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Merge remote-tracking branch 'upstream/master'

pull/4/head
Dennis Duda 8 years ago
parent
commit
c328e11573
  1. 39
      Source/monster.cpp
  2. 4
      Source/movie.cpp
  3. 4
      Source/movie.h
  4. 2
      Source/multi.cpp
  5. 2
      Source/multi.h
  6. 4
      Source/sound.cpp
  7. 4
      Source/sound.h

39
Source/monster.cpp

@ -3828,39 +3828,38 @@ void __fastcall M_UpdateLeader(int i)
void __cdecl DoEnding()
{
char v0; // al
char *v1; // ecx
char bMusicOn; // bl
int v3; // esi
if ( (unsigned char)gbMaxPlayers > 1u )
if ( gbMaxPlayers > 1 ) {
SNetLeaveGame(0x40000004);
}
music_stop();
if ( (unsigned char)gbMaxPlayers > 1u )
if ( gbMaxPlayers > 1 ) {
Sleep(1000);
v0 = plr[myplr]._pClass;
if ( v0 )
{
v1 = "gendata\\DiabVic1.smk";
if ( v0 != 2 )
v1 = "gendata\\DiabVic3.smk";
}
else
{
v1 = "gendata\\DiabVic2.smk";
if ( plr[myplr]._pClass == PC_WARRIOR ) {
play_movie("gendata\\DiabVic2.smk", 0);
} else if ( plr[myplr]._pClass == PC_SORCERER ) {
play_movie("gendata\\DiabVic1.smk", 0);
} else {
play_movie("gendata\\DiabVic3.smk", 0);
}
play_movie(v1, 0);
play_movie("gendata\\Diabend.smk", 0);
bMusicOn = gbMusicOn;
BOOL bMusicOn = gbMusicOn;
gbMusicOn = 1;
v3 = sound_get_or_set_music_volume(1);
int musicVolume = sound_get_or_set_music_volume(1);
sound_get_or_set_music_volume(0);
music_start(2);
loop_movie = 1;
play_movie("gendata\\loopdend.smk", 1);
loop_movie = 0;
music_stop();
sound_get_or_set_music_volume(v3);
sound_get_or_set_music_volume(musicVolume);
gbMusicOn = bMusicOn;
}
// 4A22D4: using guessed type char gbMusicOn;

4
Source/movie.cpp

@ -4,7 +4,7 @@
int movie_cpp_init_value; // weak
char movie_playing; // weak
int loop_movie; // weak
BOOL loop_movie; // weak
int movie_inf = 0x7F800000; // weak
@ -18,7 +18,7 @@ struct movie_cpp_init
// 47F144: using guessed type int movie_inf;
// 659AF4: using guessed type int movie_cpp_init_value;
void __fastcall play_movie(char *pszMovie, bool user_can_close)
void __fastcall play_movie(char *pszMovie, BOOL user_can_close)
{
char *v2; // esi
WNDPROC saveProc; // edi

4
Source/movie.h

@ -4,10 +4,10 @@
extern int movie_cpp_init_value; // weak
extern char movie_playing; // weak
extern int loop_movie; // weak
extern BOOL loop_movie; // weak
void __cdecl movie_cpp_init();
void __fastcall play_movie(char *pszMovie, bool user_can_close);
void __fastcall play_movie(char *pszMovie, BOOL user_can_close);
LRESULT __stdcall MovieWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
/* data */

2
Source/multi.cpp

@ -21,7 +21,7 @@ int sglTimeoutStart; // weak
int sgdwPlayerLeftReasonTbl[MAX_PLRS];
char pkdata_678658[4100];
unsigned int sgdwGameLoops; // idb
char gbMaxPlayers; // weak
UCHAR gbMaxPlayers; // weak
char sgbTimeout; // weak
char szPlayerName[128];
char gbDeltaSender; // weak

2
Source/multi.h

@ -21,7 +21,7 @@ extern int sglTimeoutStart; // weak
extern int sgdwPlayerLeftReasonTbl[MAX_PLRS];
extern char pkdata_678658[4100];
extern unsigned int sgdwGameLoops; // idb
extern char gbMaxPlayers; // weak
extern UCHAR gbMaxPlayers;
extern char sgbTimeout; // weak
extern char szPlayerName[128];
extern char gbDeltaSender; // weak

4
Source/sound.cpp

@ -16,8 +16,8 @@ int sound_inf = 0x7F800000; // weak
/* rdata */
char gbMusicOn = 1; // weak
char gbSoundOn = 1; // weak
UCHAR gbMusicOn = 1; // weak
UCHAR gbSoundOn = 1; // weak
char gbDupSounds = 1; // weak
int sgnMusicTrack = 6;
char *sgszMusicTracks[6] =

4
Source/sound.h

@ -40,8 +40,8 @@ extern int sound_inf; // weak
/* rdata */
extern char gbMusicOn; // weak
extern char gbSoundOn; // weak
extern UCHAR gbMusicOn;
extern UCHAR gbSoundOn;
extern char gbDupSounds; // weak
extern int sgnMusicTrack;
extern char *sgszMusicTracks[6];

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