Browse Source

Close TCP client socket when leaving game

pull/1340/head
staphen 5 years ago committed by Anders Jenbo
parent
commit
c4cf3db821
  1. 1
      Source/dvlnet/tcp_client.cpp

1
Source/dvlnet/tcp_client.cpp

@ -126,6 +126,7 @@ bool tcp_client::SNetLeaveGame(int type)
poll();
if (local_server != nullptr)
local_server->close();
sock.close();
return ret;
}

Loading…
Cancel
Save