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Correct name diablo_init_menu

pull/25/head
galaxyhaxz 7 years ago committed by Anders Jenbo
parent
commit
c4c6572f06
  1. 28
      Source/diablo.cpp
  2. 6
      Source/diablo.h
  3. 4
      Source/interfac.cpp
  4. 4
      Source/interfac.h
  5. 4
      Source/mainmenu.cpp

28
Source/diablo.cpp

@ -107,41 +107,37 @@ void __cdecl FreeGameMem()
FreeTownerGFX();
}
int __fastcall diablo_init_menu(int a1, int bSinglePlayer)
BOOL __fastcall StartGame(BOOL bNewGame, BOOL bSinglePlayer)
{
int v2; // esi
int v3; // edi
int v4; // ecx
int pfExitProgram; // [esp+Ch] [ebp-4h]
BOOL fExitProgram; // [esp+Ch] [ebp-4h]
unsigned int uMsg; // ecx
v2 = bSinglePlayer;
v3 = a1;
byte_678640 = 1;
while (1) {
pfExitProgram = 0;
fExitProgram = 0;
dword_5256E8 = FALSE;
if (!NetInit(v2, &pfExitProgram))
if (!NetInit(bSinglePlayer, &fExitProgram))
break;
byte_678640 = 0;
if ((v3 || !gbValidSaveFile)
if ((bNewGame || !gbValidSaveFile)
&& (InitLevels(), InitQuests(), InitPortals(), InitDungMsgs(myplr), !gbValidSaveFile)
|| (v4 = WM_DIABLOADGAME, !dword_5256E8)) {
v4 = WM_DIABNEWGAME;
|| (uMsg = WM_DIABLOADGAME, !dword_5256E8)) {
uMsg = WM_DIABNEWGAME;
}
run_game_loop(v4);
run_game_loop(uMsg);
NetClose();
pfile_create_player_description(0, 0);
if (!gbRunGameResult)
goto LABEL_11;
}
gbRunGameResult = pfExitProgram == 0;
gbRunGameResult = fExitProgram == 0;
LABEL_11:
SNetDestroy();
return gbRunGameResult;
}
// 678640: using guessed type char byte_678640;
void __fastcall run_game_loop(int uMsg)
void __fastcall run_game_loop(unsigned int uMsg)
{
//int v3; // eax
bool v5; // zf
@ -215,7 +211,7 @@ void __fastcall run_game_loop(int uMsg)
// 52571C: using guessed type int drawpanflag;
// 679660: using guessed type char gbMaxPlayers;
void __fastcall start_game(int uMsg)
void __fastcall start_game(unsigned int uMsg)
{
cineflag = FALSE;
zoomflag = 1;

6
Source/diablo.h

@ -37,9 +37,9 @@ extern int color_cycle_timer; // weak
void __cdecl diablo_cpp_init();
void __cdecl FreeGameMem();
int __fastcall diablo_init_menu(int a1, int bSinglePlayer);
void __fastcall run_game_loop(int uMsg);
void __fastcall start_game(int uMsg);
BOOL __fastcall StartGame(BOOL bNewGame, BOOL bSinglePlayer);
void __fastcall run_game_loop(unsigned int uMsg);
void __fastcall start_game(unsigned int uMsg);
void __cdecl free_game();
BOOL __cdecl diablo_get_not_running();
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow);

4
Source/interfac.cpp

@ -77,7 +77,7 @@ void __fastcall DrawProgress(int screen_x, int screen_y, int progress_id)
} while (v4);
}
void __fastcall ShowProgress(int uMsg)
void __fastcall ShowProgress(unsigned int uMsg)
{
WNDPROC saveProc; // edi
BOOL v3; // cl
@ -240,7 +240,7 @@ void __cdecl FreeInterface()
mem_free_dbg(v0);
}
void __fastcall InitCutscene(int uMsg)
void __fastcall InitCutscene(unsigned int uMsg)
{
int v1; // eax
int v2; // eax

4
Source/interfac.h

@ -12,9 +12,9 @@ void __cdecl interface_msg_pump();
BOOL __cdecl IncProgress();
void __cdecl DrawCutscene();
void __fastcall DrawProgress(int screen_x, int screen_y, int progress_id);
void __fastcall ShowProgress(int uMsg);
void __fastcall ShowProgress(unsigned int uMsg);
void __cdecl FreeInterface();
void __fastcall InitCutscene(int uMsg);
void __fastcall InitCutscene(unsigned int uMsg);
/* rdata */

4
Source/mainmenu.cpp

@ -130,11 +130,11 @@ BOOL __cdecl mainmenu_single_player()
BOOL __fastcall mainmenu_init_menu(int type)
{
if (type == 4)
return 1;
return TRUE;
music_stop();
int success = diablo_init_menu(type != 2, type != 3);
BOOL success = StartGame(type != 2, type != 3);
if (success)
mainmenu_refresh_music();

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