|
|
|
|
@ -60,7 +60,7 @@ void __fastcall SelHero_SetStaticBMP(HWND hWnd, int adjust_size)
|
|
|
|
|
InvalidateRect(v3, 0, 0); |
|
|
|
|
GetClientRect(v3, &Rect); |
|
|
|
|
local_AdjustRectSize(&Rect, 0, adjust_size * Rect.bottom); |
|
|
|
|
SDlgSetBitmapI(v3, 0, "Static", -1, 1, selhero_buffer, (int)&Rect, selhero_width, selhero_height, -1); |
|
|
|
|
SDlgSetBitmapI(v3, 0, "Static", -1, 1, selhero_buffer, (int)&Rect, selhero_sizedata[0], selhero_sizedata[1], -1); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// ref: 0x1000B905
|
|
|
|
|
@ -690,7 +690,7 @@ void __fastcall SelHero_LoadHeroGFX(HWND hWnd)
|
|
|
|
|
local_LoadArtWithPal(hWnd, 0, &nullcharacter, -1, 1, "ui_art\\selhero.pcx", (BYTE **)v12, v12 + 1, 0); |
|
|
|
|
Fade_NoInputAndArt(hWnd, 1); |
|
|
|
|
} |
|
|
|
|
local_LoadArtImage("ui_art\\heros.pcx", &selhero_buffer, &selhero_width); |
|
|
|
|
local_LoadArtImage("ui_art\\heros.pcx", &selhero_buffer, selhero_sizedata); |
|
|
|
|
SetActiveWindow(hWnd); |
|
|
|
|
Title_LoadImgSetTimer(hWnd, "ui_art\\smlogo.pcx"); |
|
|
|
|
Doom_ParseWndProc3(hWnd, selhero_msgtbl_string, 5); |
|
|
|
|
|