diff --git a/3rdParty/Storm/Source/storm.h b/3rdParty/Storm/Source/storm.h index f678ddcdd..1d01938c7 100644 --- a/3rdParty/Storm/Source/storm.h +++ b/3rdParty/Storm/Source/storm.h @@ -3,7 +3,7 @@ #include #include #include -namespace dvl { +namespace devilution { typedef struct PCXHeader { Uint8 Manufacturer; diff --git a/DiabloUI/diabloui.h b/DiabloUI/diabloui.h index 422b7954a..3de95e779 100644 --- a/DiabloUI/diabloui.h +++ b/DiabloUI/diabloui.h @@ -2,7 +2,7 @@ #ifndef __DIABLOUI_H__ #define __DIABLOUI_H__ -namespace dvl { +namespace devilution { typedef struct _uidefaultstats { Uint16 strength; diff --git a/Source/appfat.cpp b/Source/appfat.cpp index 03d96212f..dfa74a265 100644 --- a/Source/appfat.cpp +++ b/Source/appfat.cpp @@ -7,7 +7,7 @@ #include "../3rdParty/Storm/Source/storm.h" #include -namespace dvl { +namespace devilution { namespace { @@ -49,7 +49,7 @@ void FreeDlg() SNetDestroy(); } -} +} // namespace /** * @brief Terminates the game and displays an error message box. @@ -173,4 +173,4 @@ void DirErrorDlg(const char *error) app_fatal(NULL); } -} +} // namespace devilution diff --git a/Source/appfat.h b/Source/appfat.h index 9ebbafa28..9db346ede 100644 --- a/Source/appfat.h +++ b/Source/appfat.h @@ -7,7 +7,7 @@ #include -namespace dvl { +namespace devilution { [[noreturn]] void app_fatal(const char *pszFmt, ...); void DrawDlg(const char *pszFmt, ...); diff --git a/Source/automap.cpp b/Source/automap.cpp index 995c6af03..6d005cc3b 100644 --- a/Source/automap.cpp +++ b/Source/automap.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { namespace { /** @@ -453,7 +453,7 @@ void DrawAutomapText(CelOutputBuffer out) } } -} +} // namespace bool automapflag; bool automapview[DMAXX][DMAXY]; @@ -764,4 +764,4 @@ void AutomapZoomReset() AmLine4 = AmLine8 >> 1; } -} +} // namespace devilution diff --git a/Source/automap.h b/Source/automap.h index 1b5f13216..9a90f7e96 100644 --- a/Source/automap.h +++ b/Source/automap.h @@ -8,7 +8,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/capture.cpp b/Source/capture.cpp index 47bb5e49a..385b51f0f 100644 --- a/Source/capture.cpp +++ b/Source/capture.cpp @@ -10,7 +10,7 @@ #include "paths.h" #include "file_util.h" -namespace dvl { +namespace devilution { /** * @brief Write the PCX-file header @@ -205,4 +205,4 @@ void CaptureScreen() delete out_stream; } -} +} // namespace devilution diff --git a/Source/capture.h b/Source/capture.h index 5c865fd50..a15a91179 100644 --- a/Source/capture.h +++ b/Source/capture.h @@ -6,7 +6,7 @@ #ifndef __CAPTURE_H__ #define __CAPTURE_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/codec.cpp b/Source/codec.cpp index a2cccaafa..ef98e069b 100644 --- a/Source/codec.cpp +++ b/Source/codec.cpp @@ -8,7 +8,7 @@ #include #include -namespace dvl { +namespace devilution { typedef struct CodecSignature { DWORD checksum; @@ -142,4 +142,4 @@ void codec_encode(BYTE *pbSrcDst, DWORD size, int size_64, const char *pszPasswo SHA1Clear(); } -} +} // namespace devilution diff --git a/Source/codec.h b/Source/codec.h index 6287e0435..90a752d3a 100644 --- a/Source/codec.h +++ b/Source/codec.h @@ -6,7 +6,7 @@ #ifndef __CODEC_H__ #define __CODEC_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/control.cpp b/Source/control.cpp index c589dbc5a..babdd7684 100644 --- a/Source/control.cpp +++ b/Source/control.cpp @@ -7,7 +7,7 @@ #include -namespace dvl { +namespace devilution { namespace { @@ -2311,4 +2311,4 @@ BOOL control_presskeys(int vkey) return ret; } -} +} // namespace devilution diff --git a/Source/control.h b/Source/control.h index 753a45e17..17fa705af 100644 --- a/Source/control.h +++ b/Source/control.h @@ -9,7 +9,7 @@ #include "engine.h" #include "spelldat.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/cursor.cpp b/Source/cursor.cpp index 6a310d3cd..1d5386f1a 100644 --- a/Source/cursor.cpp +++ b/Source/cursor.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** Pixel width of the current cursor image */ int cursW; @@ -661,4 +661,4 @@ void CheckCursMove() } } -} +} // namespace devilution diff --git a/Source/cursor.h b/Source/cursor.h index be29477c8..662dee3e3 100644 --- a/Source/cursor.h +++ b/Source/cursor.h @@ -6,7 +6,7 @@ #ifndef __CURSOR_H__ #define __CURSOR_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/dead.cpp b/Source/dead.cpp index 457749d4b..301d2f714 100644 --- a/Source/dead.cpp +++ b/Source/dead.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { DeadStruct dead[MAXDEAD]; int stonendx; @@ -91,4 +91,4 @@ void SetDead() } } -} +} // namespace devilution diff --git a/Source/dead.h b/Source/dead.h index fd59fc8e7..1ddb3f262 100644 --- a/Source/dead.h +++ b/Source/dead.h @@ -6,7 +6,7 @@ #ifndef __DEAD_H__ #define __DEAD_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/debug.cpp b/Source/debug.cpp index caaa88384..14afba0c4 100644 --- a/Source/debug.cpp +++ b/Source/debug.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { #ifdef _DEBUG BOOL update_seed_check = FALSE; @@ -224,4 +224,4 @@ void NextDebugMonster() } #endif -} +} // namespace devilution diff --git a/Source/debug.h b/Source/debug.h index db89fba99..32c9beca2 100644 --- a/Source/debug.h +++ b/Source/debug.h @@ -6,7 +6,7 @@ #ifndef __DEBUG_H__ #define __DEBUG_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/diablo.cpp b/Source/diablo.cpp index 96de30691..8d75f62dc 100644 --- a/Source/diablo.cpp +++ b/Source/diablo.cpp @@ -11,7 +11,7 @@ #include "../DiabloUI/diabloui.h" #include -namespace dvl { +namespace devilution { SDL_Window *ghMainWnd; DWORD glSeedTbl[NUMLEVELS]; @@ -2094,4 +2094,4 @@ void diablo_color_cyc_logic() } } -} +} // namespace devilution diff --git a/Source/diablo.h b/Source/diablo.h index 570930fbe..683b81729 100644 --- a/Source/diablo.h +++ b/Source/diablo.h @@ -11,7 +11,7 @@ #include "monstdat.h" #endif -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/doom.cpp b/Source/doom.cpp index 1f6eb1132..b58ad4944 100644 --- a/Source/doom.cpp +++ b/Source/doom.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { int doom_quest_time; int doom_stars_drawn; @@ -95,4 +95,4 @@ void doom_draw(CelOutputBuffer out) CelDrawTo(out, PANEL_X, PANEL_Y - 1, pDoomCel, 1, 640); } -} +} // namespace devilution diff --git a/Source/doom.h b/Source/doom.h index 8b84b64b2..7fe88721e 100644 --- a/Source/doom.h +++ b/Source/doom.h @@ -8,7 +8,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/drlg_l1.cpp b/Source/drlg_l1.cpp index db8af329e..3ead02700 100644 --- a/Source/drlg_l1.cpp +++ b/Source/drlg_l1.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { int UberRow; int UberCol; @@ -2904,4 +2904,4 @@ void drlg_l1_crypt_pattern7(int rndper) drlg_l1_crypt_rndset(byte_48A1DC, rndper); } -} +} // namespace devilution diff --git a/Source/drlg_l1.h b/Source/drlg_l1.h index 8746dcebd..e55edd170 100644 --- a/Source/drlg_l1.h +++ b/Source/drlg_l1.h @@ -6,7 +6,7 @@ #ifndef __DRLG_L1_H__ #define __DRLG_L1_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/drlg_l2.cpp b/Source/drlg_l2.cpp index 4c0cba417..03b22ccd7 100644 --- a/Source/drlg_l2.cpp +++ b/Source/drlg_l2.cpp @@ -8,7 +8,7 @@ #include "all.h" -namespace dvl { +namespace devilution { BYTE predungeon[DMAXX][DMAXY]; @@ -3471,4 +3471,4 @@ void CreateL2Dungeon(DWORD rseed, int entry) DRLG_SetPC(); } -} +} // namespace devilution diff --git a/Source/drlg_l2.h b/Source/drlg_l2.h index 134de5f05..0fad86f29 100644 --- a/Source/drlg_l2.h +++ b/Source/drlg_l2.h @@ -6,7 +6,7 @@ #ifndef __DRLG_L2_H__ #define __DRLG_L2_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/drlg_l3.cpp b/Source/drlg_l3.cpp index baf0d3e71..9649525e4 100644 --- a/Source/drlg_l3.cpp +++ b/Source/drlg_l3.cpp @@ -8,7 +8,7 @@ #include "all.h" -namespace dvl { +namespace devilution { namespace { @@ -2756,4 +2756,4 @@ void LoadPreL3Dungeon(const char *sFileName, int vx, int vy) mem_free_dbg(pLevelMap); } -} +} // namespace devilution diff --git a/Source/drlg_l3.h b/Source/drlg_l3.h index d7ff499ec..d5bcd4017 100644 --- a/Source/drlg_l3.h +++ b/Source/drlg_l3.h @@ -6,7 +6,7 @@ #ifndef __DRLG_L3_H__ #define __DRLG_L3_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/drlg_l4.cpp b/Source/drlg_l4.cpp index cc46b9b16..d343530e0 100644 --- a/Source/drlg_l4.cpp +++ b/Source/drlg_l4.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { int diabquad1x; int diabquad1y; @@ -1891,4 +1891,4 @@ void LoadPreL4Dungeon(char *sFileName, int vx, int vy) mem_free_dbg(pLevelMap); } -} +} // namespace devilution diff --git a/Source/drlg_l4.h b/Source/drlg_l4.h index 7ea7f7bed..43502c1fd 100644 --- a/Source/drlg_l4.h +++ b/Source/drlg_l4.h @@ -6,7 +6,7 @@ #ifndef __DRLG_L4_H__ #define __DRLG_L4_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/dthread.cpp b/Source/dthread.cpp index b633f81d5..e4ca05a4e 100644 --- a/Source/dthread.cpp +++ b/Source/dthread.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { static CCritSect sgMemCrit; SDL_threadID glpDThreadId; @@ -140,4 +140,4 @@ void dthread_cleanup() } } -} +} // namespace devilution diff --git a/Source/dthread.h b/Source/dthread.h index 17010cdec..44afa86d7 100644 --- a/Source/dthread.h +++ b/Source/dthread.h @@ -6,7 +6,7 @@ #ifndef __DTHREAD_H__ #define __DTHREAD_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/dx.h b/Source/dx.h index 2de6b77c8..ca19a13c8 100644 --- a/Source/dx.h +++ b/Source/dx.h @@ -6,7 +6,7 @@ #ifndef __DX_H__ #define __DX_H__ -namespace dvl { +namespace devilution { CelOutputBuffer GlobalBackBuffer(); diff --git a/Source/effects.cpp b/Source/effects.cpp index bc533e5f4..c2c1b650e 100644 --- a/Source/effects.cpp +++ b/Source/effects.cpp @@ -6,7 +6,7 @@ #include "all.h" #include -namespace dvl { +namespace devilution { int sfxdelay; int sfxdnum; @@ -1420,4 +1420,4 @@ int GetSFXLength(int nSFX) return sgSFX[nSFX].pSnd->DSB->GetLength(); } -} +} // namespace devilution diff --git a/Source/effects.h b/Source/effects.h index 6533691db..4426105b9 100644 --- a/Source/effects.h +++ b/Source/effects.h @@ -8,7 +8,7 @@ #include "sound.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/encrypt.cpp b/Source/encrypt.cpp index 4fda4b945..c9dea99b6 100644 --- a/Source/encrypt.cpp +++ b/Source/encrypt.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "../3rdParty/PKWare/pkware.h" -namespace dvl { +namespace devilution { DWORD hashtable[5][256]; @@ -161,4 +161,4 @@ void PkwareDecompress(BYTE *pbInBuff, int recv_size, int dwMaxBytes) mem_free_dbg(pbOutBuff); } -} +} // namespace devilution diff --git a/Source/encrypt.h b/Source/encrypt.h index c4b2a4036..11b871c4e 100644 --- a/Source/encrypt.h +++ b/Source/encrypt.h @@ -6,7 +6,7 @@ #ifndef __ENCRYPT_H__ #define __ENCRYPT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/engine.cpp b/Source/engine.cpp index 02daf3da3..97f62c127 100644 --- a/Source/engine.cpp +++ b/Source/engine.cpp @@ -14,7 +14,7 @@ #include "options.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { /** Seed value before the most recent call to SetRndSeed() */ Sint32 orgseed; @@ -1084,4 +1084,4 @@ void PlayInGameMovie(const char *pszMovie) force_redraw = 255; } -} +} // namespace devilution diff --git a/Source/engine.h b/Source/engine.h index 888a21cc9..e375d684b 100644 --- a/Source/engine.h +++ b/Source/engine.h @@ -25,7 +25,7 @@ #include "../types.h" -namespace dvl { +namespace devilution { // `malloc` that returns a user-friendly error on OOM. // diff --git a/Source/error.cpp b/Source/error.cpp index c6e7a8778..6c86c1355 100644 --- a/Source/error.cpp +++ b/Source/error.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { char msgtable[MAX_SEND_STR_LEN]; DWORD msgdelay; @@ -162,4 +162,4 @@ void DrawDiabloMsg(CelOutputBuffer out) } } -} +} // namespace devilution diff --git a/Source/error.h b/Source/error.h index 664e53f65..e72afdc1c 100644 --- a/Source/error.h +++ b/Source/error.h @@ -8,7 +8,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/gamemenu.cpp b/Source/gamemenu.cpp index 6357ff020..f90fec54a 100644 --- a/Source/gamemenu.cpp +++ b/Source/gamemenu.cpp @@ -7,7 +7,7 @@ #include "all.h" #include "options.h" -namespace dvl { +namespace devilution { bool gbRunInTown = false; @@ -396,4 +396,4 @@ void gamemenu_color_cycling(BOOL bActivate) sgOptionsMenu[3].pszStr = color_cycling_toggle_names[sgOptions.Graphics.bColorCycling ? 1 : 0]; } -} +} // namespace devilution diff --git a/Source/gamemenu.h b/Source/gamemenu.h index 166baaf1c..25697b196 100644 --- a/Source/gamemenu.h +++ b/Source/gamemenu.h @@ -6,7 +6,7 @@ #ifndef __GAMEMENU_H__ #define __GAMEMENU_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/gendung.cpp b/Source/gendung.cpp index b41340958..8d7e3baef 100644 --- a/Source/gendung.cpp +++ b/Source/gendung.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "options.h" -namespace dvl { +namespace devilution { /** Contains the tile IDs of the map. */ BYTE dungeon[DMAXX][DMAXY]; @@ -604,4 +604,4 @@ void InitLevels() setlevel = FALSE; } -} +} // namespace devilution diff --git a/Source/gendung.h b/Source/gendung.h index 6dd2b55d7..89f29044c 100644 --- a/Source/gendung.h +++ b/Source/gendung.h @@ -6,7 +6,7 @@ #ifndef __GENDUNG_H__ #define __GENDUNG_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/gmenu.cpp b/Source/gmenu.cpp index a16c74ddb..318f3b091 100644 --- a/Source/gmenu.cpp +++ b/Source/gmenu.cpp @@ -8,7 +8,7 @@ #include "../SourceX/controls/axis_direction.h" #include "../SourceX/controls/controller_motion.h" -namespace dvl { +namespace devilution { BYTE *optbar_cel; BOOLEAN mouseNavigation; @@ -436,4 +436,4 @@ void gmenu_slider_steps(TMenuItem *pItem, int steps) pItem->dwFlags |= (steps << 12) & 0xFFF000; } -} +} // namespace devilution diff --git a/Source/gmenu.h b/Source/gmenu.h index e397a4c62..ee0f715ae 100644 --- a/Source/gmenu.h +++ b/Source/gmenu.h @@ -8,7 +8,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/help.cpp b/Source/help.cpp index bf9916599..845401ea6 100644 --- a/Source/help.cpp +++ b/Source/help.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { int help_select_line; BOOL helpflag; @@ -586,4 +586,4 @@ void HelpScrollDown() help_select_line++; } -} +} // namespace devilution diff --git a/Source/help.h b/Source/help.h index 022bb79f0..75976d2ab 100644 --- a/Source/help.h +++ b/Source/help.h @@ -6,7 +6,7 @@ #ifndef __HELP_H__ #define __HELP_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/init.cpp b/Source/init.cpp index 6e8180512..3085a5dab 100644 --- a/Source/init.cpp +++ b/Source/init.cpp @@ -18,7 +18,7 @@ int _newlib_heap_size_user = 100 * 1024 * 1024; #endif -namespace dvl { +namespace devilution { /** True if the game is the current active window */ int gbActive; @@ -231,4 +231,4 @@ WNDPROC SetWindowProc(WNDPROC NewProc) return OldProc; } -} +} // namespace devilution diff --git a/Source/init.h b/Source/init.h index 917ab4ffd..05d216c0b 100644 --- a/Source/init.h +++ b/Source/init.h @@ -6,7 +6,7 @@ #ifndef __INIT_H__ #define __INIT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/interfac.cpp b/Source/interfac.cpp index 1c39efd87..c1cba3000 100644 --- a/Source/interfac.cpp +++ b/Source/interfac.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "../SourceX/DiabloUI/art_draw.h" -namespace dvl { +namespace devilution { BYTE *sgpBackCel; Uint32 sgdwProgress; @@ -387,4 +387,4 @@ void ShowProgress(interface_mode uMsg) gbSomebodyWonGameKludge = FALSE; } -} +} // namespace devilution diff --git a/Source/interfac.h b/Source/interfac.h index 45c56e956..cebc2705e 100644 --- a/Source/interfac.h +++ b/Source/interfac.h @@ -6,7 +6,7 @@ #ifndef __INTERFAC_H__ #define __INTERFAC_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/inv.cpp b/Source/inv.cpp index bd0c5e252..2f5e8444a 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "options.h" -namespace dvl { +namespace devilution { BOOL invflag; BYTE *pInvCels; @@ -2871,4 +2871,4 @@ BOOL DropItemBeforeTrig() return FALSE; } -} +} // namespace devilution diff --git a/Source/inv.h b/Source/inv.h index 6a671abcb..f639a4990 100644 --- a/Source/inv.h +++ b/Source/inv.h @@ -9,7 +9,7 @@ #include "items.h" #include "player.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/itemdat.cpp b/Source/itemdat.cpp index 1b5853da7..f94a1d3d9 100644 --- a/Source/itemdat.cpp +++ b/Source/itemdat.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** Contains the data related to each item ID. */ ItemDataStruct AllItemsList[] = { @@ -500,4 +500,4 @@ const UItemStruct UniqueItemList[] = { // clang-format on }; -} +} // namespace devilution diff --git a/Source/itemdat.h b/Source/itemdat.h index ed4ef7833..088b6ec9e 100644 --- a/Source/itemdat.h +++ b/Source/itemdat.h @@ -6,7 +6,7 @@ #ifndef __ITEMDAT_H__ #define __ITEMDAT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/items.cpp b/Source/items.cpp index 9dba8b9e0..c05ad7930 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -7,7 +7,7 @@ #include "all.h" #include "options.h" -namespace dvl { +namespace devilution { int itemactive[MAXITEMS]; BOOL uitemflag; @@ -5472,4 +5472,4 @@ void PutItemRecord(int nSeed, WORD wCI, int nIndex) } } -} +} // namespace devilution diff --git a/Source/items.h b/Source/items.h index d84d7d9b7..ec92e174e 100644 --- a/Source/items.h +++ b/Source/items.h @@ -8,7 +8,7 @@ #include "itemdat.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/lighting.cpp b/Source/lighting.cpp index f7b552681..2d9dd796f 100644 --- a/Source/lighting.cpp +++ b/Source/lighting.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { LightListStruct VisionList[MAXVISION]; BYTE lightactive[MAXLIGHTS]; @@ -1297,4 +1297,4 @@ void lighting_color_cycling() } } -} +} // namespace devilution diff --git a/Source/lighting.h b/Source/lighting.h index 2cdb14a56..9dd3f3e46 100644 --- a/Source/lighting.h +++ b/Source/lighting.h @@ -6,7 +6,7 @@ #ifndef __LIGHTING_H__ #define __LIGHTING_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/loadsave.cpp b/Source/loadsave.cpp index bf76ab33f..c7387b95a 100644 --- a/Source/loadsave.cpp +++ b/Source/loadsave.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { bool gbIsHellfireSaveGame; int giNumberOfLevels; @@ -181,7 +181,7 @@ public: } }; -} +} // namespace void RemoveInvalidItem(ItemStruct *pItem) { @@ -2090,4 +2090,4 @@ void LoadLevel() } } -} +} // namespace devilution diff --git a/Source/loadsave.h b/Source/loadsave.h index 3e821c244..5b12d5fdd 100644 --- a/Source/loadsave.h +++ b/Source/loadsave.h @@ -8,7 +8,7 @@ #include "player.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/mainmenu.cpp b/Source/mainmenu.cpp index 308c3b1cb..07ac09023 100644 --- a/Source/mainmenu.cpp +++ b/Source/mainmenu.cpp @@ -8,7 +8,7 @@ #include "../3rdParty/Storm/Source/storm.h" #include "../DiabloUI/diabloui.h" -namespace dvl { +namespace devilution { char gszHero[16]; @@ -156,4 +156,4 @@ void mainmenu_loop() music_stop(); } -} +} // namespace devilution diff --git a/Source/mainmenu.h b/Source/mainmenu.h index 2509f11d8..6c059970d 100644 --- a/Source/mainmenu.h +++ b/Source/mainmenu.h @@ -8,7 +8,7 @@ #include "multi.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/minitext.cpp b/Source/minitext.cpp index 2db53ac36..973b95a7a 100644 --- a/Source/minitext.cpp +++ b/Source/minitext.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** Specify if the quest dialog window is being shown */ bool qtextflag; @@ -260,4 +260,4 @@ void DrawQText(CelOutputBuffer out) DrawQTextContent(out); } -} +} // namespace devilution diff --git a/Source/minitext.h b/Source/minitext.h index f5ca0efaf..940be674a 100644 --- a/Source/minitext.h +++ b/Source/minitext.h @@ -6,7 +6,7 @@ #ifndef __MINITEXT_H__ #define __MINITEXT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/misdat.cpp b/Source/misdat.cpp index 28b8a9b53..cc46a516e 100644 --- a/Source/misdat.cpp +++ b/Source/misdat.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** Data related to each missile ID. */ MissileData missiledata[] = { @@ -189,4 +189,4 @@ MisFileData misfiledata[] = { // clang-format on }; -} +} // namespace devilution diff --git a/Source/misdat.h b/Source/misdat.h index 622ffcddd..ef7993891 100644 --- a/Source/misdat.h +++ b/Source/misdat.h @@ -8,7 +8,7 @@ #include "missiles.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/missiles.cpp b/Source/missiles.cpp index a5e018aba..1b9f42e46 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { int missileactive[MAXMISSILES]; int missileavail[MAXMISSILES]; @@ -5671,4 +5671,4 @@ void ClearMissileSpot(int mi) dMissile[missile[mi]._mix][missile[mi]._miy] = 0; } -} +} // namespace devilution diff --git a/Source/missiles.h b/Source/missiles.h index 0ad7231fd..b6b7f99b5 100644 --- a/Source/missiles.h +++ b/Source/missiles.h @@ -6,7 +6,7 @@ #ifndef __MISSILES_H__ #define __MISSILES_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/monstdat.cpp b/Source/monstdat.cpp index 234d54633..dd70aaa1f 100644 --- a/Source/monstdat.cpp +++ b/Source/monstdat.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** Contains the data related to each monster ID. */ const MonsterData monsterdata[] = { @@ -566,4 +566,4 @@ const UniqMonstStruct UniqMonst[] = { // clang-format on }; -} +} // namespace devilution diff --git a/Source/monstdat.h b/Source/monstdat.h index 4be40d5c0..9e6404a58 100644 --- a/Source/monstdat.h +++ b/Source/monstdat.h @@ -6,7 +6,7 @@ #ifndef __MONSTDAT_H__ #define __MONSTDAT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/monster.cpp b/Source/monster.cpp index 00f81a492..0ebe7c63b 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -9,7 +9,7 @@ #include "options.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { /** Tracks which missile files are already loaded */ int MissileFileFlag; @@ -5707,4 +5707,4 @@ void decode_enemy(int m, int enemy) } } -} +} // namespace devilution diff --git a/Source/monster.h b/Source/monster.h index 0569f9c5e..4395896ee 100644 --- a/Source/monster.h +++ b/Source/monster.h @@ -6,7 +6,7 @@ #ifndef __MONSTER_H__ #define __MONSTER_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/movie.cpp b/Source/movie.cpp index 20848ca51..e45bfa3fe 100644 --- a/Source/movie.cpp +++ b/Source/movie.cpp @@ -7,7 +7,7 @@ #include "../3rdParty/Storm/Source/storm.h" #include "../SourceX/display.h" -namespace dvl { +namespace devilution { /** Should the movie continue playing. */ BYTE movie_playing; @@ -56,4 +56,4 @@ void play_movie(const char *pszMovie, BOOL user_can_close) OutputToLogical(&MouseX, &MouseY); } -} +} // namespace devilution diff --git a/Source/movie.h b/Source/movie.h index a9081437a..69a6f25a2 100644 --- a/Source/movie.h +++ b/Source/movie.h @@ -6,7 +6,7 @@ #ifndef __MOVIE_H__ #define __MOVIE_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/mpqapi.cpp b/Source/mpqapi.cpp index 0cd04dcb1..352249e0a 100644 --- a/Source/mpqapi.cpp +++ b/Source/mpqapi.cpp @@ -14,7 +14,7 @@ #include "all.h" #include "../SourceS/file_util.h" -namespace dvl { +namespace devilution { #define INDEX_ENTRIES 2048 @@ -704,4 +704,4 @@ BOOL mpqapi_flush_and_close(const char *pszArchive, BOOL bFree, DWORD dwChar) return cur_archive.Close(/*clear_tables=*/bFree); } -} +} // namespace devilution diff --git a/Source/mpqapi.h b/Source/mpqapi.h index 34dd6894b..1684a08f7 100644 --- a/Source/mpqapi.h +++ b/Source/mpqapi.h @@ -8,7 +8,7 @@ #include -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/msg.cpp b/Source/msg.cpp index 4b60db7f7..bcd44506b 100644 --- a/Source/msg.cpp +++ b/Source/msg.cpp @@ -8,7 +8,7 @@ #include "../DiabloUI/diabloui.h" #include "options.h" -namespace dvl { +namespace devilution { static DWORD sgdwOwnerWait; static DWORD sgdwRecvOffset; @@ -2685,4 +2685,4 @@ DWORD ParseCmd(int pnum, TCmd *pCmd) return On_DLEVEL(pnum, pCmd); } -} +} // namespace devilution diff --git a/Source/msg.h b/Source/msg.h index e22ceae13..2cce50b71 100644 --- a/Source/msg.h +++ b/Source/msg.h @@ -6,7 +6,7 @@ #ifndef __MSG_H__ #define __MSG_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/multi.cpp b/Source/multi.cpp index d88974071..4b3197338 100644 --- a/Source/multi.cpp +++ b/Source/multi.cpp @@ -9,7 +9,7 @@ #include "../DiabloUI/diabloui.h" #include -namespace dvl { +namespace devilution { BOOLEAN gbSomebodyWonGameKludge; TBuffer sgHiPriBuf; @@ -919,4 +919,4 @@ void recv_plrinfo(int pnum, TCmdPlrInfoHdr *p, BOOL recv) } } -} +} // namespace devilution diff --git a/Source/multi.h b/Source/multi.h index 958d6f269..ca157a9e7 100644 --- a/Source/multi.h +++ b/Source/multi.h @@ -8,7 +8,7 @@ #include "msg.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/nthread.cpp b/Source/nthread.cpp index d092e3a10..575797cb3 100644 --- a/Source/nthread.cpp +++ b/Source/nthread.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { BYTE sgbNetUpdateRate; DWORD gdwMsgLenTbl[MAX_PLRS]; @@ -242,4 +242,4 @@ BOOL nthread_has_500ms_passed() return ticksElapsed >= 0; } -} +} // namespace devilution diff --git a/Source/nthread.h b/Source/nthread.h index 7285f4670..78b47a9e5 100644 --- a/Source/nthread.h +++ b/Source/nthread.h @@ -6,7 +6,7 @@ #ifndef __NTHREAD_H__ #define __NTHREAD_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/objdat.cpp b/Source/objdat.cpp index 732240bcf..97620ca96 100644 --- a/Source/objdat.cpp +++ b/Source/objdat.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** Maps from dun_object_id to object_id. */ const _object_id ObjTypeConv[] = { @@ -435,4 +435,4 @@ const char *ObjHiveLoadList[] = { "LzStand", }; -} +} // namespace devilution diff --git a/Source/objdat.h b/Source/objdat.h index d90b77e18..3a893fb83 100644 --- a/Source/objdat.h +++ b/Source/objdat.h @@ -6,7 +6,7 @@ #ifndef __OBJDAT_H__ #define __OBJDAT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/objects.cpp b/Source/objects.cpp index 98c5e5922..1aa042819 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "options.h" -namespace dvl { +namespace devilution { int trapid; int trapdir; @@ -5271,4 +5271,4 @@ bool objects_lv_24_454B04(int s) return FALSE; } -} +} // namespace devilution diff --git a/Source/objects.h b/Source/objects.h index 13ab2d09d..3872c0bcc 100644 --- a/Source/objects.h +++ b/Source/objects.h @@ -6,7 +6,7 @@ #ifndef __OBJECTS_H__ #define __OBJECTS_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/options.h b/Source/options.h index 4378d1397..78d2d4f8f 100644 --- a/Source/options.h +++ b/Source/options.h @@ -1,6 +1,6 @@ #pragma once -namespace dvl { +namespace devilution { struct DiabloOptions { /** @brief Play game intro video on startup. */ diff --git a/Source/pack.cpp b/Source/pack.cpp index f98e72918..605528bf9 100644 --- a/Source/pack.cpp +++ b/Source/pack.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { void PackItem(PkItemStruct *id, const ItemStruct *is) { @@ -301,4 +301,4 @@ void UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOL netSync) pPlayer->pDamAcFlags = SwapLE32(pPack->pDamAcFlags); } -} +} // namespace devilution diff --git a/Source/pack.h b/Source/pack.h index 8e520ebd9..0fc9ab2cd 100644 --- a/Source/pack.h +++ b/Source/pack.h @@ -8,7 +8,7 @@ #include "items.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/palette.cpp b/Source/palette.cpp index ff7a15d79..191b88762 100644 --- a/Source/palette.cpp +++ b/Source/palette.cpp @@ -8,7 +8,7 @@ #include "../SourceX/display.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { SDL_Color logical_palette[256]; SDL_Color system_palette[256]; @@ -383,4 +383,4 @@ void palette_update_quest_palette(int n) GenerateBlendedLookupTable(logical_palette, 1, 31, 32 - n); // Possible optimization would be to only update color 0 as only the UI can overlap with transparency in this quest } -} +} // namespace devilution diff --git a/Source/palette.h b/Source/palette.h index e732edb4e..d60807792 100644 --- a/Source/palette.h +++ b/Source/palette.h @@ -6,7 +6,7 @@ #ifndef __PALETTE_H__ #define __PALETTE_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/path.cpp b/Source/path.cpp index 08cc34293..ace3298fa 100644 --- a/Source/path.cpp +++ b/Source/path.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** Notes visisted by the path finding algorithm. */ PATHNODE path_nodes[MAXPATHNODES]; /** size of the pnode_tblptr stack */ @@ -379,4 +379,4 @@ PATHNODE *path_new_step() return new_node; } -} +} // namespace devilution diff --git a/Source/path.h b/Source/path.h index 5cb6591de..4c2dba55f 100644 --- a/Source/path.h +++ b/Source/path.h @@ -6,7 +6,7 @@ #ifndef __PATH_H__ #define __PATH_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/pfile.cpp b/Source/pfile.cpp index 99972cfee..2fe56d087 100644 --- a/Source/pfile.cpp +++ b/Source/pfile.cpp @@ -10,7 +10,7 @@ #include "../3rdParty/Storm/Source/storm.h" #include "file_util.h" -namespace dvl { +namespace devilution { #define PASSWORD_SPAWN_SINGLE "adslhfb1" #define PASSWORD_SPAWN_MULTI "lshbkfg1" @@ -551,4 +551,4 @@ void pfile_update(bool force_save) pfile_write_hero(); } -} +} // namespace devilution diff --git a/Source/pfile.h b/Source/pfile.h index 5ef1e4c03..54174b903 100644 --- a/Source/pfile.h +++ b/Source/pfile.h @@ -9,7 +9,7 @@ #include "player.h" #include "../DiabloUI/diabloui.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/player.cpp b/Source/player.cpp index 4a86df5e8..adadf8efb 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -9,7 +9,7 @@ #include "options.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { int plr_lframe_size; int plr_wframe_size; @@ -4411,4 +4411,4 @@ int get_max_dexterity(int i) return MaxStats[i][ATTRIB_DEX]; } -} +} // namespace devilution diff --git a/Source/player.h b/Source/player.h index 76bbc2060..a398552dd 100644 --- a/Source/player.h +++ b/Source/player.h @@ -6,7 +6,7 @@ #ifndef __PLAYER_H__ #define __PLAYER_H__ -namespace dvl { +namespace devilution { typedef enum PLR_MODE { PM_STAND, diff --git a/Source/plrmsg.cpp b/Source/plrmsg.cpp index 559c2e0dc..be587f110 100644 --- a/Source/plrmsg.cpp +++ b/Source/plrmsg.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { static BYTE plr_msg_slot; _plrmsg plr_msgs[PMSG_COUNT]; @@ -152,4 +152,4 @@ void DrawPlrMsg(CelOutputBuffer out) } } -} +} // namespace devilution diff --git a/Source/plrmsg.h b/Source/plrmsg.h index 66482ff82..6e9325b4b 100644 --- a/Source/plrmsg.h +++ b/Source/plrmsg.h @@ -8,7 +8,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/portal.cpp b/Source/portal.cpp index fd544d8bc..f03dd0343 100644 --- a/Source/portal.cpp +++ b/Source/portal.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** In-game state of portals. */ PortalStruct portal[MAXPORTAL]; @@ -183,4 +183,4 @@ BOOL PosOkPortal(int lvl, int x, int y) return FALSE; } -} +} // namespace devilution diff --git a/Source/portal.h b/Source/portal.h index 8a3c55154..53cb4ec4c 100644 --- a/Source/portal.h +++ b/Source/portal.h @@ -6,7 +6,7 @@ #ifndef __PORTAL_H__ #define __PORTAL_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/quests.cpp b/Source/quests.cpp index f180f9e2e..f237bff18 100644 --- a/Source/quests.cpp +++ b/Source/quests.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "options.h" -namespace dvl { +namespace devilution { int qtopline; bool questlog; @@ -944,4 +944,4 @@ void SetMultiQuest(int q, int s, int l, int v1) } } -} +} // namespace devilution diff --git a/Source/quests.h b/Source/quests.h index 025b91c8d..823eabfab 100644 --- a/Source/quests.h +++ b/Source/quests.h @@ -8,7 +8,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/render.cpp b/Source/render.cpp index ed7f6943b..24bd73e06 100644 --- a/Source/render.cpp +++ b/Source/render.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "options.h" -namespace dvl { +namespace devilution { #define NO_OVERDRAW @@ -616,4 +616,4 @@ void world_draw_black_tile(CelOutputBuffer out, int sx, int sy) } } -} +} // namespace devilution diff --git a/Source/render.h b/Source/render.h index 4dbf27002..180c6b716 100644 --- a/Source/render.h +++ b/Source/render.h @@ -6,7 +6,7 @@ #ifndef __RENDER_H__ #define __RENDER_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/restrict.cpp b/Source/restrict.cpp index 94b42629b..6f7a4775b 100644 --- a/Source/restrict.cpp +++ b/Source/restrict.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "paths.h" -namespace dvl { +namespace devilution { /** * @brief Check that we have write access to the game install folder @@ -24,4 +24,4 @@ void ReadOnlyTest() remove(path.c_str()); } -} +} // namespace devilution diff --git a/Source/restrict.h b/Source/restrict.h index b45ac6291..5ab212a56 100644 --- a/Source/restrict.h +++ b/Source/restrict.h @@ -6,7 +6,7 @@ #ifndef __RESTRICT_H__ #define __RESTRICT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/scrollrt.cpp b/Source/scrollrt.cpp index 14459c47a..d5ec04050 100644 --- a/Source/scrollrt.cpp +++ b/Source/scrollrt.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** * Specifies the current light entry. @@ -1557,4 +1557,4 @@ void DrawAndBlit() drawsbarflag = FALSE; } -} +} // namespace devilution diff --git a/Source/scrollrt.h b/Source/scrollrt.h index 0d2203758..9af11f1f0 100644 --- a/Source/scrollrt.h +++ b/Source/scrollrt.h @@ -6,7 +6,7 @@ #ifndef __SCROLLRT_H__ #define __SCROLLRT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/setmaps.cpp b/Source/setmaps.cpp index 00e7932e2..6a6e47bf2 100644 --- a/Source/setmaps.cpp +++ b/Source/setmaps.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { // BUGFIX: constant data should be const BYTE SkelKingTrans1[] = { @@ -199,4 +199,4 @@ void LoadSetMap() } } -} +} // namespace devilution diff --git a/Source/setmaps.h b/Source/setmaps.h index 04b296b74..eeb386bd2 100644 --- a/Source/setmaps.h +++ b/Source/setmaps.h @@ -6,7 +6,7 @@ #ifndef __SETMAPS_H__ #define __SETMAPS_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/sha.cpp b/Source/sha.cpp index 52fb38621..ab9c05d02 100644 --- a/Source/sha.cpp +++ b/Source/sha.cpp @@ -7,7 +7,7 @@ #include -namespace dvl { +namespace devilution { // NOTE: Diablo's "SHA1" is different from actual SHA1 in that it uses arithmetic // right shifts (sign bit extension). @@ -158,4 +158,4 @@ void SHA1Reset(int n) SHA1Init(&sgSHA1[n]); } -} +} // namespace devilution diff --git a/Source/sha.h b/Source/sha.h index 33699cbbb..e84236bf8 100644 --- a/Source/sha.h +++ b/Source/sha.h @@ -6,7 +6,7 @@ #ifndef __SHA_H__ #define __SHA_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/sound.h b/Source/sound.h index 3a8bbe400..20988e5b0 100644 --- a/Source/sound.h +++ b/Source/sound.h @@ -6,7 +6,7 @@ #ifndef __SOUND_H__ #define __SOUND_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/spelldat.cpp b/Source/spelldat.cpp index e32ebbfdc..dbdf1202b 100644 --- a/Source/spelldat.cpp +++ b/Source/spelldat.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { /** Data related to each spell ID. */ SpellData spelldata[] = { @@ -66,4 +66,4 @@ SpellData spelldata[] = { // clang-format on }; -} +} // namespace devilution diff --git a/Source/spelldat.h b/Source/spelldat.h index 00231c647..b721ecb71 100644 --- a/Source/spelldat.h +++ b/Source/spelldat.h @@ -6,7 +6,7 @@ #ifndef __SPELLDAT_H__ #define __SPELLDAT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/spells.cpp b/Source/spells.cpp index b81aacfd3..525e2223d 100644 --- a/Source/spells.cpp +++ b/Source/spells.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { int GetManaAmount(int id, int sn) { @@ -413,4 +413,4 @@ int GetSpellStaffLevel(spell_id s) return spelldata[s].sStaffLvl; } -} +} // namespace devilution diff --git a/Source/spells.h b/Source/spells.h index 37a14d5c3..84133d208 100644 --- a/Source/spells.h +++ b/Source/spells.h @@ -6,7 +6,7 @@ #ifndef __SPELLS_H__ #define __SPELLS_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/stores.cpp b/Source/stores.cpp index 8956f37bd..dcdd5ca09 100644 --- a/Source/stores.cpp +++ b/Source/stores.cpp @@ -7,7 +7,7 @@ #include "options.h" #include -namespace dvl { +namespace devilution { namespace { @@ -2160,7 +2160,7 @@ void S_DrunkEnter() } } -} +} // namespace ItemStruct golditem; @@ -2910,4 +2910,4 @@ void ReleaseStoreBtn() stextscrldbtn = -1; } -} +} // namespace devilution diff --git a/Source/stores.h b/Source/stores.h index 56791f73f..e63c2b474 100644 --- a/Source/stores.h +++ b/Source/stores.h @@ -8,7 +8,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/sync.cpp b/Source/sync.cpp index fa9f58b66..1b3288930 100644 --- a/Source/sync.cpp +++ b/Source/sync.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { namespace { @@ -152,7 +152,7 @@ static void SyncPlrInv(TSyncHeader *pHdr) } } -} +} // namespace Uint32 sync_all_monsters(const Uint8 *pbBuf, Uint32 dwMaxLen) { @@ -289,4 +289,4 @@ void sync_init() memset(sgwLRU, 255, sizeof(sgwLRU)); } -} +} // namespace devilution diff --git a/Source/sync.h b/Source/sync.h index b4cb37424..a1d21b00d 100644 --- a/Source/sync.h +++ b/Source/sync.h @@ -6,7 +6,7 @@ #ifndef __SYNC_H__ #define __SYNC_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/textdat.cpp b/Source/textdat.cpp index 0fd946f76..612f63359 100644 --- a/Source/textdat.cpp +++ b/Source/textdat.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "textdat.h" -namespace dvl { +namespace devilution { /* todo: move text out of struct */ @@ -738,4 +738,4 @@ const TextDataStruct alltext[] = { */ }; -} +} // namespace devilution diff --git a/Source/textdat.h b/Source/textdat.h index 731662617..bcdc6d366 100644 --- a/Source/textdat.h +++ b/Source/textdat.h @@ -6,7 +6,7 @@ #ifndef __TEXTDAT_H__ #define __TEXTDAT_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/themes.cpp b/Source/themes.cpp index c42ece10b..9e7792639 100644 --- a/Source/themes.cpp +++ b/Source/themes.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { int numthemes; BOOL armorFlag; @@ -1066,4 +1066,4 @@ void CreateThemeRooms() } } -} +} // namespace devilution diff --git a/Source/themes.h b/Source/themes.h index 716a6d733..75a6cb819 100644 --- a/Source/themes.h +++ b/Source/themes.h @@ -6,7 +6,7 @@ #ifndef __THEMES_H__ #define __THEMES_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/tmsg.cpp b/Source/tmsg.cpp index 02843997b..ddb5c6772 100644 --- a/Source/tmsg.cpp +++ b/Source/tmsg.cpp @@ -5,13 +5,13 @@ */ #include "all.h" -namespace dvl { +namespace devilution { namespace { TMsg *sgpTimedMsgHead; -} +} // namespace int tmsg_get(Uint8 *pbMsg, Uint32 dwMaxLen) { @@ -63,4 +63,4 @@ void tmsg_cleanup() } } -} +} // namespace devilution diff --git a/Source/tmsg.h b/Source/tmsg.h index c2bdbf2f0..d2ec6cb83 100644 --- a/Source/tmsg.h +++ b/Source/tmsg.h @@ -6,7 +6,7 @@ #ifndef __TMSG_H__ #define __TMSG_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/town.cpp b/Source/town.cpp index 647f2d6b6..7a56fdddd 100644 --- a/Source/town.cpp +++ b/Source/town.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { namespace { @@ -220,7 +220,7 @@ void T_Pass3() mem_free_dbg(P3Tiles); } -} +} // namespace /** * @brief Update the map to show the open hive @@ -385,4 +385,4 @@ void CreateTown(int entry) } } -} +} // namespace devilution diff --git a/Source/town.h b/Source/town.h index e1ba5fba7..eb38685e3 100644 --- a/Source/town.h +++ b/Source/town.h @@ -6,7 +6,7 @@ #ifndef __TOWN_H__ #define __TOWN_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/towners.cpp b/Source/towners.cpp index 3e48a15ec..4e60198e0 100644 --- a/Source/towners.cpp +++ b/Source/towners.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { BOOL storeflag; int sgnCowMsg; @@ -1302,4 +1302,4 @@ void TalkToTowner(int p, int t) } } -} +} // namespace devilution diff --git a/Source/towners.h b/Source/towners.h index d1974c611..53dee850b 100644 --- a/Source/towners.h +++ b/Source/towners.h @@ -6,7 +6,7 @@ #ifndef __TOWNERS_H__ #define __TOWNERS_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/track.cpp b/Source/track.cpp index 0d53e3e16..63c389542 100644 --- a/Source/track.cpp +++ b/Source/track.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { namespace { @@ -13,7 +13,7 @@ BYTE sgbIsScrolling; Uint32 sgdwLastWalk; bool sgbIsWalking; -} +} // namespace void track_process() { @@ -57,4 +57,4 @@ bool track_isscrolling() return sgbIsScrolling; } -} +} // namespace devilution diff --git a/Source/track.h b/Source/track.h index c22a0b51c..86b1f18df 100644 --- a/Source/track.h +++ b/Source/track.h @@ -6,7 +6,7 @@ #ifndef __TRACK_H__ #define __TRACK_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/Source/trigs.cpp b/Source/trigs.cpp index 47a0f37cc..5ff0bff74 100644 --- a/Source/trigs.cpp +++ b/Source/trigs.cpp @@ -5,7 +5,7 @@ */ #include "all.h" -namespace dvl { +namespace devilution { BOOL townwarps[3]; BOOL trigflag; @@ -922,4 +922,4 @@ void CheckTriggers() } } -} +} // namespace devilution diff --git a/Source/trigs.h b/Source/trigs.h index 0047e3623..b5b7f41c4 100644 --- a/Source/trigs.h +++ b/Source/trigs.h @@ -6,7 +6,7 @@ #ifndef __TRIGS_H__ #define __TRIGS_H__ -namespace dvl { +namespace devilution { #ifdef __cplusplus extern "C" { diff --git a/SourceS/console.h b/SourceS/console.h index 614efa848..61ef7053c 100644 --- a/SourceS/console.h +++ b/SourceS/console.h @@ -6,7 +6,7 @@ #define WIN32_LEAN_AND_MEAN #include -namespace dvl { +namespace devilution { void printInConsole(const char *fmt, ...) { diff --git a/SourceS/file_util.h b/SourceS/file_util.h index 88851e45d..9a5b318a0 100644 --- a/SourceS/file_util.h +++ b/SourceS/file_util.h @@ -24,7 +24,7 @@ #include #endif -namespace dvl { +namespace devilution { inline bool FileExists(const char *path) { diff --git a/SourceS/miniwin/misc.h b/SourceS/miniwin/misc.h index 0415d569a..a99bf8362 100644 --- a/SourceS/miniwin/misc.h +++ b/SourceS/miniwin/misc.h @@ -1,6 +1,6 @@ #pragma once -namespace dvl { +namespace devilution { typedef uint16_t SHORT; typedef int32_t LONG; diff --git a/SourceS/paths.cpp b/SourceS/paths.cpp index dd60fcb52..c089e964b 100644 --- a/SourceS/paths.cpp +++ b/SourceS/paths.cpp @@ -14,7 +14,7 @@ #define TTF_FONT_NAME "CharisSILB.ttf" #endif -namespace dvl { +namespace devilution { namespace { @@ -128,4 +128,4 @@ void SetTtfName(const char *path) *ttfName = path; } -} // namespace dvl +} // namespace devilution diff --git a/SourceS/paths.h b/SourceS/paths.h index ce7e9d43a..ac4e697eb 100644 --- a/SourceS/paths.h +++ b/SourceS/paths.h @@ -2,7 +2,7 @@ #include -namespace dvl { +namespace devilution { const std::string &GetBasePath(); const std::string &GetPrefPath(); diff --git a/SourceS/soundsample.h b/SourceS/soundsample.h index 08fa0a547..9ef3aa336 100644 --- a/SourceS/soundsample.h +++ b/SourceS/soundsample.h @@ -1,7 +1,7 @@ #pragma once #include -namespace dvl { +namespace devilution { class SoundSample final { public: diff --git a/SourceS/storm_full.h b/SourceS/storm_full.h index aecc541a8..351e59cb2 100644 --- a/SourceS/storm_full.h +++ b/SourceS/storm_full.h @@ -1,6 +1,6 @@ #pragma once -namespace dvl { +namespace devilution { extern "C" { extern DWORD nLastError; diff --git a/SourceS/thread.h b/SourceS/thread.h index 13a619077..179e6e16c 100644 --- a/SourceS/thread.h +++ b/SourceS/thread.h @@ -6,7 +6,7 @@ #include "sdl2_to_1_2_backports.h" #endif -namespace dvl { +namespace devilution { typedef struct event_emul { SDL_mutex *mutex; diff --git a/SourceS/ui_fwd.h b/SourceS/ui_fwd.h index 905cde83c..b6ddafbfa 100644 --- a/SourceS/ui_fwd.h +++ b/SourceS/ui_fwd.h @@ -1,6 +1,6 @@ #pragma once -namespace dvl { +namespace devilution { extern Uint16 gnScreenWidth; extern Uint16 gnScreenHeight; diff --git a/SourceT/appfat_test.cpp b/SourceT/appfat_test.cpp index 6a57c8f13..ee8149912 100644 --- a/SourceT/appfat_test.cpp +++ b/SourceT/appfat_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Appfat, app_fatal) { diff --git a/SourceT/automap_test.cpp b/SourceT/automap_test.cpp index 2a6769db3..2855f825d 100644 --- a/SourceT/automap_test.cpp +++ b/SourceT/automap_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Automap, InitAutomap) { diff --git a/SourceT/codec_test.cpp b/SourceT/codec_test.cpp index afbd82485..7c9359f30 100644 --- a/SourceT/codec_test.cpp +++ b/SourceT/codec_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Codec, codec_get_encoded_len) { diff --git a/SourceT/control_test.cpp b/SourceT/control_test.cpp index 28be9057d..f2dbcea25 100644 --- a/SourceT/control_test.cpp +++ b/SourceT/control_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Control, SetSpell) { diff --git a/SourceT/cursor_test.cpp b/SourceT/cursor_test.cpp index b0d2a4a1f..535dbcff8 100644 --- a/SourceT/cursor_test.cpp +++ b/SourceT/cursor_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Cursor, SetCursor) { diff --git a/SourceT/dead_test.cpp b/SourceT/dead_test.cpp index db56b5a39..abb60218c 100644 --- a/SourceT/dead_test.cpp +++ b/SourceT/dead_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Dead, AddDead) { diff --git a/SourceT/diablo_test.cpp b/SourceT/diablo_test.cpp index 76cac19e8..4a671b319 100644 --- a/SourceT/diablo_test.cpp +++ b/SourceT/diablo_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Diablo, diablo_pause_game_unpause) { diff --git a/SourceT/doom_test.cpp b/SourceT/doom_test.cpp index 10fb00fd5..44b7d7db7 100644 --- a/SourceT/doom_test.cpp +++ b/SourceT/doom_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Doom, doom_get_frame_from_time) { diff --git a/SourceT/drlg_l1_test.cpp b/SourceT/drlg_l1_test.cpp index c21fd2a7a..db501eb6d 100644 --- a/SourceT/drlg_l1_test.cpp +++ b/SourceT/drlg_l1_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Drlg_l1, DRLG_Init_Globals_4flag) { diff --git a/SourceT/drlg_l2_test.cpp b/SourceT/drlg_l2_test.cpp index 944497beb..c516b964d 100644 --- a/SourceT/drlg_l2_test.cpp +++ b/SourceT/drlg_l2_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Drlg_l2, InitDungeon) { diff --git a/SourceT/drlg_l3_test.cpp b/SourceT/drlg_l3_test.cpp index 43703b126..fc3220a87 100644 --- a/SourceT/drlg_l3_test.cpp +++ b/SourceT/drlg_l3_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Drlg_l3, AddFenceDoors_x) { diff --git a/SourceT/drlg_l4_test.cpp b/SourceT/drlg_l4_test.cpp index 53fb15e2e..bfe1efbd5 100644 --- a/SourceT/drlg_l4_test.cpp +++ b/SourceT/drlg_l4_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Drlg_l4, IsDURWall) { diff --git a/SourceT/effects_test.cpp b/SourceT/effects_test.cpp index 0e672c752..a2db1b620 100644 --- a/SourceT/effects_test.cpp +++ b/SourceT/effects_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Effects, calc_snd_position_center) { diff --git a/SourceT/file_util_test.cpp b/SourceT/file_util_test.cpp index 8df00012b..e7ba61ef8 100644 --- a/SourceT/file_util_test.cpp +++ b/SourceT/file_util_test.cpp @@ -5,7 +5,7 @@ #include "file_util.h" -using namespace dvl; +using namespace devilution; namespace { diff --git a/SourceT/inv_test.cpp b/SourceT/inv_test.cpp index dc5eb10b2..484aeb848 100644 --- a/SourceT/inv_test.cpp +++ b/SourceT/inv_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; /* Set up a given item as a spell scroll, allowing for its usage. */ void set_up_scroll(ItemStruct &item, spell_id spell) diff --git a/SourceT/lighting_test.cpp b/SourceT/lighting_test.cpp index 189d65119..176ac6fe6 100644 --- a/SourceT/lighting_test.cpp +++ b/SourceT/lighting_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Lighting, CrawlTables) { diff --git a/SourceT/missiles_test.cpp b/SourceT/missiles_test.cpp index 0f0c3e893..5cdd03bda 100644 --- a/SourceT/missiles_test.cpp +++ b/SourceT/missiles_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; TEST(Missiles, GetDirection8) { diff --git a/SourceT/pack_test.cpp b/SourceT/pack_test.cpp index a783c4e84..33f5cb84f 100644 --- a/SourceT/pack_test.cpp +++ b/SourceT/pack_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; static void ComparePackedItems(const PkItemStruct *item1, const PkItemStruct *item2) { diff --git a/SourceT/player_test.cpp b/SourceT/player_test.cpp index 4b3b16501..0a2b746b9 100644 --- a/SourceT/player_test.cpp +++ b/SourceT/player_test.cpp @@ -1,9 +1,9 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; -namespace dvl { +namespace devilution { extern int PM_DoGotHit(int pnum); } diff --git a/SourceT/scrollrt_test.cpp b/SourceT/scrollrt_test.cpp index 6bb746c7c..341420291 100644 --- a/SourceT/scrollrt_test.cpp +++ b/SourceT/scrollrt_test.cpp @@ -2,7 +2,7 @@ #include "all.h" #include "ui_fwd.h" -using namespace dvl; +using namespace devilution; // TilesInView diff --git a/SourceT/stores_test.cpp b/SourceT/stores_test.cpp index d70e98042..1f7c5ca22 100644 --- a/SourceT/stores_test.cpp +++ b/SourceT/stores_test.cpp @@ -1,7 +1,7 @@ #include #include "all.h" -using namespace dvl; +using namespace devilution; namespace { diff --git a/SourceT/writehero_test.cpp b/SourceT/writehero_test.cpp index 121dbb6f2..4bd391fb7 100644 --- a/SourceT/writehero_test.cpp +++ b/SourceT/writehero_test.cpp @@ -6,7 +6,7 @@ #include "all.h" #include "paths.h" -using namespace dvl; +using namespace devilution; int spelldat_vanilla[] = { 0, 1, 1, 4, 5, -1, 3, 3, 6, -1, 7, 6, 8, 9, diff --git a/SourceX/DiabloUI/art.cpp b/SourceX/DiabloUI/art.cpp index 772340b2a..62622d78d 100644 --- a/SourceX/DiabloUI/art.cpp +++ b/SourceX/DiabloUI/art.cpp @@ -2,7 +2,7 @@ #include "display.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { void LoadArt(const char *pszFile, Art *art, int frames, SDL_Color *pPalette) { @@ -66,4 +66,4 @@ void LoadArt(Art *art, const BYTE *artData, int w, int h, int frames) ScaleSurfaceToOutput(&art->surface); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/art.h b/SourceX/DiabloUI/art.h index d3b5ff9a0..bdb44200f 100644 --- a/SourceX/DiabloUI/art.h +++ b/SourceX/DiabloUI/art.h @@ -2,7 +2,7 @@ #include "all.h" -namespace dvl { +namespace devilution { struct Art { SDL_Surface *surface; diff --git a/SourceX/DiabloUI/art_draw.cpp b/SourceX/DiabloUI/art_draw.cpp index 1ad89e45f..d3d4c58f2 100644 --- a/SourceX/DiabloUI/art_draw.cpp +++ b/SourceX/DiabloUI/art_draw.cpp @@ -3,7 +3,7 @@ #include "DiabloUI/diabloui.h" #include "display.h" -namespace dvl { +namespace devilution { void DrawArt(Sint16 screenX, Sint16 screenY, Art *art, int nFrame, Uint16 srcW, Uint16 srcH) { @@ -74,4 +74,4 @@ int GetAnimationFrame(int frames, int fps) return frame > frames ? 0 : frame; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/art_draw.h b/SourceX/DiabloUI/art_draw.h index 6feee5d4a..3e22fca3a 100644 --- a/SourceX/DiabloUI/art_draw.h +++ b/SourceX/DiabloUI/art_draw.h @@ -4,7 +4,7 @@ #include "../SourceX/DiabloUI/art.h" -namespace dvl { +namespace devilution { void DrawArt(Sint16 screenX, Sint16 screenY, Art *art, int nFrame = 0, Uint16 srcW = 0, Uint16 srcH = 0); diff --git a/SourceX/DiabloUI/button.cpp b/SourceX/DiabloUI/button.cpp index 65b5d0f6f..ac17997e1 100644 --- a/SourceX/DiabloUI/button.cpp +++ b/SourceX/DiabloUI/button.cpp @@ -4,7 +4,7 @@ #include "DiabloUI/errorart.h" #include "display.h" -namespace dvl { +namespace devilution { Art SmlButton; @@ -54,4 +54,4 @@ void HandleGlobalMouseUpButton(UiButton *button) button->m_pressed = false; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/button.h b/SourceX/DiabloUI/button.h index 80b55c905..35b00dbf2 100644 --- a/SourceX/DiabloUI/button.h +++ b/SourceX/DiabloUI/button.h @@ -3,7 +3,7 @@ #include "DiabloUI/art.h" #include "DiabloUI/ui_item.h" -namespace dvl { +namespace devilution { extern Art SmlButton; void LoadSmlButtonArt(); diff --git a/SourceX/DiabloUI/credits.cpp b/SourceX/DiabloUI/credits.cpp index 34582551a..86348533e 100644 --- a/SourceX/DiabloUI/credits.cpp +++ b/SourceX/DiabloUI/credits.cpp @@ -13,7 +13,7 @@ #include "DiabloUI/art_draw.h" #include "DiabloUI/fonts.h" -namespace dvl { +namespace devilution { namespace { @@ -261,4 +261,4 @@ BOOL UiSupportDialog() return TextDialog(); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/credits_lines.cpp b/SourceX/DiabloUI/credits_lines.cpp index 08c6b076c..4d96fd76d 100644 --- a/SourceX/DiabloUI/credits_lines.cpp +++ b/SourceX/DiabloUI/credits_lines.cpp @@ -1,6 +1,6 @@ #include "DiabloUI/credits_lines.h" -namespace dvl { +namespace devilution { const char *const CREDITS_LINES[] = { "Game Design", @@ -553,4 +553,4 @@ const char *const CREDITS_LINES[] = { const std::size_t CREDITS_LINES_SIZE = sizeof(CREDITS_LINES) / sizeof(CREDITS_LINES[0]); -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/credits_lines.h b/SourceX/DiabloUI/credits_lines.h index 5361d642b..a59fb807f 100644 --- a/SourceX/DiabloUI/credits_lines.h +++ b/SourceX/DiabloUI/credits_lines.h @@ -1,6 +1,6 @@ #include -namespace dvl { +namespace devilution { extern const char *const CREDITS_LINES[]; extern const std::size_t CREDITS_LINES_SIZE; diff --git a/SourceX/DiabloUI/diabloui.cpp b/SourceX/DiabloUI/diabloui.cpp index fc2f57f21..e28d42ee5 100644 --- a/SourceX/DiabloUI/diabloui.cpp +++ b/SourceX/DiabloUI/diabloui.cpp @@ -22,7 +22,7 @@ #include "platform/switch/keyboard.h" #endif -namespace dvl { +namespace devilution { std::size_t SelectedItemMax; std::size_t ListViewportSize = 1; @@ -928,4 +928,4 @@ void DrawMouse() DrawArt(MouseX, MouseY, &ArtCursor); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/diabloui.h b/SourceX/DiabloUI/diabloui.h index a0905170d..463ef86a9 100644 --- a/SourceX/DiabloUI/diabloui.h +++ b/SourceX/DiabloUI/diabloui.h @@ -8,7 +8,7 @@ #include "DiabloUI/ui_item.h" #include "display.h" -namespace dvl { +namespace devilution { extern std::size_t SelectedItem; extern bool textInputActive; diff --git a/SourceX/DiabloUI/dialogs.cpp b/SourceX/DiabloUI/dialogs.cpp index 721701783..41b9809c9 100644 --- a/SourceX/DiabloUI/dialogs.cpp +++ b/SourceX/DiabloUI/dialogs.cpp @@ -9,7 +9,7 @@ #include "DiabloUI/errorart.h" #include "display.h" -namespace dvl { +namespace devilution { namespace { @@ -296,4 +296,4 @@ void UiErrorOkDialog(const char *text, std::vector renderBehind) UiErrorOkDialog(text, NULL, renderBehind); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/dialogs.h b/SourceX/DiabloUI/dialogs.h index 1d3821a70..b8d32f20a 100644 --- a/SourceX/DiabloUI/dialogs.h +++ b/SourceX/DiabloUI/dialogs.h @@ -4,7 +4,7 @@ #include "DiabloUI/ui_item.h" -namespace dvl { +namespace devilution { void UiErrorOkDialog(const char *text, std::vector renderBehind); void UiErrorOkDialog(const char *text, const char *caption, std::vector renderBehind); diff --git a/SourceX/DiabloUI/errorart.cpp b/SourceX/DiabloUI/errorart.cpp index 905d38fe5..70ebcd15b 100644 --- a/SourceX/DiabloUI/errorart.cpp +++ b/SourceX/DiabloUI/errorart.cpp @@ -1,6 +1,6 @@ #include "DiabloUI/errorart.h" -namespace dvl { +namespace devilution { const unsigned char btnData[] = { // clang-format off @@ -348,4 +348,4 @@ const unsigned char popupData[] = { // clang-format on }; -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/errorart.h b/SourceX/DiabloUI/errorart.h index 12882c810..efa7b2ba6 100644 --- a/SourceX/DiabloUI/errorart.h +++ b/SourceX/DiabloUI/errorart.h @@ -1,6 +1,6 @@ #pragma once -namespace dvl { +namespace devilution { extern const unsigned char btnData[]; extern const unsigned char popupData[]; diff --git a/SourceX/DiabloUI/fonts.cpp b/SourceX/DiabloUI/fonts.cpp index 178dcbe96..84bcda4c9 100644 --- a/SourceX/DiabloUI/fonts.cpp +++ b/SourceX/DiabloUI/fonts.cpp @@ -2,7 +2,7 @@ #include "file_util.h" #include "../SourceS/paths.h" -namespace dvl { +namespace devilution { TTF_Font *font = NULL; BYTE *FontTables[4]; @@ -91,4 +91,4 @@ void FontsCleanup() TTF_Quit(); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/fonts.h b/SourceX/DiabloUI/fonts.h index c2adaf4a9..fde0a0995 100644 --- a/SourceX/DiabloUI/fonts.h +++ b/SourceX/DiabloUI/fonts.h @@ -6,7 +6,7 @@ #include "DiabloUI/art.h" -namespace dvl { +namespace devilution { enum _artFontTables { AFT_SMALL, diff --git a/SourceX/DiabloUI/mainmenu.cpp b/SourceX/DiabloUI/mainmenu.cpp index 48e9773f0..83867c3ce 100644 --- a/SourceX/DiabloUI/mainmenu.cpp +++ b/SourceX/DiabloUI/mainmenu.cpp @@ -2,7 +2,7 @@ #include "DiabloUI/diabloui.h" #include "DiabloUI/selok.h" -namespace dvl { +namespace devilution { int mainmenu_attract_time_out; //seconds DWORD dwAttractTicks; @@ -115,4 +115,4 @@ BOOL UiMainMenuDialog(const char *name, int *pdwResult, void (*fnSound)(const ch return true; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/progress.cpp b/SourceX/DiabloUI/progress.cpp index da50467d4..a66258de3 100644 --- a/SourceX/DiabloUI/progress.cpp +++ b/SourceX/DiabloUI/progress.cpp @@ -7,7 +7,7 @@ #include "DiabloUI/art_draw.h" #include "DiabloUI/fonts.h" -namespace dvl { +namespace devilution { Art dialogArt; char dialogText[256]; @@ -137,4 +137,4 @@ BOOL UiProgressDialog(const char *msg, int enable, int (*fnfunc)(), int rate) return progress == 100; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/scrollbar.cpp b/SourceX/DiabloUI/scrollbar.cpp index 97069983c..6f0702f51 100644 --- a/SourceX/DiabloUI/scrollbar.cpp +++ b/SourceX/DiabloUI/scrollbar.cpp @@ -1,6 +1,6 @@ #include "scrollbar.h" -namespace dvl { +namespace devilution { Art ArtScrollBarBackground; Art ArtScrollBarThumb; @@ -20,4 +20,4 @@ void UnloadScrollBar() ArtScrollBarBackground.Unload(); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/scrollbar.h b/SourceX/DiabloUI/scrollbar.h index 79ef92f12..29f5b9742 100644 --- a/SourceX/DiabloUI/scrollbar.h +++ b/SourceX/DiabloUI/scrollbar.h @@ -3,7 +3,7 @@ #include "DiabloUI/art.h" #include "DiabloUI/ui_item.h" -namespace dvl { +namespace devilution { extern Art ArtScrollBarBackground; extern Art ArtScrollBarThumb; diff --git a/SourceX/DiabloUI/selconn.cpp b/SourceX/DiabloUI/selconn.cpp index 4eceac6f2..ca3f3f19a 100644 --- a/SourceX/DiabloUI/selconn.cpp +++ b/SourceX/DiabloUI/selconn.cpp @@ -5,7 +5,7 @@ #include "DiabloUI/text.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { char selconn_MaxPlayers[21]; char selconn_Description[64]; @@ -142,4 +142,4 @@ int UiSelectProvider(GameData *gameData) return selconn_ReturnValue; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/selconn.h b/SourceX/DiabloUI/selconn.h index 063ca5232..01eaeb8dc 100644 --- a/SourceX/DiabloUI/selconn.h +++ b/SourceX/DiabloUI/selconn.h @@ -1,4 +1,4 @@ -namespace dvl { +namespace devilution { void selconn_Esc(); void selconn_Focus(int value); diff --git a/SourceX/DiabloUI/selgame.cpp b/SourceX/DiabloUI/selgame.cpp index b487300a9..63c69709a 100644 --- a/SourceX/DiabloUI/selgame.cpp +++ b/SourceX/DiabloUI/selgame.cpp @@ -10,7 +10,7 @@ #include "DiabloUI/selhero.h" #include "options.h" -namespace dvl { +namespace devilution { char selgame_Label[32]; char selgame_Ip[129] = ""; @@ -484,4 +484,4 @@ int UiSelectGame(GameData *gameData, int *playerId) return selgame_enteringGame; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/selgame.h b/SourceX/DiabloUI/selgame.h index 33725c45c..8033b60ef 100644 --- a/SourceX/DiabloUI/selgame.h +++ b/SourceX/DiabloUI/selgame.h @@ -1,6 +1,6 @@ #pragma once -namespace dvl { +namespace devilution { extern int nDifficulty; diff --git a/SourceX/DiabloUI/selhero.cpp b/SourceX/DiabloUI/selhero.cpp index 2ec5d5f36..cf692749e 100644 --- a/SourceX/DiabloUI/selhero.cpp +++ b/SourceX/DiabloUI/selhero.cpp @@ -18,7 +18,7 @@ #include "../platform/ctr/keyboard.h" #endif -namespace dvl { +namespace devilution { static const char *selhero_GenerateName(uint8_t hero_class); @@ -654,4 +654,4 @@ static const char *selhero_GenerateName(uint8_t hero_class) return kNames[hero_class % 6][iRand]; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/selhero.h b/SourceX/DiabloUI/selhero.h index ad6584c1e..0d363950c 100644 --- a/SourceX/DiabloUI/selhero.h +++ b/SourceX/DiabloUI/selhero.h @@ -2,7 +2,7 @@ #include -namespace dvl { +namespace devilution { extern bool selhero_isMultiPlayer; extern bool selhero_endMenu; diff --git a/SourceX/DiabloUI/selok.cpp b/SourceX/DiabloUI/selok.cpp index bcb64040b..ea2a40be7 100644 --- a/SourceX/DiabloUI/selok.cpp +++ b/SourceX/DiabloUI/selok.cpp @@ -3,7 +3,7 @@ #include "DiabloUI/text.h" #include "DiabloUI/selok.h" -namespace dvl { +namespace devilution { namespace { @@ -89,4 +89,4 @@ void UiSelOkDialog(const char *title, const char *body, bool background) selok_Free(); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/selok.h b/SourceX/DiabloUI/selok.h index a5f433b09..c7a424693 100644 --- a/SourceX/DiabloUI/selok.h +++ b/SourceX/DiabloUI/selok.h @@ -2,7 +2,7 @@ #include "all.h" -namespace dvl { +namespace devilution { void UiSelOkDialog(const char *title, const char *body, bool background); void selok_Free(); void selok_Select(int value); diff --git a/SourceX/DiabloUI/selyesno.cpp b/SourceX/DiabloUI/selyesno.cpp index e9d1ab28a..6281c8815 100644 --- a/SourceX/DiabloUI/selyesno.cpp +++ b/SourceX/DiabloUI/selyesno.cpp @@ -4,7 +4,7 @@ #include "DiabloUI/diabloui.h" #include "DiabloUI/text.h" -namespace dvl { +namespace devilution { bool selyesno_endMenu; bool selyesno_value; @@ -78,4 +78,4 @@ bool UiSelHeroYesNoDialog(const char *title, const char *body) return selyesno_value; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/selyesno.h b/SourceX/DiabloUI/selyesno.h index 99d1d81c0..defbdb904 100644 --- a/SourceX/DiabloUI/selyesno.h +++ b/SourceX/DiabloUI/selyesno.h @@ -2,7 +2,7 @@ #include "all.h" -namespace dvl { +namespace devilution { bool UiSelHeroYesNoDialog(const char *title, const char *body); void selyesno_Free(); void selyesno_Select(int value); diff --git a/SourceX/DiabloUI/support_lines.cpp b/SourceX/DiabloUI/support_lines.cpp index fbda5323d..a21dba38f 100644 --- a/SourceX/DiabloUI/support_lines.cpp +++ b/SourceX/DiabloUI/support_lines.cpp @@ -1,6 +1,6 @@ #include "DiabloUI/support_lines.h" -namespace dvl { +namespace devilution { const char *const SUPPORT_LINES[] = { "", @@ -26,4 +26,4 @@ const char *const SUPPORT_LINES[] = { const std::size_t SUPPORT_LINES_SIZE = sizeof(SUPPORT_LINES) / sizeof(SUPPORT_LINES[0]); -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/support_lines.h b/SourceX/DiabloUI/support_lines.h index 30a5f90ce..6fdd2ec95 100644 --- a/SourceX/DiabloUI/support_lines.h +++ b/SourceX/DiabloUI/support_lines.h @@ -1,6 +1,6 @@ #include -namespace dvl { +namespace devilution { extern const char *const SUPPORT_LINES[]; extern const std::size_t SUPPORT_LINES_SIZE; diff --git a/SourceX/DiabloUI/text.cpp b/SourceX/DiabloUI/text.cpp index 8b0993019..935e33fc4 100644 --- a/SourceX/DiabloUI/text.cpp +++ b/SourceX/DiabloUI/text.cpp @@ -1,6 +1,6 @@ #include "DiabloUI/text.h" -namespace dvl { +namespace devilution { std::size_t GetArtStrWidth(const char *str, std::size_t size) { @@ -57,4 +57,4 @@ void WordWrapArtStr(char *text, std::size_t width) } } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/text.h b/SourceX/DiabloUI/text.h index 85bed0d43..38030890a 100644 --- a/SourceX/DiabloUI/text.h +++ b/SourceX/DiabloUI/text.h @@ -4,7 +4,7 @@ #include "DiabloUI/fonts.h" -namespace dvl { +namespace devilution { std::size_t GetArtStrWidth(const char *str, std::size_t size); void WordWrapArtStr(char *text, std::size_t width); diff --git a/SourceX/DiabloUI/text_draw.cpp b/SourceX/DiabloUI/text_draw.cpp index f22df9f32..ec734148e 100644 --- a/SourceX/DiabloUI/text_draw.cpp +++ b/SourceX/DiabloUI/text_draw.cpp @@ -8,7 +8,7 @@ #include "DiabloUI/ttf_render_wrapped.h" #include "display.h" -namespace dvl { +namespace devilution { extern SDL_Surface *pal_surface; @@ -99,4 +99,4 @@ void DrawArtStr(const char *text, const SDL_Rect &rect, int flags, bool drawText } } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/text_draw.h b/SourceX/DiabloUI/text_draw.h index 95e434a62..8dcaa7381 100644 --- a/SourceX/DiabloUI/text_draw.h +++ b/SourceX/DiabloUI/text_draw.h @@ -2,7 +2,7 @@ #include "all.h" -namespace dvl { +namespace devilution { struct TtfSurfaceCache { diff --git a/SourceX/DiabloUI/title.cpp b/SourceX/DiabloUI/title.cpp index ad9197c2f..810522170 100644 --- a/SourceX/DiabloUI/title.cpp +++ b/SourceX/DiabloUI/title.cpp @@ -2,7 +2,7 @@ #include "controls/menu_controls.h" #include "DiabloUI/diabloui.h" -namespace dvl { +namespace devilution { std::vector vecTitleScreen; @@ -76,4 +76,4 @@ void UiSetSpawned(BOOL bSpawned) gbSpawned = bSpawned; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/ttf_render_wrapped.cpp b/SourceX/DiabloUI/ttf_render_wrapped.cpp index 16209c0ad..a6cc9105f 100644 --- a/SourceX/DiabloUI/ttf_render_wrapped.cpp +++ b/SourceX/DiabloUI/ttf_render_wrapped.cpp @@ -3,7 +3,7 @@ #include #include -namespace dvl { +namespace devilution { namespace { @@ -174,4 +174,4 @@ SDL_Surface *RenderUTF8_Solid_Wrapped(TTF_Font *font, const char *text, SDL_Colo return textbuf; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/DiabloUI/ttf_render_wrapped.h b/SourceX/DiabloUI/ttf_render_wrapped.h index 3e2092364..3845d9f18 100644 --- a/SourceX/DiabloUI/ttf_render_wrapped.h +++ b/SourceX/DiabloUI/ttf_render_wrapped.h @@ -4,7 +4,7 @@ #include -namespace dvl { +namespace devilution { enum TextAlignment { TextAlignment_BEGIN = 0, diff --git a/SourceX/DiabloUI/ui_item.h b/SourceX/DiabloUI/ui_item.h index c3c4a026e..40cb27295 100644 --- a/SourceX/DiabloUI/ui_item.h +++ b/SourceX/DiabloUI/ui_item.h @@ -11,7 +11,7 @@ #include "DiabloUI/art.h" #include "DiabloUI/text_draw.h" -namespace dvl { +namespace devilution { enum UiType { UI_TEXT, diff --git a/SourceX/controls/axis_direction.cpp b/SourceX/controls/axis_direction.cpp index 28d621073..8faab07de 100644 --- a/SourceX/controls/axis_direction.cpp +++ b/SourceX/controls/axis_direction.cpp @@ -2,7 +2,7 @@ #include -namespace dvl { +namespace devilution { AxisDirection AxisDirectionRepeater::Get(AxisDirection axis_direction) { @@ -52,4 +52,4 @@ AxisDirection AxisDirectionRepeater::Get(AxisDirection axis_direction) return axis_direction; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/controls/axis_direction.h b/SourceX/controls/axis_direction.h index 861513beb..398e3a37d 100644 --- a/SourceX/controls/axis_direction.h +++ b/SourceX/controls/axis_direction.h @@ -1,6 +1,6 @@ #pragma once -namespace dvl { +namespace devilution { enum AxisDirectionX { AxisDirectionX_NONE = 0, diff --git a/SourceX/controls/controller.cpp b/SourceX/controls/controller.cpp index e06a85c91..499af5ebb 100644 --- a/SourceX/controls/controller.cpp +++ b/SourceX/controls/controller.cpp @@ -6,7 +6,7 @@ #include "controls/devices/joystick.h" #include "controls/devices/game_controller.h" -namespace dvl { +namespace devilution { ControllerButtonEvent ToControllerButtonEvent(const SDL_Event &event) { @@ -81,4 +81,4 @@ bool HandleControllerAddedOrRemovedEvent(const SDL_Event &event) #endif } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/controls/controller.h b/SourceX/controls/controller.h index 6760f10f9..b56d67314 100644 --- a/SourceX/controls/controller.h +++ b/SourceX/controls/controller.h @@ -5,7 +5,7 @@ #include "all.h" #include "./controller_buttons.h" -namespace dvl { +namespace devilution { struct ControllerButtonEvent { ControllerButton button; diff --git a/SourceX/controls/controller_buttons.h b/SourceX/controls/controller_buttons.h index ed4363ee0..859645a96 100644 --- a/SourceX/controls/controller_buttons.h +++ b/SourceX/controls/controller_buttons.h @@ -1,7 +1,7 @@ #pragma once // Unifies joystick, gamepad, and keyboard controller APIs. -namespace dvl { +namespace devilution { // NOTE: A, B, X, Y refer to physical positions on an XBox 360 controller. // A<->B and X<->Y are reversed on a Nintendo controller. diff --git a/SourceX/controls/controller_motion.cpp b/SourceX/controls/controller_motion.cpp index 01d50dc18..19272e4c3 100644 --- a/SourceX/controls/controller_motion.cpp +++ b/SourceX/controls/controller_motion.cpp @@ -9,7 +9,7 @@ #include "controls/game_controls.h" #include "options.h" -namespace dvl { +namespace devilution { namespace { @@ -169,4 +169,4 @@ AxisDirection GetLeftStickOrDpadDirection(bool allow_dpad) return result; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/controls/controller_motion.h b/SourceX/controls/controller_motion.h index 482fc9a82..a046c0773 100644 --- a/SourceX/controls/controller_motion.h +++ b/SourceX/controls/controller_motion.h @@ -7,7 +7,7 @@ #include "./axis_direction.h" #include "./controller.h" -namespace dvl { +namespace devilution { // Raw axis values. extern float leftStickXUnscaled, leftStickYUnscaled, rightStickXUnscaled, rightStickYUnscaled; diff --git a/SourceX/controls/devices/game_controller.cpp b/SourceX/controls/devices/game_controller.cpp index e35374cd5..805d31852 100644 --- a/SourceX/controls/devices/game_controller.cpp +++ b/SourceX/controls/devices/game_controller.cpp @@ -11,7 +11,7 @@ // Defined in SourceX/controls/plctrls.cpp extern "C" bool sgbControllerActive; -namespace dvl { +namespace devilution { std::vector *const GameController::controllers_ = new std::vector; @@ -221,5 +221,5 @@ bool GameController::IsPressedOnAnyController(ControllerButton button) return false; } -} // namespace dvl +} // namespace devilution #endif diff --git a/SourceX/controls/devices/game_controller.h b/SourceX/controls/devices/game_controller.h index e41e7b5e9..7c9b21802 100644 --- a/SourceX/controls/devices/game_controller.h +++ b/SourceX/controls/devices/game_controller.h @@ -8,7 +8,7 @@ #include "controls/controller_buttons.h" #ifndef USE_SDL1 -namespace dvl { +namespace devilution { class GameController { static std::vector *const controllers_; diff --git a/SourceX/controls/devices/joystick.cpp b/SourceX/controls/devices/joystick.cpp index 752c80616..ac721919e 100644 --- a/SourceX/controls/devices/joystick.cpp +++ b/SourceX/controls/devices/joystick.cpp @@ -9,7 +9,7 @@ // Defined in SourceX/controls/plctrls.cpp extern "C" bool sgbControllerActive; -namespace dvl { +namespace devilution { std::vector *const Joystick::joysticks_ = new std::vector; @@ -335,4 +335,4 @@ bool Joystick::IsPressedOnAnyJoystick(ControllerButton button) return false; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/controls/devices/joystick.h b/SourceX/controls/devices/joystick.h index b3393663d..b466e5737 100644 --- a/SourceX/controls/devices/joystick.h +++ b/SourceX/controls/devices/joystick.h @@ -12,7 +12,7 @@ #include "controls/controller.h" #include "controls/controller_buttons.h" -namespace dvl { +namespace devilution { class Joystick { static std::vector *const joysticks_; diff --git a/SourceX/controls/devices/kbcontroller.cpp b/SourceX/controls/devices/kbcontroller.cpp index 9969e7833..28dbd1f95 100644 --- a/SourceX/controls/devices/kbcontroller.cpp +++ b/SourceX/controls/devices/kbcontroller.cpp @@ -6,7 +6,7 @@ #include "sdl_compat.h" #include "stubs.h" -namespace dvl { +namespace devilution { ControllerButton KbCtrlToControllerButton(const SDL_Event &event) { diff --git a/SourceX/controls/devices/kbcontroller.h b/SourceX/controls/devices/kbcontroller.h index 0c38fd9b3..5949d4874 100644 --- a/SourceX/controls/devices/kbcontroller.h +++ b/SourceX/controls/devices/kbcontroller.h @@ -9,7 +9,7 @@ #include #include "controls/controller_buttons.h" -namespace dvl { +namespace devilution { ControllerButton KbCtrlToControllerButton(const SDL_Event &event); diff --git a/SourceX/controls/game_controls.cpp b/SourceX/controls/game_controls.cpp index 90dd44ea2..dad17f9ae 100644 --- a/SourceX/controls/game_controls.cpp +++ b/SourceX/controls/game_controls.cpp @@ -11,7 +11,7 @@ #include "controls/plrctrls.h" #include "options.h" -namespace dvl { +namespace devilution { bool start_modifier_active = false; bool select_modifier_active = false; @@ -349,4 +349,4 @@ AxisDirection GetMoveDirection() return GetLeftStickOrDpadDirection(/*allow_dpad=*/!sgOptions.Controller.bDpadHotkeys); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/controls/game_controls.h b/SourceX/controls/game_controls.h index 13eb7dac9..0e15870ca 100644 --- a/SourceX/controls/game_controls.h +++ b/SourceX/controls/game_controls.h @@ -6,7 +6,7 @@ #include "./axis_direction.h" #include "./controller.h" -namespace dvl { +namespace devilution { enum GameActionType { GameActionType_NONE = 0, diff --git a/SourceX/controls/menu_controls.cpp b/SourceX/controls/menu_controls.cpp index 026d5367a..3134e6ed4 100644 --- a/SourceX/controls/menu_controls.cpp +++ b/SourceX/controls/menu_controls.cpp @@ -6,7 +6,7 @@ #include "controls/remap_keyboard.h" #include "DiabloUI/diabloui.h" -namespace dvl { +namespace devilution { MenuAction GetMenuHeldUpDownAction() { @@ -114,4 +114,4 @@ MenuAction GetMenuAction(const SDL_Event &event) return MenuAction_NONE; } // namespace dvl -} // namespace dvl +} // namespace devilution diff --git a/SourceX/controls/menu_controls.h b/SourceX/controls/menu_controls.h index 08be9d519..1676a4261 100644 --- a/SourceX/controls/menu_controls.h +++ b/SourceX/controls/menu_controls.h @@ -2,7 +2,7 @@ #include "all.h" -namespace dvl { +namespace devilution { enum MenuAction { MenuAction_NONE = 0, diff --git a/SourceX/controls/modifier_hints.cpp b/SourceX/controls/modifier_hints.cpp index e1414e003..b5d7ecdcb 100644 --- a/SourceX/controls/modifier_hints.cpp +++ b/SourceX/controls/modifier_hints.cpp @@ -7,7 +7,7 @@ #include "controls/game_controls.h" #include "options.h" -namespace dvl { +namespace devilution { namespace { @@ -139,4 +139,4 @@ void DrawControllerModifierHints(CelOutputBuffer out) DrawSelectModifierMenu(out); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/controls/modifier_hints.h b/SourceX/controls/modifier_hints.h index eab367e0a..f496b08d6 100644 --- a/SourceX/controls/modifier_hints.h +++ b/SourceX/controls/modifier_hints.h @@ -2,7 +2,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { void DrawControllerModifierHints(CelOutputBuffer out); diff --git a/SourceX/controls/plrctrls.cpp b/SourceX/controls/plrctrls.cpp index 969fc1ac1..413ec4d34 100644 --- a/SourceX/controls/plrctrls.cpp +++ b/SourceX/controls/plrctrls.cpp @@ -10,7 +10,7 @@ #define SPLICONLENGTH 56 -namespace dvl { +namespace devilution { bool sgbControllerActive = false; coords speedspellscoords[50]; @@ -842,7 +842,7 @@ void StoreMove(AxisDirection move_dir) STextDown(); } -typedef void (*HandleLeftStickOrDPadFn)(dvl::AxisDirection); +typedef void (*HandleLeftStickOrDPadFn)(devilution::AxisDirection); HandleLeftStickOrDPadFn GetLeftStickOrDPadGameUIHandler() { @@ -1250,4 +1250,4 @@ void PerformSecondaryAction() } } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/controls/plrctrls.h b/SourceX/controls/plrctrls.h index 61691d104..68baf2d9f 100644 --- a/SourceX/controls/plrctrls.h +++ b/SourceX/controls/plrctrls.h @@ -3,7 +3,7 @@ #include "all.h" -namespace dvl { +namespace devilution { typedef enum belt_item_type { BLT_HEALING, diff --git a/SourceX/controls/remap_keyboard.h b/SourceX/controls/remap_keyboard.h index 5ddd7a3e1..6fe528379 100644 --- a/SourceX/controls/remap_keyboard.h +++ b/SourceX/controls/remap_keyboard.h @@ -8,7 +8,7 @@ #include "sdl2_to_1_2_backports.h" #endif -namespace dvl { +namespace devilution { // Re-maps a keyboard key as per the REMAP_KEYBOARD_KEYS define. inline void remap_keyboard_key(SDL_Keycode *sym) diff --git a/SourceX/controls/touch.cpp b/SourceX/controls/touch.cpp index 43667f265..b98a50790 100644 --- a/SourceX/controls/touch.cpp +++ b/SourceX/controls/touch.cpp @@ -86,7 +86,7 @@ static void init_touch(void) SDL_DisplayMode current; SDL_GetCurrentDisplayMode(0, ¤t); visible_height = current.h; - visible_width = (current.h * dvl::gnScreenWidth) / dvl::gnScreenHeight; + visible_width = (current.h * devilution::gnScreenWidth) / devilution::gnScreenHeight; x_borderwidth = (current.w - visible_width) / 2; y_borderwidth = (current.h - visible_height) / 2; } @@ -107,7 +107,7 @@ static void preprocess_events(SDL_Event *event) SDL_TouchID port = event->tfinger.touchId; if (port != 0) { #ifdef __vita__ - if (dvl::sgOptions.Controller.bRearTouch) { + if (devilution::sgOptions.Controller.bRearTouch) { switch (event->type) { case SDL_FINGERDOWN: preprocess_back_finger_down(event); @@ -147,7 +147,7 @@ static void preprocess_finger_down(SDL_Event *event) if (direct_touch) { x = event->tfinger.x * visible_width + x_borderwidth; y = event->tfinger.y * visible_height + y_borderwidth; - dvl::OutputToLogical(&x, &y); + devilution::OutputToLogical(&x, &y); } // make sure each finger is not reported down multiple times @@ -245,8 +245,8 @@ static void preprocess_finger_up(SDL_Event *event) // short (tfinger.x * dvl::GetOutputSurface()->w) - (finger[port][i].last_down_x * dvl::GetOutputSurface()->w)); - float yrel = ((event->tfinger.y * dvl::GetOutputSurface()->h) - (finger[port][i].last_down_y * dvl::GetOutputSurface()->h)); + float xrel = ((event->tfinger.x * devilution::GetOutputSurface()->w) - (finger[port][i].last_down_x * devilution::GetOutputSurface()->w)); + float yrel = ((event->tfinger.y * devilution::GetOutputSurface()->h) - (finger[port][i].last_down_y * devilution::GetOutputSurface()->h)); float max_r_squared = (float)(MAX_TAP_MOTION_DISTANCE * MAX_TAP_MOTION_DISTANCE); if ((xrel * xrel + yrel * yrel) >= max_r_squared) { continue; @@ -268,7 +268,7 @@ static void preprocess_finger_up(SDL_Event *event) if (direct_touch) { x = event->tfinger.x * visible_width + x_borderwidth; y = event->tfinger.y * visible_height + y_borderwidth; - dvl::OutputToLogical(&x, &y); + devilution::OutputToLogical(&x, &y); } } set_mouse_button_event(event, SDL_MOUSEBUTTONDOWN, simulated_button, x, y); @@ -314,19 +314,19 @@ static void preprocess_finger_motion(SDL_Event *event) if (direct_touch) { x = event->tfinger.x * visible_width + x_borderwidth; y = event->tfinger.y * visible_height + y_borderwidth; - dvl::OutputToLogical(&x, &y); + devilution::OutputToLogical(&x, &y); } else { // for relative mode, use the pointer speed setting float speedFactor = 1.0; // convert touch events to relative mouse pointer events // Whenever an SDL_event involving the mouse is processed, - x = (mouse_x + (event->tfinger.dx * 1.25 * speedFactor * dvl::GetOutputSurface()->w)); - y = (mouse_y + (event->tfinger.dy * 1.25 * speedFactor * dvl::GetOutputSurface()->h)); + x = (mouse_x + (event->tfinger.dx * 1.25 * speedFactor * devilution::GetOutputSurface()->w)); + y = (mouse_y + (event->tfinger.dy * 1.25 * speedFactor * devilution::GetOutputSurface()->h)); } - x = clip(x, 0, dvl::GetOutputSurface()->w); - y = clip(y, 0, dvl::GetOutputSurface()->h); + x = clip(x, 0, devilution::GetOutputSurface()->w); + y = clip(y, 0, devilution::GetOutputSurface()->h); xrel = x - mouse_x; yrel = y - mouse_y; @@ -414,7 +414,7 @@ static void preprocess_finger_motion(SDL_Event *event) } } -namespace dvl { +namespace devilution { void handle_touch(SDL_Event *event, int current_mouse_x, int current_mouse_y) { @@ -463,7 +463,7 @@ void finish_simulated_mouse_clicks(int current_mouse_x, int current_mouse_y) } } -} // namespace dvl +} // namespace devilution static void set_mouse_button_event(SDL_Event *event, uint32_t type, uint8_t button, int32_t x, int32_t y) { diff --git a/SourceX/controls/touch.h b/SourceX/controls/touch.h index c3a07add9..c608a9c17 100644 --- a/SourceX/controls/touch.h +++ b/SourceX/controls/touch.h @@ -2,7 +2,7 @@ #include -namespace dvl { +namespace devilution { #ifndef USE_SDL1 void handle_touch(SDL_Event *event, int current_mouse_x, int current_mouse_y); diff --git a/SourceX/display.cpp b/SourceX/display.cpp index 3d39f78ba..288aa0de3 100644 --- a/SourceX/display.cpp +++ b/SourceX/display.cpp @@ -20,7 +20,7 @@ #endif #endif -namespace dvl { +namespace devilution { extern SDL_Surface *renderer_texture_surface; /** defined in dx.cpp */ diff --git a/SourceX/display.h b/SourceX/display.h index bec2914fd..8f7336fe2 100644 --- a/SourceX/display.h +++ b/SourceX/display.h @@ -6,7 +6,7 @@ #include #include -namespace dvl { +namespace devilution { extern int refreshDelay; // Screen refresh rate in nanoseconds extern SDL_Window *window; diff --git a/SourceX/dvlnet/abstract_net.cpp b/SourceX/dvlnet/abstract_net.cpp index f51ec2928..094b84bb8 100644 --- a/SourceX/dvlnet/abstract_net.cpp +++ b/SourceX/dvlnet/abstract_net.cpp @@ -8,7 +8,7 @@ #endif #include "dvlnet/loopback.h" -namespace dvl { +namespace devilution { namespace net { std::unique_ptr abstract_net::make_net(provider_t provider) @@ -32,4 +32,4 @@ std::unique_ptr abstract_net::make_net(provider_t provider) } } // namespace net -} // namespace dvl +} // namespace devilution diff --git a/SourceX/dvlnet/abstract_net.h b/SourceX/dvlnet/abstract_net.h index c482ed320..8b0593424 100644 --- a/SourceX/dvlnet/abstract_net.h +++ b/SourceX/dvlnet/abstract_net.h @@ -8,7 +8,7 @@ #include "all.h" #include "../3rdParty/Storm/Source/storm.h" -namespace dvl { +namespace devilution { namespace net { typedef std::vector buffer_t; diff --git a/SourceX/dvlnet/base.cpp b/SourceX/dvlnet/base.cpp index c2103e5f9..e7196b167 100644 --- a/SourceX/dvlnet/base.cpp +++ b/SourceX/dvlnet/base.cpp @@ -3,7 +3,7 @@ #include #include -namespace dvl { +namespace devilution { namespace net { void base::setup_gameinfo(buffer_t info) @@ -255,4 +255,4 @@ bool base::SNetGetTurnsInTransit(DWORD *turns) } } // namespace net -} // namespace dvl +} // namespace devilution diff --git a/SourceX/dvlnet/base.h b/SourceX/dvlnet/base.h index ed0140c16..fb12b4b44 100644 --- a/SourceX/dvlnet/base.h +++ b/SourceX/dvlnet/base.h @@ -10,7 +10,7 @@ #include "dvlnet/abstract_net.h" #include "dvlnet/packet.h" -namespace dvl { +namespace devilution { namespace net { class base : public abstract_net { diff --git a/SourceX/dvlnet/cdwrap.h b/SourceX/dvlnet/cdwrap.h index 66cc5b444..a7069084b 100644 --- a/SourceX/dvlnet/cdwrap.h +++ b/SourceX/dvlnet/cdwrap.h @@ -10,7 +10,7 @@ #include "dvlnet/abstract_net.h" -namespace dvl { +namespace devilution { namespace net { template diff --git a/SourceX/dvlnet/frame_queue.cpp b/SourceX/dvlnet/frame_queue.cpp index 34d6be821..f27088343 100644 --- a/SourceX/dvlnet/frame_queue.cpp +++ b/SourceX/dvlnet/frame_queue.cpp @@ -4,7 +4,7 @@ #include "dvlnet/packet.h" -namespace dvl { +namespace devilution { namespace net { framesize_t frame_queue::size() @@ -79,4 +79,4 @@ buffer_t frame_queue::make_frame(buffer_t packetbuf) } } // namespace net -} // namespace dvl +} // namespace devilution diff --git a/SourceX/dvlnet/frame_queue.h b/SourceX/dvlnet/frame_queue.h index 8e48bfa8b..38c993b78 100644 --- a/SourceX/dvlnet/frame_queue.h +++ b/SourceX/dvlnet/frame_queue.h @@ -4,7 +4,7 @@ #include "dvlnet/abstract_net.h" -namespace dvl { +namespace devilution { namespace net { class frame_queue_exception : public dvlnet_exception { diff --git a/SourceX/dvlnet/loopback.cpp b/SourceX/dvlnet/loopback.cpp index 02ef79121..4b33f6a07 100644 --- a/SourceX/dvlnet/loopback.cpp +++ b/SourceX/dvlnet/loopback.cpp @@ -1,7 +1,7 @@ #include "dvlnet/loopback.h" #include "stubs.h" -namespace dvl { +namespace devilution { namespace net { int loopback::create(std::string addrstr, std::string passwd) @@ -106,4 +106,4 @@ bool loopback::SNetGetTurnsInTransit(DWORD *turns) } } // namespace net -} // namespace dvl +} // namespace devilution diff --git a/SourceX/dvlnet/loopback.h b/SourceX/dvlnet/loopback.h index 6797b9ecc..bd8e7a2a4 100644 --- a/SourceX/dvlnet/loopback.h +++ b/SourceX/dvlnet/loopback.h @@ -6,7 +6,7 @@ #include "all.h" #include "dvlnet/abstract_net.h" -namespace dvl { +namespace devilution { namespace net { class loopback : public abstract_net { diff --git a/SourceX/dvlnet/packet.cpp b/SourceX/dvlnet/packet.cpp index 1521f3087..029855b09 100644 --- a/SourceX/dvlnet/packet.cpp +++ b/SourceX/dvlnet/packet.cpp @@ -1,6 +1,6 @@ #include "dvlnet/packet.h" -namespace dvl { +namespace devilution { namespace net { #ifndef NONET @@ -231,4 +231,4 @@ packet_factory::packet_factory(std::string pw) } } // namespace net -} // namespace dvl +} // namespace devilution diff --git a/SourceX/dvlnet/packet.h b/SourceX/dvlnet/packet.h index 0d8d62c69..ccaf07c39 100644 --- a/SourceX/dvlnet/packet.h +++ b/SourceX/dvlnet/packet.h @@ -11,7 +11,7 @@ #include "dvlnet/abstract_net.h" #include "stubs.h" -namespace dvl { +namespace devilution { namespace net { enum packet_type : uint8_t { diff --git a/SourceX/dvlnet/tcp_client.cpp b/SourceX/dvlnet/tcp_client.cpp index a4e823e60..b4b48e41f 100644 --- a/SourceX/dvlnet/tcp_client.cpp +++ b/SourceX/dvlnet/tcp_client.cpp @@ -11,7 +11,7 @@ #include -namespace dvl { +namespace devilution { namespace net { int tcp_client::create(std::string addrstr, std::string passwd) @@ -132,4 +132,4 @@ tcp_client::~tcp_client() } } // namespace net -} // namespace dvl +} // namespace devilution diff --git a/SourceX/dvlnet/tcp_client.h b/SourceX/dvlnet/tcp_client.h index ee86bc1bb..7382fbfdc 100644 --- a/SourceX/dvlnet/tcp_client.h +++ b/SourceX/dvlnet/tcp_client.h @@ -12,7 +12,7 @@ #include "dvlnet/base.h" #include "dvlnet/tcp_server.h" -namespace dvl { +namespace devilution { namespace net { class tcp_client : public base { diff --git a/SourceX/dvlnet/tcp_server.cpp b/SourceX/dvlnet/tcp_server.cpp index 85c6d0d73..64f501a41 100644 --- a/SourceX/dvlnet/tcp_server.cpp +++ b/SourceX/dvlnet/tcp_server.cpp @@ -5,7 +5,7 @@ #include "dvlnet/base.h" -namespace dvl { +namespace devilution { namespace net { tcp_server::tcp_server(asio::io_context &ioc, std::string bindaddr, @@ -223,4 +223,4 @@ tcp_server::~tcp_server() } } // namespace net -} // namespace dvl +} // namespace devilution diff --git a/SourceX/dvlnet/tcp_server.h b/SourceX/dvlnet/tcp_server.h index e4704c35f..8617a0d3e 100644 --- a/SourceX/dvlnet/tcp_server.h +++ b/SourceX/dvlnet/tcp_server.h @@ -12,7 +12,7 @@ #include "dvlnet/abstract_net.h" #include "dvlnet/frame_queue.h" -namespace dvl { +namespace devilution { namespace net { class server_exception : public dvlnet_exception { diff --git a/SourceX/dvlnet/udp_p2p.cpp b/SourceX/dvlnet/udp_p2p.cpp index 4d7992a0b..257e2dc80 100644 --- a/SourceX/dvlnet/udp_p2p.cpp +++ b/SourceX/dvlnet/udp_p2p.cpp @@ -7,7 +7,7 @@ #include "sdl2_to_1_2_backports.h" #endif -namespace dvl { +namespace devilution { namespace net { const udp_p2p::endpoint udp_p2p::none; @@ -168,4 +168,4 @@ void udp_p2p::recv_decrypted(packet &pkt, endpoint sender) } } // namespace net -} // namespace dvl +} // namespace devilution diff --git a/SourceX/dvlnet/udp_p2p.h b/SourceX/dvlnet/udp_p2p.h index 663aa6901..93d96c275 100644 --- a/SourceX/dvlnet/udp_p2p.h +++ b/SourceX/dvlnet/udp_p2p.h @@ -10,7 +10,7 @@ #include "dvlnet/packet.h" #include "dvlnet/base.h" -namespace dvl { +namespace devilution { namespace net { class udp_p2p : public base { diff --git a/SourceX/dx.cpp b/SourceX/dx.cpp index 9dbce9811..400314b96 100644 --- a/SourceX/dx.cpp +++ b/SourceX/dx.cpp @@ -13,7 +13,7 @@ #include <3ds.h> #endif -namespace dvl { +namespace devilution { int sgdwLockCount; #ifdef _DEBUG diff --git a/SourceX/main.cpp b/SourceX/main.cpp index ca355de18..2dfb50cfe 100644 --- a/SourceX/main.cpp +++ b/SourceX/main.cpp @@ -31,5 +31,5 @@ int main(int argc, char **argv) ctr_sys_init(); #endif - return dvl::DiabloMain(argc, argv); + return devilution::DiabloMain(argc, argv); } diff --git a/SourceX/miniwin/misc_msg.cpp b/SourceX/miniwin/misc_msg.cpp index 2786efb28..50b2808b3 100644 --- a/SourceX/miniwin/misc_msg.cpp +++ b/SourceX/miniwin/misc_msg.cpp @@ -23,7 +23,7 @@ * Windows message handling and keyboard event conversion for SDL. */ -namespace dvl { +namespace devilution { static std::deque message_queue; @@ -733,4 +733,4 @@ bool PostMessage(UINT Msg, WPARAM wParam, LPARAM lParam) return true; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/platform/switch/docking.cpp b/SourceX/platform/switch/docking.cpp index dc35c3928..a8dec1a6c 100644 --- a/SourceX/platform/switch/docking.cpp +++ b/SourceX/platform/switch/docking.cpp @@ -3,7 +3,7 @@ #include "display.h" #include "platform/switch/docking.h" -namespace dvl { +namespace devilution { static int currently_docked = -1; // keep track of docked or handheld mode diff --git a/SourceX/platform/switch/docking.h b/SourceX/platform/switch/docking.h index 5a81a1e24..4a0da4ac4 100644 --- a/SourceX/platform/switch/docking.h +++ b/SourceX/platform/switch/docking.h @@ -1,6 +1,6 @@ #pragma once -namespace dvl { +namespace devilution { void HandleDocking(); diff --git a/SourceX/qol.cpp b/SourceX/qol.cpp index ec5aa7d15..8c3b4a54f 100644 --- a/SourceX/qol.cpp +++ b/SourceX/qol.cpp @@ -7,7 +7,7 @@ #include "options.h" #include "DiabloUI/art_draw.h" -namespace dvl { +namespace devilution { namespace { struct QolArt { diff --git a/SourceX/qol.h b/SourceX/qol.h index 8aa46b688..679016612 100644 --- a/SourceX/qol.h +++ b/SourceX/qol.h @@ -8,7 +8,7 @@ #include "engine.h" -namespace dvl { +namespace devilution { void FreeQol(); void InitQol(); diff --git a/SourceX/sound.cpp b/SourceX/sound.cpp index 4fabd98d6..6c03c2466 100644 --- a/SourceX/sound.cpp +++ b/SourceX/sound.cpp @@ -11,7 +11,7 @@ #include #include -namespace dvl { +namespace devilution { BOOLEAN gbSndInited; /** Specifies whether background music is enabled. */ diff --git a/SourceX/soundsample.cpp b/SourceX/soundsample.cpp index cf356b14b..47671c5b7 100644 --- a/SourceX/soundsample.cpp +++ b/SourceX/soundsample.cpp @@ -4,7 +4,7 @@ #include "storm_sdl_rw.h" -namespace dvl { +namespace devilution { ///// SoundSample ///// diff --git a/SourceX/storm/storm.cpp b/SourceX/storm/storm.cpp index 7abd1e722..12035116d 100644 --- a/SourceX/storm/storm.cpp +++ b/SourceX/storm/storm.cpp @@ -21,7 +21,7 @@ #include "DiabloUI/diabloui.h" -namespace dvl { +namespace devilution { DWORD nLastError = 0; @@ -800,4 +800,4 @@ BOOL SFileEnableDirectAccess(BOOL enable) directFileAccess = enable; return true; } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/storm/storm_net.cpp b/SourceX/storm/storm_net.cpp index 04908be3e..1179373c7 100644 --- a/SourceX/storm/storm_net.cpp +++ b/SourceX/storm/storm_net.cpp @@ -5,7 +5,7 @@ #include "stubs.h" #include "dvlnet/abstract_net.h" -namespace dvl { +namespace devilution { static std::unique_ptr dvlnet_inst; static char gpszGameName[128] = {}; @@ -158,4 +158,4 @@ BOOL SNetPerformUpgrade(DWORD *upgradestatus) UNIMPLEMENTED(); } -} // namespace dvl +} // namespace devilution diff --git a/SourceX/storm_sdl_rw.cpp b/SourceX/storm_sdl_rw.cpp index 0a038d258..5777888e5 100644 --- a/SourceX/storm_sdl_rw.cpp +++ b/SourceX/storm_sdl_rw.cpp @@ -7,7 +7,7 @@ #include "../3rdParty/Storm/Source/storm.h" #include "../Source/engine.h" -namespace dvl { +namespace devilution { static HANDLE SFileRw_GetHandle(struct SDL_RWops *context) { diff --git a/SourceX/storm_sdl_rw.h b/SourceX/storm_sdl_rw.h index 22e8857f1..70ca68a8a 100644 --- a/SourceX/storm_sdl_rw.h +++ b/SourceX/storm_sdl_rw.h @@ -4,7 +4,7 @@ #include "../SourceS/miniwin/misc.h" -namespace dvl { +namespace devilution { /** * @brief Creates a read-only SDL_RWops from a Storm file handle. diff --git a/SourceX/thread.cpp b/SourceX/thread.cpp index 2b536a39c..a915a01b6 100644 --- a/SourceX/thread.cpp +++ b/SourceX/thread.cpp @@ -3,7 +3,7 @@ #include #include -namespace dvl { +namespace devilution { static int SDLCALL thread_translate(void *ptr) { diff --git a/defs.h b/defs.h index 3c151011f..a817f9948 100644 --- a/defs.h +++ b/defs.h @@ -124,7 +124,7 @@ #define BUFFER_BORDER_LEFT 64 #define BUFFER_BORDER_TOP 160 -#define BUFFER_BORDER_RIGHT dvl::borderRight +#define BUFFER_BORDER_RIGHT devilution::borderRight #define BUFFER_BORDER_BOTTOM 16 #define UI_OFFSET_Y ((Sint16)((gnScreenHeight - 480) / 2)) diff --git a/enums.h b/enums.h index e637b2a76..ce6b42935 100644 --- a/enums.h +++ b/enums.h @@ -4,7 +4,7 @@ * Various global enumerators. */ -namespace dvl { +namespace devilution { typedef enum _sfx_id { PS_WALK1,