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Fix wide-screen background paths

These files are lowercase when in a bundled filesystem.
pull/4747/head
Gleb Mazovetskiy 4 years ago committed by Anders Jenbo
parent
commit
c1ea8d58e0
  1. 6
      Source/interfac.cpp

6
Source/interfac.cpp

@ -100,7 +100,7 @@ void LoadCutsceneBackground(interface_mode uMsg)
switch (PickCutscene(uMsg)) {
case CutStart:
ArtCutsceneWidescreen = LoadPcxAsset("Gendata\\cutstartw.pcx");
ArtCutsceneWidescreen = LoadPcxAsset("gendata\\cutstartw.pcx");
celPath = "Gendata\\Cutstart.cel";
palPath = "Gendata\\Cutstart.pal";
progress_id = 1;
@ -141,13 +141,13 @@ void LoadCutsceneBackground(interface_mode uMsg)
progress_id = 1;
break;
case CutPortal:
ArtCutsceneWidescreen = LoadPcxAsset("Gendata\\Cutportlw.pcx");
ArtCutsceneWidescreen = LoadPcxAsset("gendata\\cutportlw.pcx");
celPath = "Gendata\\Cutportl.cel";
palPath = "Gendata\\Cutportl.pal";
progress_id = 1;
break;
case CutPortalRed:
ArtCutsceneWidescreen = LoadPcxAsset("Gendata\\Cutportrw.pcx");
ArtCutsceneWidescreen = LoadPcxAsset("gendata\\cutportrw.pcx");
celPath = "Gendata\\Cutportr.cel";
palPath = "Gendata\\Cutportr.pal";
progress_id = 1;

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