@ -3731,8 +3731,8 @@ void MI_Flame(int i)
int k;
missile[i]._mirange--;
k = missile[i]._mirange;
missile[i]._miVar2--;
CheckMissileCol(i, missile[i]._midam, missile[i]._midam, 1, missile[i]._mix, missile[i]._miy, 0);
if (missile[i]._mirange == 0 && missile[i]._miHitFlag == TRUE)
missile[i]._mirange = k;