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@ -534,10 +534,15 @@ void SetPlrAnims(int pnum)
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void ClearPlrRVars(PlayerStruct *p) |
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{ |
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// TODO: Missing debug assert p != NULL
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#ifdef HELLFIRE |
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p->pManaShield = 0; |
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#endif |
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p->bReserved[0] = 0; |
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p->bReserved[1] = 0; |
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p->bReserved[2] = 0; |
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#ifndef HELLFIRE |
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p->wReserved[0] = 0; |
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#endif |
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p->wReserved[1] = 0; |
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p->wReserved[2] = 0; |
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p->wReserved[3] = 0; |
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@ -545,8 +550,10 @@ void ClearPlrRVars(PlayerStruct *p)
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p->wReserved[5] = 0; |
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p->wReserved[6] = 0; |
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p->wReserved[7] = 0; |
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#ifndef HELLFIRE |
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p->dwReserved[0] = 0; |
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p->dwReserved[1] = 0; |
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#endif |
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p->dwReserved[2] = 0; |
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p->dwReserved[3] = 0; |
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p->dwReserved[4] = 0; |
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