From c29030d6f631c4b039cd1a445111c802d0d1da16 Mon Sep 17 00:00:00 2001 From: Robin Eklind Date: Mon, 11 Nov 2019 23:38:09 -0600 Subject: [PATCH] use uint64_t instead of unsigned __int64 in structs.h Updates #449. --- structs.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/structs.h b/structs.h index d5b5fe24d..1fa0cf7ee 100644 --- a/structs.h +++ b/structs.h @@ -217,9 +217,9 @@ typedef struct PlayerStruct { int _pSBkSpell; char _pSBkSplType; char _pSplLvl[64]; - unsigned __int64 _pMemSpells; - unsigned __int64 _pAblSpells; - unsigned __int64 _pScrlSpells; + uint64_t _pMemSpells; + uint64_t _pAblSpells; + uint64_t _pScrlSpells; UCHAR _pSpellFlags; int _pSplHotKey[4]; char _pSplTHotKey[4]; @@ -317,7 +317,7 @@ typedef struct PlayerStruct { int _pIBonusToHit; int _pIBonusAC; int _pIBonusDamMod; - unsigned __int64 _pISpells; + uint64_t _pISpells; int _pIFlags; int _pIGetHit; char _pISplLvlAdd; @@ -1391,7 +1391,7 @@ typedef struct PkPlayerStruct { int pManaBase; int pMaxManaBase; char pSplLvl[MAX_SPELLS]; - unsigned __int64 pMemSpells; + uint64_t pMemSpells; PkItemStruct InvBody[NUM_INVLOC]; PkItemStruct InvList[NUM_INV_GRID_ELEM]; char InvGrid[NUM_INV_GRID_ELEM];