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@ -2229,31 +2229,31 @@ void InitPadmapActions()
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N_("Move up"), |
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N_("Moves the player character up."), |
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ControllerButton_BUTTON_DPAD_UP, |
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[] { }); |
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[] {}); |
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options.Padmapper.AddAction( |
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"MoveDown", |
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N_("Move down"), |
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N_("Moves the player character down."), |
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ControllerButton_BUTTON_DPAD_DOWN, |
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[] { }); |
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[] {}); |
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options.Padmapper.AddAction( |
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"MoveLeft", |
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N_("Move left"), |
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N_("Moves the player character left."), |
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ControllerButton_BUTTON_DPAD_LEFT, |
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[] { }); |
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[] {}); |
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options.Padmapper.AddAction( |
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"MoveRight", |
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N_("Move right"), |
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N_("Moves the player character right."), |
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ControllerButton_BUTTON_DPAD_RIGHT, |
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[] { }); |
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[] {}); |
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options.Padmapper.AddAction( |
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"StandGround", |
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N_("Stand ground"), |
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N_("Hold to prevent the player from moving."), |
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ControllerButton_NONE, |
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[] { }); |
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[] {}); |
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options.Padmapper.AddAction( |
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"ToggleStandGround", |
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N_("Toggle stand ground"), |
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