diff --git a/Source/mainmenu.cpp b/Source/mainmenu.cpp index 80e709034..c0aa3c7f2 100644 --- a/Source/mainmenu.cpp +++ b/Source/mainmenu.cpp @@ -3,7 +3,7 @@ #include "../types.h" static float mainmenu_cpp_init_value = INFINITY; -char chr_name_str[16]; +char gszHero[16]; /* data */ @@ -44,7 +44,7 @@ int __stdcall mainmenu_select_hero_dialog( pfile_delete_save, pfile_ui_set_class_stats, &a5, - chr_name_str, + gszHero, &gnDifficulty)) TermMsg("Unable to display SelHeroSing"); @@ -60,7 +60,7 @@ int __stdcall mainmenu_select_hero_dialog( pfile_ui_set_class_stats, &a5, &a6, - chr_name_str)) { + gszHero)) { TermMsg("Can't load multiplayer dialog"); } if (a5 == 4) { @@ -76,7 +76,7 @@ int __stdcall mainmenu_select_hero_dialog( *multi = a6; } if (cname && clen) - SStrCopy(cname, chr_name_str, clen); + SStrCopy(cname, gszHero, clen); return 1; } diff --git a/Source/mainmenu.h b/Source/mainmenu.h index d18268f0c..0a25ea292 100644 --- a/Source/mainmenu.h +++ b/Source/mainmenu.h @@ -2,7 +2,7 @@ #ifndef __MAINMENU_H__ #define __MAINMENU_H__ -extern char chr_name_str[16]; +extern char gszHero[16]; void __cdecl mainmenu_cpp_init(); void __cdecl mainmenu_refresh_music(); diff --git a/Source/pfile.cpp b/Source/pfile.cpp index 5bebe4ef0..6cb92dec0 100644 --- a/Source/pfile.cpp +++ b/Source/pfile.cpp @@ -150,7 +150,7 @@ BOOL __fastcall pfile_create_player_description(char *dst, unsigned int len) myplr = 0; pfile_read_player_from_save(); game_2_ui_player(plr, &uihero, gbValidSaveFile); - UiSetupPlayerInfo(chr_name_str, &uihero, GAME_ID); + UiSetupPlayerInfo(gszHero, &uihero, GAME_ID); if (dst != NULL && len) { if (UiCreatePlayerDescription(&uihero, GAME_ID, desc) == 0) @@ -184,10 +184,10 @@ BOOL __fastcall pfile_create_save_file(const char *name_1, const char *name_2) SStrCopy(hero_names[save_num], name_2, PLR_NAME_LEN); SStrCopy(plr[i]._pName, name_2, PLR_NAME_LEN); - if (!_strcmpi(chr_name_str, name_1)) - SStrCopy(chr_name_str, name_2, sizeof(chr_name_str)); + if (!_strcmpi(gszHero, name_1)) + SStrCopy(gszHero, name_2, sizeof(gszHero)); game_2_ui_player(plr, &uihero, gbValidSaveFile); - UiSetupPlayerInfo(chr_name_str, &uihero, GAME_ID); + UiSetupPlayerInfo(gszHero, &uihero, GAME_ID); pfile_write_hero(); return TRUE; } @@ -485,7 +485,7 @@ void __cdecl pfile_read_player_from_save() unsigned int save_num; PkPlayerStruct pkplr; - save_num = pfile_get_save_num_from_name(chr_name_str); + save_num = pfile_get_save_num_from_name(gszHero); archive = pfile_open_save_archive(NULL, save_num); if (archive == NULL) TermMsg("Unable to open archive");