From bd155e4a031cd2d2351078df40c41448347d0d4e Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Sat, 18 Apr 2020 16:39:38 +0200 Subject: [PATCH] Correct poison water spawn position --- Source/setmaps.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/setmaps.cpp b/Source/setmaps.cpp index b636008c2..244e81325 100644 --- a/Source/setmaps.cpp +++ b/Source/setmaps.cpp @@ -172,7 +172,7 @@ void LoadSetMap() if (quests[Q_PWATER]._qactive == QUEST_INIT) quests[Q_PWATER]._qactive = QUEST_ACTIVE; LoadPreL3Dungeon("Levels\\L3Data\\Foulwatr.DUN", 19, 50); - LoadL3Dungeon("Levels\\L3Data\\Foulwatr.DUN", 31, 81); + LoadL3Dungeon("Levels\\L3Data\\Foulwatr.DUN", 31, 83); LoadPalette("Levels\\L3Data\\L3pfoul.pal"); InitPWaterTriggers(); break;