STORE_WITCH; gossipstart = QUEST_ADRIA2; gossipend = QUEST_ADRIA13; StartStore(STORE_GOSSIP); @@ -2257,7 +2252,7 @@ void S_WBuyEnter() } else { stextlhold = stextsel; stextvhold = stextsval; - stextshold = 6; + stextshold = STORE_WBUY; idx = stextsval + ((stextsel - stextup) >> 2); if (plr[myplr]._pGold < witchitem[idx]._iIvalue) { @@ -2291,7 +2286,7 @@ void S_WSellEnter() } else { stextlhold = stextsel; idx = stextsval + ((stextsel - stextup) >> 2); - stextshold = 7; + stextshold = STORE_WSELL; stextvhold = stextsval; plr[myplr].HoldItem = storehold[idx]; if (StoreGoldFit(idx)) @@ -2327,7 +2322,7 @@ void S_WRechargeEnter() StartStore(STORE_WITCH); stextsel = 18; } else { - stextshold = 8; + stextshold = STORE_WRECHARGE; stextlhold = stextsel; stextvhold = stextsval; idx = stextsval + ((stextsel - stextup) >> 2); @@ -2343,7 +2338,7 @@ void S_BoyEnter() { if (boyitem._itype != ITYPE_NONE && stextsel == 18) { if (plr[myplr]._pGold < 50) { - stextshold = 12; + stextshold = STORE_BOY; stextlhold = 18; stextvhold = stextsval; StartStore(STORE_NOMONEY); @@ -2353,7 +2348,7 @@ void S_BoyEnter() } } else if (stextsel == 8 && boyitem._itype != ITYPE_NONE || stextsel == 12 && boyitem._itype == ITYPE_NONE) { talker = 8; - stextshold = 12; + stextshold = STORE_BOY; stextlhold = stextsel; gossipstart = QUEST_WIRT2; gossipend = QUEST_WIRT12; @@ -2368,7 +2363,7 @@ void BoyBuyItem() TakePlrsMoney(plr[myplr].HoldItem._iIvalue); StoreAutoPlace(); boyitem._itype = ITYPE_NONE; - stextshold = 12; + stextshold = STORE_BOY; CalcPlrInv(myplr, 1); } @@ -2426,7 +2421,7 @@ void S_BBuyEnter() if (stextsel == 10) { stextlhold = 10; stextvhold = stextsval; - stextshold = 13; + stextshold = STORE_BBOY; if (plr[myplr]._pGold >= boyitem._iIvalue + (boyitem._iIvalue >> 1)) { StartStore(STORE_NOMONEY); } else { @@ -2524,7 +2519,7 @@ void S_HealerEnter() case 12: stextlhold = 12; talker = 1; - stextshold = 14; + stextshold = STORE_HEALER; gossipstart = QUEST_PEPIN2; gossipend = QUEST_PEPIN11; StartStore(STORE_GOSSIP); @@ -2556,7 +2551,7 @@ void S_HBuyEnter() } else { stextlhold = stextsel; stextvhold = stextsval; - stextshold = 16; + stextshold = STORE_HBUY; idx = stextsval + ((stextsel - stextup) >> 2); if (plr[myplr]._pGold < healitem[idx]._iIvalue) { StartStore(STORE_NOMONEY); @@ -2583,7 +2578,7 @@ void S_StoryEnter() case 12: stextlhold = 12; talker = 4; - stextshold = 15; + stextshold = STORE_STORY; gossipstart = QUEST_STORY2; gossipend = QUEST_STORY11; StartStore(STORE_GOSSIP); @@ -2605,7 +2600,7 @@ void S_SIDEnter() StartStore(STORE_STORY); stextsel = 14; } else { - stextshold = 17; + stextshold = STORE_SIDENTIFY; stextlhold = stextsel; stextvhold = stextsval; idx = stextsval + ((stextsel - stextup) >> 2); @@ -2663,7 +2658,7 @@ void S_TavernEnter() case 12: stextlhold = 12; talker = 3; - stextshold = 21; + stextshold = STORE_TAVERN; gossipstart = QUEST_OGDEN2; gossipend = QUEST_OGDEN10; StartStore(STORE_GOSSIP); @@ -2680,7 +2675,7 @@ void S_BarmaidEnter() case 12: stextlhold = 12; talker = 7; - stextshold = 23; + stextshold = STORE_BARMAID; gossipstart = QUEST_GILLIAN2; gossipend = QUEST_GILLIAN10; StartStore(STORE_GOSSIP); @@ -2697,7 +2692,7 @@ void S_DrunkEnter() case 12: stextlhold = 12; talker = 5; - stextshold = 22; + stextshold = STORE_DRUNK; gossipstart = QUEST_FARNHAM2; gossipend = QUEST_FARNHAM13; StartStore(STORE_GOSSIP); diff --git a/Source/stores.h b/Source/stores.h index f56bdd0df..9d46c5502 100644 --- a/Source/stores.h +++ b/Source/stores.h @@ -2,38 +2,38 @@ #ifndef __STORES_H__ #define __STORES_H__ -extern int stextup; // weak -extern int storenumh; // weak -extern int stextlhold; // weak +extern int stextup; +extern int storenumh; +extern int stextlhold; extern ItemStruct boyitem; -extern int stextshold; // idb +extern int stextshold; extern ItemStruct premiumitem[6]; extern void *pSTextBoxCels; -extern int premiumlevel; // idb -extern int talker; // weak +extern int premiumlevel; +extern int talker; extern STextStruct stext[24]; extern char stextsize; -extern int stextsmax; // weak -extern int InStoreFlag; // idb +extern int stextsmax; +extern int InStoreFlag; extern ItemStruct storehold[48]; -extern int gossipstart; // weak +extern int gossipstart; extern ItemStruct witchitem[20]; extern BOOL stextscrl; -extern int numpremium; // idb +extern int numpremium; extern ItemStruct healitem[20]; extern ItemStruct golditem; extern char storehidx[48]; extern void *pSTextSlidCels; -extern int stextvhold; // weak -extern int stextsel; // weak -extern char stextscrldbtn; // weak -extern int gossipend; // weak +extern int stextvhold; +extern int stextsel; +extern char stextscrldbtn; +extern int gossipend; extern BYTE *pCelBuff; -extern int stextsval; // idb -extern int boylevel; // weak +extern int stextsval; +extern int boylevel; extern ItemStruct smithitem[20]; -extern int stextdown; // weak -extern char stextscrlubtn; // weak +extern int stextdown; +extern char stextscrlubtn; extern char stextflag; void InitStores();